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-   -   XML com problema (https://secretexperience.net/l2j-duvidas-solucionadas/25426-xml-com-problema.html)

vitorjose12 17-09-2010 11:04 AM

XML com problema
 
Galera, coloquei o set dynasty no meu server e está dando um problema na Xml das armors, e eu não achei o erro, vocês poderiam me ajudar a solucionar?
Esse é o erro que está aparecendo no GS
Código:

[Fatal Error] 9050-9052.xml:22:5: The element type "for" must be terminated by t
he matching end-tag "</for>".
Error loading file D:\L2JBR\gameserver\data\stats\skills\9050-9052.xml
org.xml.sax.SAXParseException: The element type "for" must be terminated by the
matching end-tag "</for>".
        at com.sun.org.apache.xerces.internal.parsers.DOMParser.parse(Unknown So
urce)
        at com.sun.org.apache.xerces.internal.jaxp.DocumentBuilderImpl.parse(Unk
nown Source)
        at javax.xml.parsers.DocumentBuilder.parse(Unknown Source)
        at com.it.br.gameserver.skills.DocumentBase.parse(DocumentBase.java:108)

        at com.it.br.gameserver.skills.SkillsEngine.loadSkills(SkillsEngine.java
:96)
        at com.it.br.gameserver.skills.SkillsEngine.loadAllSkills(SkillsEngine.j
ava:105)
        at com.it.br.gameserver.datatables.SkillTable.<init>(SkillTable.java:52)

        at com.it.br.gameserver.datatables.SkillTable.getInstance(SkillTable.jav
a:45)
        at com.it.br.gameserver.templates.L2Armor.<init>(L2Armor.java:69)
        at com.it.br.gameserver.skills.DocumentItem.makeItem(DocumentItem.java:1
56)
        at com.it.br.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:
147)
        at com.it.br.gameserver.skills.DocumentItem.parseDocument(DocumentItem.j
ava:102)
        at com.it.br.gameserver.skills.DocumentBase.parse(DocumentBase.java:117)

        at com.it.br.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:1
60)
        at com.it.br.gameserver.skills.SkillsEngine.loadArmors(SkillsEngine.java
:120)
        at com.it.br.gameserver.datatables.ItemTable.<init>(ItemTable.java:256)
        at com.it.br.gameserver.datatables.ItemTable.getInstance(ItemTable.java:
194)
        at com.it.br.gameserver.GameServer.<init>(GameServer.java:279)
        at com.it.br.gameserver.GameServer.main(GameServer.java:668)

ItemTable: Loaded 1029 Armors.

E esse é da XML das armors
Código:

<?xml version='1.0' encoding='utf-8'?>
<list>
<skill id="9050" levels="1" name="Dynasty Light Set">
<!-- Done by Inferiun -->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
  <using kind="Light"/>
  <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence -->
    <add order="0x40" stat="maxHp" val="393"/> <!-- hp +393 -->
    <add order="0x40" stat="rEvas" val="1.5"/> <!-- Evasion+1.5 -->
    <add order="0x40" stat="accCombat" val="1.5"/> <!-- Accuren +1.5 -->
    <add order="0x40" stat="DEX" val="1"/> <!-- DEX +1 -->
    <sub order="0x40" stat="CON" val="1"/> <!-- CON -1 -->
  <not>
  <using kind="Heavy,Magic"/>
  </not>
  </and>
  </for>
</skill>
<skill id="9051" levels="1" name="Dynasty Heavy Set">
<!-- Done by Inferiun -->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
  <using kind="Heavy"/>
  <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence -->
    <add order="0x40" stat="maxHp" val="393"/> <!-- hp +393 -->
    <mul order="0x30" stat="pDef" val="1.0524"/> <!-- P. Def. +5.24% -->
    <add order="0x40" stat="STR" val="1"/> <!-- STR +1 -->
    <sub order="0x40" stat="DEX" val="1"/> <!-- DEX -1 -->
  <not>
  <using kind="Magic,Light"/>
  </not>
  </for>
</skill>
<skill id="9052" levels="1" name="Dynasty Robe Set">
<!-- Done by Inferiun -->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
  <using kind="Robe"/>
    <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence -->
    <add order="0x40" stat="maxMp" val="257"/> <!-- hp +257 -->
    <mul order="0x30" stat="mAtkSpd" val="1.0524"/> <!-- Casting Spd. +5,24% -->
    <add order="0x40" stat="MEN" val="1"/> <!-- MEN +1 -->
    <sub order="0x40" stat="INT" val="1"/> <!-- INT -1 -->
  <not>
  <using kind="Heavy,Magic,Light"/>
  </not>
  </and>
  </for>
</skill>
</list>


