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-   -   Como fazer para jogar online?? (https://secretexperience.net/l2j-duvidas-solucionadas/14810-como-fazer-para-jogar-online.html)

Brunolan 22-10-2009 11:49 AM

Como fazer para jogar online??
 
bom minha duvida é o seguinte...
eu tenho uma lan house e consigo jogar em todos pc da minha lan house. eu uso a opção autocriateaccounts pq eu nao tenho site ainda. mas quando um amigo mew instala o jogo na casa dele e leva o meu pacth configurado ele nao consegue se conectar ao meu server... queria saber se para que as outras pessoas fora da minha lan house consigam logar eu preciso ter um site para cadastro???
a opçao autocreateaccounts nao da pra se conectar por pessoas q nao estejam na lan house???.. q configuração eu teria q usar para poder fazer com q as pessoas loguem de fora da lan, em suas casas???

Datenna 22-10-2009 11:58 AM

Você precisa criar um No-Ip e configurar os Ip's

KingKr0n0z 22-10-2009 02:11 PM

Ou pode tbm usar o hamachi ele cria uma rede virtual.

Brunolan 22-10-2009 03:33 PM

ja configurei o No-Ip mas nao deu ele abre mas na hora do login nao passa dali

externalhostname (No-Ip)

Internalhostname (qual ip??)

no internal hostname to usando o ip do meu roteador ta certo ou tenho q usar o 127.0.0.1 ????

KingKr0n0z 22-10-2009 06:11 PM

Citação:

Postado Originalmente por Brunolan (Post 61436)
ja configurei o No-Ip mas nao deu ele abre mas na hora do login nao passa dali

externalhostname (No-Ip)

Internalhostname (qual ip??)

no internal hostname to usando o ip do meu roteador ta certo ou tenho q usar o 127.0.0.1 ????

No Internalhostname coloque o NO-IP tbm

Fernando xD 22-10-2009 06:35 PM

amigo, e so vc configurar uma system para vc, é facim!!!!,
Pega um file edite, abre um l2ini de qualquer system, e altera o

Citação:

ServerAddr=l2tormentol2.servegame.com
Onde esta grifado vc muda para o seu ip do noip ou do hamachi!!!, e depois salva e joga dentro da system denovo!!!,
Dica:
Citação:

nao deixe espaco depois do = , porq se nao da error!!
:twitcy::cute:

Brunolan 22-10-2009 07:09 PM

vlw
o l2.ini ja fiz a configuração o q eu nao tinha feito foi internalhostname colocar o no-ip vlw pessoal acho q agora vai ... eu posto aki os resultados depois... vlw pela atenção....

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to quase desistindo... ja tentei de tudo e nada...

GAMESERVER ta assim:
Código:

# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname = 0.0.0.0
GameserverPort = 7777

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname =l2infest.no-ip.biz

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname =l2infest.no-ip.biz

# The Loginserver host and port
LoginPort = 9014
LoginHost = 127.0.0.1

# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server  if the requested id is allready reserved
AcceptAlternateID = True

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login = root
Password = root
MaximumDbConnections = 100

# Datapack root directory, defaults to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPack

# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate = .*
PetNameTemplate = .*

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
CharMaxNumber = 7

# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers = 1000


# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 740
MaxProtocolRevision = 746

#====================================================
#                                L2Dot                              #
# EXTRA fuctions                                  #
# before you set them up ready carefully the info  #
# Thanks Dimis4                                                                          #
#====================================================   
# Activate Protection for unknownPacket flooding 
PacketProtection = False
# How much unknown packets before punishment. 
# If the player send more than 5 unknownPackets per second, the player get punished. 
UnknownPacketsBeforeBan = 5
# Punishments 
# 1 - broadcast warning to gms only 
# 2 - kick player (default) 
# 3 - kick & ban player (Accesslevel -100) 
UnknownPacketsPunishment = 2

================================================== =============

LOGINSERVER ta assim:
Código:

# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname =l2infest.no-ip.biz

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname =l2infest.no-ip.biz

# Bind ip of the LoginServer, use 0.0.0.0 to bind on all available IPs
LoginserverHostname = 0.0.0.0
LoginserverPort = 2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 600
GMMinLevel = 100

# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname =127.0.0.1

# The port on which login will listen for GameServers
LoginPort = 9014

# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = false

# If false, the licence (after the login) will not be shown
# It is highly recomended for Account Seciurity to leave this option as defalut (True)
ShowLicence = True

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login = root
Password = root
MaximumDbConnections = 10

# Useable values: "true" - "false", use this option to choose whether accounts will be created
# automatically or not.
AutoCreateAccounts = true

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
IpUpdateTime = 15


# ==============================================================
# Test server setting, shoudnt be touched in online game server
# ==============================================================

Debug = False
Assert = False
Developer = False

# Enforce GG Authorization from client
# Login server will kick client if client bypassed GameGuard authentication
ForceGGAuth = False

#FloodProtection. time in ms
EnableFloodProtection = True
FastConnectionLimit = 15
NormalConnectionTime = 700
FastConnectionTime = 350
MaxConnectionPerIP = 50

================================================== =============

ja até desliguei o firewall do windos e nada...

nao sei mais o q fazer

Fernando xD 22-10-2009 07:40 PM

amigo posta teu inderesso do noip ou do hamachi ai q fasso as devidas configs para vc !!! ^^ ou entao me envia por mp:twitcy:

KingKr0n0z 22-10-2009 11:51 PM


Vo colocar a minha config do meu pra vc ter mais ou menos uma noção. faça do jeito que esta. onde esta em vermelho coloque assim jeito ae

GameServer
Código:

================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname = *
GameserverPort = 7777

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname = AQUI COLOQUE SEU NO-IP OU HAMACHI

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname = AQUI COLOQUE SEU NO-IP OU HAMACHI

# The Loginserver host and port
LoginPort = 9014
LoginHost = 127.0.0.1

# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to True, the login will give an other id to the server  if the requested id is allready reserved
AcceptAlternateID = True

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

# Database Settings
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

# Security Settings
Login = root
Password = root
MaximumDbConnections = 50
MaximumStateMents = 100
MaxPoolSize = 50
MinPoolSize = 10
AquireIncrement = 1
IdleConnectionTest = 10800
MaxIdleTime = 0

LOGINSERVER
Código:

# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = 0.0.0.0 deixe desse jeito aqui

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = 127.0.0.1 deixe desse jeito aqui

# Bind ip of the loginServer, use * to bind on all available IPs
LoginserverHostname = *
LoginserverPort = 2106

fale se deu certo ou nao

Fernando xD 23-10-2009 12:05 AM

Ja Q Nosso Migo KingKr0n0z Postou Do Game Server Vou Postar Do Login Server para ficar Bem Facil Para Nosso Amiguin!
Código:

# ===========================================
# LoginServer
# ===========================================

# Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs
LoginServerHostname=AQUI COLOQUE SEU NO-IP OU HAMACHI
LoginServerPort=2106
GMMinLevel=100

# The port, ip on which login will listen for GameServers
LoginHostname=AQUI COLOQUE SEU NO-IP OU HAMACHI
LoginPort=9014

# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = False

# If false, the licence (after the login) will not be shown
ShowLicence = True

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=

# Useable values: "True" - "False", use this option to choose whether accounts will be created
# automatically or not.
AutoCreateAccounts=True

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
# (0 = disable)
IpUpdateTime=0


# ==============================================================
# Test server setting, shoudnt be touched in online game server
# ==============================================================

Debug = False
Assert = False
Developer = False
# Enforce GG Authorization from client
# Login server will kick client if client bypassed GameGuard authentication
ForceGGAuth=False

#FloodProtection. time in ms
EnableFloodProtection=True
FastConnectionLimit=15
NormalConnectionTime=700
FastConnectionTime=350
MaxConnectionPerIP=50

#Ban management
# number of attempt before a user is banned when he fails his login
LoginTryBeforeBan=10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600

Espero Ter Ajudado!:twitcy::twitcy:


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