Secret Experience

Secret Experience (https://secretexperience.net/)
-   [L2J] Dúvidas (https://secretexperience.net/l2j-duvidas/)
-   -   [Interlude] L2JTEON: Balance Classes (https://secretexperience.net/l2j-duvidas/20152-l2jteon-balance-classes.html)

FenixXx 31-03-2010 09:34 PM

L2JTEON: Balance Classes
 
Bom vou criar um topico aqui que vai tirar minha duvidas e ajudar muita gente asim espero.

E a questao da configuraçao dos MOD's de balanciamentos de classes do L2JTEON

#Duvida:
Minha duivida e qual e a melhor configuraçao para devidas config (?)

#Tal arquivo se localiza:
Server/L2JTeon_gameserver/config/custom/BalanceClasses

Segue abaixo em as config

Código:


# ------------------------------------------------------------------------------ #
#                        L2J Teon Balance Classes Options                        #
# ------------------------------------------------------------------------------ #
#
# -------------------------------------------------------------- #
#                  Balance Classes L2j Teon                    #
# -------------------------------------------------------------- #
# Attention! Users.
# If uses values <= 0.9 Damage --".
# If uses values >= 1.1 Damage ++".
#
# Ex: value = 0.5, -50 % of damage.
# Ex: value = 1.0, damage normally.
# Ex: value = 1.5, +50% of damage.
#
# Enable Balance Classes?
# Default = False
EnableBalanceClasses = False

# Damage Fights Initial
PDamageFightInitial = 1.0
MDamageFightInitial = 1.0

# Damage Knight and Warrior
PDamageKnight = 1.0
MDamageKnight = 1.0

# Damage Rogue, Scout, Assassin
PDamageRogue = 1.0
MDamageRogue = 1.0

# Damage Mage Initial
PDamageMageInitial = 1.0
MDamageMageInitial = 1.0

# Damage Wizard and Shaman
PDamageWizard = 1.0
MDamageWizard = 1.0

# Damage Dagger
PDamageDagger = 1.0
MDamageDagger = 1.0

# Damage Archer
PDamageArcher = 1.0
MDamageArcher = 1.0

# Damage Tanker
PDamageTanker = 1.0
MDamageTanker = 1.0

# Damage Gladiator and Blade Dancer
PDamageDual = 1.0
MDamageDual = 1.0

# Damage Warlord
PDamagePole = 1.0
MDamagePole = 1.0

# Damage Mages
PDamageMage = 1.0
MDamageMage = 1.0

# Damage Orc Monk
PDamageOrcMonk = 1.0
MDamageOrcMonk = 1.0

# Damage Orc Raider
PDamageOrcRaider = 1.0
MDamageOrcRaider = 1.0

# Damage Dwarf
PDamageDwarf = 1.0
MDamageDwarf = 1.0

# -------------------------------------------------------------- #
#            Multiples Damages for Pets and Mobs                #
# -------------------------------------------------------------- #
# Damage Multipliers for pets and summons.
AltPDamagePets = 1.0
AltMDamagePets = 1.0
       
# Damage Multipliers for NPCs (mobs).
AltPDamageNpc = 1.0
AltMDamageNpc = 1.0

# -------------------------------------------------------------- #
#                      Characters Limits                        #
# -------------------------------------------------------------- #
# Maximum character running speed. 
# Retail: 500
MaxRunSpeed = 500

# Maximum Evasion
MaxEvasion = 200

# Maximum character Magic Critical Rate. (10 = 1%)
# Config more next to the Retail 'MaxMCritRate = 150'
MaxMCritRate = 150

# Modify the Maximum Critical Cap.
# (Official Critical Cap is 500)
# (Every 100 Critical = 10% Critical, so 500 Critical Cap = 50% Critical)
MaxCritical = 500

# By defining a value below other than zero (0),
# you are putting a cap on the Maximum P.Attack Speed AND/OR M.Attack Speed.
# (official = 1800 and 2500) Not Use ( = 0 )
MaxPAtkSpeed= 1800
MaxMAtkSpeed= 2500

# -------------------------------------------------------------- #
#                    Dagger Skills Options                      #
# -------------------------------------------------------------- #
# Alternative damage for dagger skills.
# If uses values = 1.00, damage normally.
# If uses values = 1.50, damage -50%.
# If uses values = 2.00, damage -100%.
DaggerReduceDmgVSRobe = 1.00
DaggerRecudeDmgVSLight = 1.00
DaggerRecuceDmgVSHeavy = 1.00

# This gives the Administrator/Owner the option to modify the blow success in percent by a dagger.
# THIS CAN CAUSE HUGE DISBALANCE IN THE GAME PLAY, USE AT YOUR OWN RISK!
# Based on L2JTeon Blow Engine
FrontBlow = 50
BackBlow = 70
SideBlow = 60

# -------------------------------------------------------------- #
#                          Mage Options                          #
# -------------------------------------------------------------- #
#Retail for Crit. Magic Hits Damage * 4.0.
MultipleMCrit = 4.0

# -------------------------------------------------------------- #
#                        Extra Options                          #
# -------------------------------------------------------------- #
#Increase or decrease running speed of characters.
#10 adds 10 running speed, -10 removes 10.
CustomRunSpeed = 0

Mininha maior duvida e a config do daguer:

# Alternative damage for dagger skills.
# If uses values = 1.00, damage normally.
# If uses values = 1.50, damage -50%.
# If uses values = 2.00, damage -100%.

DaggerReduceDmgVSRobe = 1.00
DaggerRecudeDmgVSLight = 1.00
DaggerRecuceDmgVSHeavy = 1.00

crzz 01-04-2010 04:20 AM

Código:

# If uses values = 1.00, damage normally.
# If uses values = 1.50, damage -50%.
# If uses values = 2.00, damage -100%.

DaggerReduceDmgVSRobe = 1.00
DaggerRecudeDmgVSLight = 1.00
DaggerRecuceDmgVSHeavy = 1.00


Simples, se voce alterar o valor na primeira linha, por exemplo;

DaggerReduceDmgVSRobe = 1.00
para
DaggerReduceDmgVSRobe = 1.50

ele vai reduzir 50% do dano de dagger em Robe Users (MAGES)

se da 3000 de dmg, vai dar 1500

foi o quê eu entendi

PS: tome MUITO cuidado com isso...procure manter sempre o mais proximo do padrão possível. isso pode ESTRAGAR o pvp em seu servidor.


Horários baseados na GMT -3. Agora são 03:26 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.3.0