Secret Experience

Secret Experience (https://secretexperience.net/)
-   [Lineage] Java Mods (https://secretexperience.net/lineage-java-mods/)
-   -   [L2JServer] Iron Body Skill Fix (https://secretexperience.net/lineage-java-mods/32764-iron-body-skill-fix.html)

allanalcantara 31-08-2011 04:35 PM

Iron Body Skill Fix
 
Código:

--- L2J-Server Datapack/datapack_development/data/stats/skills/0200-0299.xml (revision 1)
+++ L2J-Server Datapack/datapack_development/data/stats/skills/0200-0299.xml (revision 12)
@@ -2193,11 +2193,14 @@
  </for>
 </skill>
 <skill id="295" levels="1" name="Iron Body">
-  <set name="target" val="TARGET_NONE"/>
-  <set name="skillType" val="NOTDONE"/>
+  <set name="castRange" val="-1"/>
+  <set name="effectRange" val="-1"/>
+  <set name="magicLvl" val="15"/>
  <set name="operateType" val="OP_PASSIVE"/>
-  <set name="castRange" val="-1"/>
+  <set name="skillType" val="BUFF"/>
+  <set name="target" val="TARGET_SELF"/>
  <for>
+    <mul order="0x30" stat="fallVuln" val="0.6"/>
  </for>
 </skill>
 <skill id="296" levels="1" name="Chameleon Rest">

--- L2J-Server GameServer/java/net/sf/l2j/gameserver/skills/Stats.java (revision 1)
+++ L2J-Server GameServer/java/net/sf/l2j/gameserver/skills/Stats.java (revision 12)
@@ -109,6 +109,7 @@
        HOLY                ("holy"),
        DARK                ("dark"),
        //
+    BUFF_VULN      ("buffVuln"),
        AGGRESSION_VULN ("aggressionVuln"),
        BLEED_VULN                ("bleedVuln"),
        POISON_VULN                ("poisonVuln"),
@@ -138,7 +139,8 @@
        FIST_WPN_VULN        ("fistWpnVuln"),
        DUAL_WPN_VULN        ("dualWpnVuln"),
        DUALFIST_WPN_VULN("dualFistWpnVuln"),
-
+        FALL_VULN              ("fallVuln"),
+       
        REFLECT_DAMAGE_PERCENT        ("reflectDam"),
        REFLECT_SKILL_MAGIC    ("reflectSkillMagic"),
        REFLECT_SKILL_PHYSIC    ("reflectSkillPhysic"),
@@ -172,6 +174,7 @@
    MP_CONSUME_RATE        ("MpConsumeRate"),
    HP_CONSUME_RATE                ("HpConsumeRate"),
    MP_CONSUME                        ("MpConsume"),
+    PHYSICAL_SKILL_EVASION ("pSkillEvas"),
    SOULSHOT_COUNT                ("soulShotCount")
        ;

créditos: L2JServer

paytaly 31-08-2011 05:24 PM

Na verdade não há correção alguma ai.

Isso só permite usar o status fallVuln. Nada mais.
Não fará o que deve fazer, que é diminuir o Damage causado por quedas.


Horários baseados na GMT -3. Agora são 08:58 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.