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-   -   problemas com set vesper! (https://secretexperience.net/showthread.php?t=16630)

cabelation 07-12-2009 06:33 PM

problemas com set vesper!
 
eae galera,to com um problema aqui em uns de meus set's vesper!
nao sei com eu add m def neles!
alguem sabe como?

vou postar eles aqui,

obrigado,

Código:

<skill id="8283" levels="1" name="Vesper Heavy Armor Set">
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <for>
    <add order="0x10" stat="STR" val="3"/> <!-- Str +3 -->
    <sub order="0x10" stat="DEX" val="2"/> <!-- Dex -2 -->
    <mul order="0x30" stat="pAtk" val="2.0999"/> <!-- P. Atk. +5.57% -->
    <mul order="0x30" stat="pDef" val="2.0999"/> <!-- P. Def. +5.57% -->
    <add order="0x40" stat="maxHp" val="5000"/> <!-- Max HP by 5000 -->
    <mul order="0x30" stat="sleepVuln" val="0.3"/> <!-- resistance to sleep by 70% -->
    <mul order="0x30" stat="rootVuln" val="0.3"/> <!-- resistance to hold by 70% -->
  </for>
</skill>
<skill id="8284" levels="1" name="Vesper Noble Heavy Armor Set">
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <for>
    <add order="0x10" stat="STR" val="4"/> <!-- Str +4 -->
    <sub order="0x10" stat="DEX" val="2"/> <!-- Dex -2 -->
    <mul order="0x30" stat="pAtk" val="3.0999"/> <!-- P. Atk. +5.57% -->
    <mul order="0x30" stat="pDef" val="3.0999"/> <!-- P. Def. +5.57% -->
    <add order="0x40" stat="maxHp" val="6000"/> <!-- Max HP by 6000 -->
    <mul order="0x30" stat="sleepVuln" val="0.5"/> <!-- resistance to sleep by 70% -->
    <mul order="0x30" stat="rootVuln" val="0.5"/> <!-- resistance to hold by 70% -->
    <add order="0x10" stat="cloak" val="1"/>
  </for>
</skill>
<skill id="8285" levels="1" name="Vesper Light Armor Set">
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <for>
    <add order="0x10" stat="STR" val="3"/> <!-- Str +3 -->
    <sub order="0x10" stat="CON" val="2"/> <!-- Con -2 -->
    <add order="0x10" stat="DEX" val="3"/> <!-- Dex +3 -->
    <mul order="0x30" stat="pAtk" val="2.0999"/> <!-- P. Atk. +5.57% -->
    <mul order="0x30" stat="pDef" val="1.0999"/> <!-- P. Def. +5.57% -->
    <add order="0x40" stat="maxHp" val="3000"/> <!-- Max HP by 3000 -->
    <mul order="0x30" stat="pAtkSpd" val="1.0100"/> <!-- Atk. Spd. +9.99% -->
    <mul order="0x30" stat="regMp" val="1.0557"/> <!-- MP Recovery Rate by 5.57% -->
    <add order="0x40" stat="maxMp" val="3000"/> <!-- Max MP by 3000 -->
  </for>
</skill>
<skill id="8286" levels="1" name="Vesper Noble Light Armor Set">
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <for>
    <add order="0x10" stat="STR" val="4"/> <!-- Str +4 -->
    <sub order="0x10" stat="CON" val="2"/> <!-- Con -2 -->
    <add order="0x10" stat="DEX" val="4"/> <!-- Dex +4 -->
    <mul order="0x30" stat="pAtk" val="3.0000"/> <!-- P. Atk. +5.57% -->
    <mul order="0x30" stat="pDef" val="2.0999"/> <!-- P. Def. +5.57% -->
    <add order="0x40" stat="maxHp" val="4000"/> <!-- Max HP by 4000 -->
    <mul order="0x30" stat="pAtkSpd" val="1.0800"/> <!-- Atk. Spd. +9.99% -->
    <mul order="0x30" stat="regMp" val="1.0557"/> <!-- MP Recovery Rate by 5.57% -->
    <add order="0x40" stat="maxMp" val="4000"/> <!-- Max MP by 4000 -->
  </for>

:twitcy: :cute:

out 07-12-2009 08:01 PM

Simples...
Citação:

<add order="0x10" stat="mDeff" val="3"/> <!-- Mdeff -->
e so adicionar essa linha, onde ta vermelho vc edita do geito que quiser!

Se ajudei agradeça!
Abraços...

Quem pensa por si mesmo e livre, e ser livre e coisa muito seria, nao se pode fexar os olhos, nao se pode olhar pra traz sem se aprender alguma coisa para o futuro.


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