Secret Experience

Secret Experience (https://secretexperience.net/)
-   [L2J] Dúvidas (https://secretexperience.net/l2j-duvidas/)
-   -   [Interlude] geodata pachnode (https://secretexperience.net/l2j-duvidas/22224-geodata-pachnode.html)

KetChup 11-06-2010 06:07 PM

geodata pachnode
 
qual e o melhor geodata e pachnode interlude ? poderia me informar o link do download, e como funciona ?

Maxmilian 11-06-2010 07:35 PM

@KetChup
Tem Muita Geodata e Pachnode aqui mais um boa mesmo e L2JROX o que eu acho nunca tive nem problema com ela.
Depois se quizer testa as outro so usa a Guia de Busca seja mais rapido.



ATT:
Maxmilian

:GEEK:

Setokaiba 11-06-2010 07:42 PM

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KetChup 11-06-2010 08:07 PM

setokaiba o link do geo.txt nao ta funcionando :s

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Setokaiba 11-06-2010 08:11 PM

Pronto...
Quando for assim, utilize o botão reportar no próprio tópico.

KetChup 11-06-2010 08:14 PM

isso aqui nao tem que mudar nao ?

Citação:

# GeoData options:
# 0 = GeoData and PathFinding OFF (default)
# 1 = GeoData used to check Line Of Sight (LOS) targetting and
# L2Playable movement. You need to download files for data/geodata folder.
# Monsters can pass walls but not aggro through them.
# 2 = Full GeoData enabled, CURRENTLY FOR TESTING ONLY. Includes PathFinding
# (requires also /data/pathnode files) and all character moves go
# through geodata checks (if a mob passes a wall, pathing is wrong).
GeoData = 0

#[True]Loads GeoData buffer's content into physical memory.
#[False] Does not necessarily imply that the GeoData buffer's content is not resident in physical memory.
ForceGeodata = True

Daniel2 11-06-2010 08:19 PM

Citação:

# GeoData options:
# 0 = GeoData and PathFinding OFF (default)
# 1 = GeoData used to check Line Of Sight (LOS) targetting and
# L2Playable movement. You need to download files for data/geodata folder.
# Monsters can pass walls but not aggro through them.
# 2 = Full GeoData enabled, CURRENTLY FOR TESTING ONLY. Includes PathFinding
# (requires also /data/pathnode files) and all character moves go
# through geodata checks (if a mob passes a wall, pathing is wrong).
GeoData = 2

#[True]Loads GeoData buffer's content into physical memory.
#[False] Does not necessarily imply that the GeoData buffer's content is not resident in physical memory.
ForceGeodata = True
olha o numero verde é so mudar ;D :GEEK:

Setokaiba 11-06-2010 08:24 PM

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Arayashiki 12-06-2010 07:15 PM

setokaiba o link das duas parte do geodata e pacthnote estao off nao da para baixar.. posta aii uma nova!

Setokaiba 12-06-2010 07:41 PM

Ambos os links estão funcionando perfeitamente, acabei de testá-los.


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