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-   -   [L2JServer] Auto Loot On/Off (https://secretexperience.net/showthread.php?t=10324)

KaL 02-07-2009 10:56 PM

Auto Loot On/Off
 
Este Mod permite ao player decidir se quer Auto Loot On ou Off. Feito para L2jServer, funciona em outras plataformas.

Vá na pasta gameserver/handler/voicedcommandhandlers e crie o arquivo AutoLoot.java

Código:

/*
 * This program is free software; you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation; either version 2, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program; if not, write to the Free Software Foundation, Inc., 59 Temple
 * Place - Suite 330, Boston, MA 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html

package net.sf.l2j.gameserver.handler.voicedcommandhandlers;

import net.sf.l2j.gameserver.handler.interfaces.IVoicedCommandHandler;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

/**
 *
 * @author Cobra
 */

public class AutoLoot implements IVoicedCommandHandler
{
    private static String[] _voicedCommands = {"autolooton", "autolootoff"};

    /**
    * @see net.sf.l2j.gameserver.handler.interfaces.IVoicedCommandHandler#getVoicedCommandList()
    */

    public String[] getVoicedCommandList()
    {
        return _voicedCommands;
    }

    /**
    * @see net.sf.l2j.gameserver.handler.interfaces.IVoicedCommandHandler#useVoicedCommand(java.lang.String,
    *      net.sf.l2j.gameserver.model.actor.instance.L2PcInstance,
    *      java.lang.String)
    */

    public boolean useVoicedCommand(final String command,
            final L2PcInstance activeChar, final String target)
    {
        if (command.equalsIgnoreCase("autolooton"))
        {
            activeChar.setAutoLootEnabled(true);
            activeChar.sendMessage("Auto loot enabled.");
        }
        else if (command.equalsIgnoreCase("autolootoff"))
        {
            activeChar.setAutoLootEnabled(false);
            activeChar.sendMessage("Auto loot disabled.");
        }
        return true;
    }

}

Vá no arquivo gameserver/handler/VoicedCommandHandler.java

Código:

                registerVoicedCommandHandler(new CastleDoors());
                registerVoicedCommandHandler(new Hellbound());
                registerVoicedCommandHandler(new Banking());
+                registerVoicedCommandHandler(new AutoLoot());

Creditos : Cobra


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