Secret Experience

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-   -   [Interlude] Jogadores não conseguem logar! (https://secretexperience.net/l2j-duvidas/15458-jogadores-nao-conseguem-logar.html)

marlongomes 05-11-2009 11:22 AM

Jogadores não conseguem logar!
 
Aê galera , to com uma duvida aqui gente...
Eu fiz tudo aqui , e mandei o patch pra uma lan aqui perto de casa pra testar o l2.ini coloquei o ServerAddr=l2green.ddns.com.br assim ...
So que quando ele vai logar não loga oO' :sad:
Não aparece nada nem um erro nada...
Meu Game Serve ai embaixo :

GAMESERVER
Código:

# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http:\\l2dot.info\forum\
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
# ===================================================================================================
 
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname = 0.0.0.0
GameserverPort = 7777

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname = l2green.ddns.com.br

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname = 127.0.0.1

# The Loginserver host and port
LoginPort = 9014
LoginHost = 127.0.0.1

# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server  if the requested id is allready reserved
AcceptAlternateID = True

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login = root
Password =
MaximumDbConnections = 100

# Datapack root directory, defaults to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPack

# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate = .*
PetNameTemplate = .*

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
CharMaxNumber = 7

# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers = 1000


# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 740
MaxProtocolRevision = 746

#====================================================
#                                L2Dot                              #
# EXTRA fuctions                                  #
# before you set them up ready carefully the info  #
# Thanks Dimis4                                                                          #
#====================================================   
# Activate Protection for unknownPacket flooding 
PacketProtection = False
# How much unknown packets before punishment. 
# If the player send more than 5 unknownPackets per second, the player get punished. 
UnknownPacketsBeforeBan = 5
# Punishments 
# 1 - broadcast warning to gms only 
# 2 - kick player (default) 
# 3 - kick & ban player (Accesslevel -100) 
UnknownPacketsPunishment = 2



Meu Login :

LOGIN
Código:

# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
# ===================================================================================================

# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = l2green.ddns.com.br

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = 127.0.0.1

# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname = 0.0.0.0
LoginserverPort = 2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 600
GMMinLevel = 100

# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname = 127.0.0.1

# The port on which login will listen for GameServers
LoginPort = 9014

# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = True

# If false, the licence (after the login) will not be shown
# It is highly recomended for Account Seciurity to leave this option as defalut (True)
ShowLicence = True

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login = root
Password =
MaximumDbConnections = 10

# Useable values: "true" - "false", use this option to choose whether accounts will be created
# automatically or not.
AutoCreateAccounts = True

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
IpUpdateTime = 15


# ==============================================================
# Test server setting, shoudnt be touched in online game server
# ==============================================================

Debug = False
Assert = False
Developer = False

# Enforce GG Authorization from client
# Login server will kick client if client bypassed GameGuard authentication
ForceGGAuth = False

#FloodProtection. time in ms
EnableFloodProtection = True
FastConnectionLimit = 15
NormalConnectionTime = 700
FastConnectionTime = 350
MaxConnectionPerIP = 50



Galera por favor me ajuda ae , to com esse problema a muito tempo "/
Minha rev é dot do Sound ...
Por favor ajuda aê... :wideeyed:

AnthonyNichols~ 05-11-2009 12:23 PM

Se seu server estiver hospedado no seu pc mesmo , poe localhost a conecção lá do external , e ver se funciona , caso nao funcione , pode ser porque as portas do seu modem e/ou firewall nao estao liberadas .

marlongomes 05-11-2009 12:29 PM

Esse não é o problema mano , aqui eu logo tranquilo !
Jogo que é uma beleza , o problema é que quando eu coloco no l2.ini meu ddns ele não loga aqui , agora quando tá 127.0.0.1 loga , e eu fiz o patch com o l2.ini com meu ddns e mandei pra uma lan de um amigo e também não loga , apenas fica na pagia de login intende manim?! Esse é o problema , mais eu tive falando com o Cavaleiro Negro ele falo que pode ser meu ddns , e se eu colocar um Semi Dedicado , Dá tudo certo..
To esperando uma segunda opinão !
Abraços ! :cute:

xworkx 05-11-2009 12:55 PM

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname = l2green.ddns.com.br

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname = 127.0.0.1



InternalHostname = 127.0.0.1 ( Poe seu ip numerico nao o 127 nos dois casos)

mazin 05-11-2009 01:25 PM

vc libero as portas no modem?

marlongomes 05-11-2009 01:46 PM

Sim , todas liberadas... ( 7777, 9014, 2106 ).

----------

@ xworkx


cara , já coloquei não adianto muito ! :twitcy:

Olha os prints :

[Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]

cmdoinfor 05-11-2009 04:37 PM

Amigo vc ja configuro o L2.ini que vai ficar nas System dos Players...?

----------

lmebrando que tem que ser o mesmo Ip do seu....
ExternalHostname=l2green.ddns.com.br

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Caso vc naum consiga crie uma conta no NoIp so pra testar caso tbm de errado post Rev que vc estar unsando pra vermos oque ta de errado...

marlongomes 05-11-2009 06:58 PM

Intaum , eu usava o no-ip recebi uma opinião para mudar pra o ddns ai eu mudei mais não adianto , es a questão amigo , eu coloquei esse serverddr= meu ddns ai não loga , agora com o 127.0.0.1 loga ...

----------

A minha rev é a dot uma configurada pelo Daniel ..
Vo pega o link dela aqui no forum..

----------

@ cmdoinfor

Essa é a rev que eu uso [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]

SaraxD 05-11-2009 08:10 PM

Voce deve Ter Liberado as Portas Por UDP/TCP libere-as por TCP, e logo depois reinicie o roteador

Yakuza 05-11-2009 10:12 PM

Olha vei e o seguinte... ve se as portas.. aah qe poha de porta ja deve ta liberada faz tempo !
pra voc logar da sua casa e outros da casa deles sua l2.ini tem qe ta 127.0.0.1 e a deles seu ip dnns...
qualquer coisa usa o no-ip vei...


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