Secret Experience

Secret Experience (https://secretexperience.net/)
-   [Lineage] Java Mods (https://secretexperience.net/lineage-java-mods/)
-   -   [L2JFree] Comando .pmoff & .pmon (https://secretexperience.net/lineage-java-mods/10338-comando-pmoff-pmon.html)

KaL 02-07-2009 11:47 PM

Comando .pmoff & .pmon
 
Este Mod habilita o player a bloquear/desbloquear seus PMs. Feito para todas as plataformas.

Vá na pasta gameserver/handler/voicedcommandhandlers e crie o arquivo pmoff.java
Código:

/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.handler.voicedcommandhandlers;

import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;

/**
 * @author Intrepid
 *
 */

public class pmoff implements IVoicedCommandHandler
{
        private static final String[] VOICED_COMMANDS =
        {
                "pmoff"
        };
       
        public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
        {
                if ((command.startsWith("pmoff")))
                {
                        if (activeChar.getMessageRefusal()) // already in message refusal mode
                        {
                                activeChar.setMessageRefusal(false);
                                activeChar.sendPacket(new SystemMessage(SystemMessageId.MESSAGE_ACCEPTANCE_MODE));
                        }
                        else
                        {
                                activeChar.setMessageRefusal(true);
                                activeChar.sendPacket(new SystemMessage(SystemMessageId.MESSAGE_REFUSAL_MODE));
                        }
                }
                return true;
        }
       
        public String[] getVoicedCommandList()
        {
                return VOICED_COMMANDS;
        }
}

Vá no arquivo gameserver/handler/VoicedCommandHandler.java
Código:

                registerVoicedCommandHandler(new CastleDoors());
                registerVoicedCommandHandler(new Hellbound());
                registerVoicedCommandHandler(new Banking());
+                registerVoicedCommandHandler(new pmoff());

Creditos : Intrepid


Horários baseados na GMT -3. Agora são 08:21 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.