Daniel2 17-09-2010 12:46 PM

Código:

<?xml version='1.0' encoding='utf-8'?>
<list>
<skill id="9050" levels="1" name="Dynasty Light Set">
<!-- Done by Inferiun -->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
  <using kind="Light"/>
  <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence -->
    <add order="0x40" stat="maxHp" val="393"/> <!-- hp +393 -->
    <add order="0x40" stat="rEvas" val="1.5"/> <!-- Evasion+1.5 -->
    <add order="0x40" stat="accCombat" val="1.5"/> <!-- Accuren +1.5 -->
    <add order="0x40" stat="DEX" val="1"/> <!-- DEX +1 -->
    <sub order="0x40" stat="CON" val="1"/> <!-- CON -1 -->
  </for>
  <not>
  <using kind="Heavy,Magic"/>
  </not>
  </and>
</skill>
<skill id="9051" levels="1" name="Dynasty Heavy Set">
<!-- Done by Inferiun -->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
  <using kind="Heavy"/>
  <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence -->
    <add order="0x40" stat="maxHp" val="393"/> <!-- hp +393 -->
    <mul order="0x30" stat="pDef" val="1.0524"/> <!-- P. Def. +5.24% -->
    <add order="0x40" stat="STR" val="1"/> <!-- STR +1 -->
    <sub order="0x40" stat="DEX" val="1"/> <!-- DEX -1 -->
  </for>
  <not>
  <using kind="Magic,Light"/>
  </not>

</skill>
<skill id="9052" levels="1" name="Dynasty Robe Set">
<!-- Done by Inferiun -->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
  <using kind="Robe"/>
    <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence -->
    <add order="0x40" stat="maxMp" val="257"/> <!-- hp +257 -->
    <mul order="0x30" stat="mAtkSpd" val="1.0524"/> <!-- Casting Spd. +5,24% -->
    <add order="0x40" stat="MEN" val="1"/> <!-- MEN +1 -->
    <sub order="0x40" stat="INT" val="1"/> <!-- INT -1 -->
  </for>
  <not>
  <using kind="Heavy,Magic,Light"/>
  </not>
  </and>
</skill>
</list>

preste bem atenção e test para ver se da erro.

vitorjose12 17-09-2010 06:29 PM

Está com esse erro agora.
Código:

[Fatal Error] 9050-9052.xml:23:3: The element type "skill" must be terminated by
 the matching end-tag "</skill>".
Error loading file D:\L2JBR\gameserver\data\stats\skills\9050-9052.xml
org.xml.sax.SAXParseException: The element type "skill" must be terminated by th
e matching end-tag "</skill>".
        at com.sun.org.apache.xerces.internal.parsers.DOMParser.parse(Unknown So
urce)
        at com.sun.org.apache.xerces.internal.jaxp.DocumentBuilderImpl.parse(Unk
nown Source)
        at javax.xml.parsers.DocumentBuilder.parse(Unknown Source)
        at com.it.br.gameserver.skills.DocumentBase.parse(DocumentBase.java:108)

