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/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jarchid.gameserver.handler.voicedcommandhandlers;
import com.l2jarchid.gameserver.handler.IVoicedCommandHandler;
import com.l2jarchid.gameserver.model.actor.instance.L2PcInstance;
import com.l2jarchid.gameserver.network.SystemMessageId;
/**
* @author LeVotuss
*/
public class Nobles implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS = {"noblesse"};
public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
{
if (command.equalsIgnoreCase("noblesse"))
{
if (activeChar.isNoble())
{
activeChar.sendMessage("You are allready Noblesse.");
return true;
}
else if (activeChar.getLevel() < 76)
{
activeChar.sendMessage(" can't make you noblesse you have to be 75lvl .");
return true;
}
else if (activeChar.GetInventoryLimit() * 0.8 <= activeChar.getInventory().getSize())
{
activeChar.sendPacket(SystemMessageId.INVENTORY_LESS_THAN_80_PERCENT);
return true;
}
else if (activeChar.getSubClasses().isEmpty())
{
activeChar.sendMessage("Come back with SubClass.");
return true;
}
else if(activeChar.getInventory().getItemByItemId(57) != null && activeChar.getInventory().getItemByItemId(57).getCount() >= 500000000)
{
activeChar.getInventory().destroyItemByItemId("Noblesse", 57, 500000000, activeChar, activeChar.getTarget());
activeChar.setNoble(true);
activeChar.addItem(target, 7694, 1, activeChar, true);
activeChar.broadcastUserInfo();
}
else
{
activeChar.sendMessage("i need 500 milions to make you noblesse.");
return true;
}
}
return false;
}
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}