        at com.it.br.gameserver.skills.SkillsEngine.loadSkills(SkillsEngine.java
:96)
        at com.it.br.gameserver.skills.SkillsEngine.loadAllSkills(SkillsEngine.j
ava:105)
        at com.it.br.gameserver.datatables.SkillTable.<init>(SkillTable.java:52)

        at com.it.br.gameserver.datatables.SkillTable.getInstance(SkillTable.jav
a:45)
        at com.it.br.gameserver.templates.L2Armor.<init>(L2Armor.java:69)
        at com.it.br.gameserver.skills.DocumentItem.makeItem(DocumentItem.java:1
56)
        at com.it.br.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:
147)
        at com.it.br.gameserver.skills.DocumentItem.parseDocument(DocumentItem.j
ava:102)
        at com.it.br.gameserver.skills.DocumentBase.parse(DocumentBase.java:117)

        at com.it.br.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:1
60)
        at com.it.br.gameserver.skills.SkillsEngine.loadArmors(SkillsEngine.java
:120)
        at com.it.br.gameserver.datatables.ItemTable.<init>(ItemTable.java:256)
        at com.it.br.gameserver.datatables.ItemTable.getInstance(ItemTable.java:
194)
        at com.it.br.gameserver.GameServer.<init>(GameServer.java:279)
        at com.it.br.gameserver.GameServer.main(GameServer.java:668)

ItemTable: Loaded 1029 Armors.


Mazokista 18-09-2010 12:16 PM

Tenta Esse Tenho quase Certeza Qui Irar Funcionar ;D
Código:

<?xml version='1.0' encoding='utf-8'?>
<list>
<skill id="9050" levels="1" name="Dynasty Light Set">
<!-- Done by Inferiun -->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
  <using kind="Light"/>
  <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence -->
    <add order="0x40" stat="maxHp" val="393"/> <!-- hp +393 -->
    <add order="0x40" stat="rEvas" val="1.5"/> <!-- Evasion+1.5 -->
    <add order="0x40" stat="accCombat" val="1.5"/> <!-- Accuren +1.5 -->
    <add order="0x40" stat="DEX" val="1"/> <!-- DEX +1 -->
    <sub order="0x40" stat="CON" val="1"/> <!-- CON -1 -->
  </for>
  <not>
  <using kind="Heavy,Magic"/>
  </not>
</skill>
<skill id="9051" levels="1" name="Dynasty Heavy Set">
<!-- Done by Inferiun -->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
  <using kind="Heavy"/>
  <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence -->
    <add order="0x40" stat="maxHp" val="393"/> <!-- hp +393 -->
    <mul order="0x30" stat="pDef" val="1.0524"/> <!-- P. Def. +5.24% -->
    <add order="0x40" stat="STR" val="1"/> <!-- STR +1 -->
    <sub order="0x40" stat="DEX" val="1"/> <!-- DEX -1 -->
  </for>
  <not>
  <using kind="Magic,Light"/>
  </not>
</skill>
<skill id="9052" levels="1" name="Dynasty Robe Set">
<!-- Done by Inferiun -->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
  <using kind="Robe"/>
    <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence -->
    <add order="0x40" stat="maxMp" val="257"/> <!-- hp +257 -->
    <mul order="0x30" stat="mAtkSpd" val="1.0524"/> <!-- Casting Spd. +5,24% -->
    <add order="0x40" stat="MEN" val="1"/> <!-- MEN +1 -->
    <sub order="0x40" stat="INT" val="1"/> <!-- INT -1 -->
  </for>
  <not>
  <using kind="Heavy,Magic,Light"/>
  </not>
</skill>
</list>


Lanterna-Verde 19-09-2010 03:56 PM

Citação:

The element type "for" must be terminated by the
matching end-tag "</for>".
Falta tag de fechamento </for>

Citação:

The element type "skill" must be terminated by th
e matching end-tag "</skill>".
Essa aconteceu o mesmo erro porém ao inves de </for> faltou </skill>


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