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-   -   [Interlude] Trick e Switch (https://secretexperience.net/showthread.php?t=27361)

posk 07-11-2010 10:58 AM

Trick e Switch
 
não entendi pq essas duas skills trick e switch esta dando para usar sem o oponente estar flag?! onde estaria errado ai no xml ou se for em outro lugar qual seria?

Código:

<skill id="11" levels="12" name="Trick">
  <!--
  Description(s):
  Trick Takes away the enemy's will to attack and removes the enemy's target state.
  An equipped dagger weapon is required to use this skill.
  -->
 
  <table name="#mpConsume"> 22 24 25 27 28 29 30 31 32 33 34 35 </table>
  <table name="#magicLvl"> 49 52 55 58 60 62 64 66 68 70 72 74 </table>
  <set name="weaponsAllowed" val="16"/>
  <set name="magicLvl" val="#magicLvl"/>
  <set name="mpConsume" val="#mpConsume"/>
  <set name="power" val="60"/>
  <set name="target" val="TARGET_ONE"/>
  <set name="reuseDelay" val="20000"/>
  <set name="hitTime" val="1200"/>
  <set name="skillType" val="AGGREDUCE_CHAR"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="400"/>
  <set name="effectRange" val="900"/>
  <set name="offensive" val="true"/>
  <for>
  <effect count="1" name="RemoveTarget" time="1" val="0"/>
  </for>
 </skill>

Código:

<skill id="12" levels="14" name="Switch">
  <!--
  Description(s):
  Throws the enemy into confusion and thereby causes them to change the target of their attack.
  The target state is removed. An equipped dagger weapon is required to use this skill.
  -->
 
  <table name="#mpConsume"> 19 21 22 24 25 27 28 29 30 31 32 33 34 34 </table>
  <table name="#magicLvl"> 43 46 49 52 55 58 60 62 64 66 68 70 72 74 </table>
  <set name="weaponsAllowed" val="16"/>
  <set name="mpConsume" val="#mpConsume"/>
  <set name="power" val="70"/>
  <set name="magicLvl" val="#magicLvl"/>
  <set name="target" val="TARGET_ONE"/>
  <set name="reuseDelay" val="12000"/>
  <set name="hitTime" val="1200"/>
  <set name="skillType" val="CONFUSE_MOB_ONLY"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="600"/>
  <set name="effectRange" val="1100"/>
  <for>
  <effect count="1" name="RemoveTarget" time="1" val="0"/>
  </for>
 </skill>


Inspector 07-11-2010 12:13 PM

Citação:

não entendi pq essas duas skills trick e switch esta dando para usar sem o oponente estar flag
em que ocasiao esta se usando essas skills?
a todo momento?
ou por exemplo o cara manda war e sai usando?
pq se for esse o caso e normal alguem com WAR poder usar skils seme starem flag, inclusive mesmo nao aceitando war, pq alguns pack ai interlude tem esse bug so de vc mandar war ja pode debufar alguem

Mazokista 07-11-2010 12:17 PM

Test ae amigo ^^

Código:

<skill id="11" levels="12" name="Trick">
  <!--
  Description(s):
  Trick Takes away the enemy's will to attack and removes the enemy's target state.
  An equipped dagger weapon is required to use this skill.
  -->
 
  <table name="#mpConsume"> 22 24 25 27 28 29 30 31 32 33 34 35 </table>
  <table name="#magicLvl"> 49 52 55 58 60 62 64 66 68 70 72 74 </table>
  <set name="weaponsAllowed" val="16"/>
  <set name="magicLvl" val="#magicLvl"/>
  <set name="mpConsume" val="#mpConsume"/>
  <set name="power" val="60"/>
  <set name="target" val="TARGET_ONE"/>
  <set name="reuseDelay" val="20000"/>
  <set name="hitTime" val="1200"/>
  <set name="skillType" val="AGGREDUCE_CHAR"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="400"/>
  <set name="effectRange" val="900"/>
  <set name="offensive" val="true"/>
  <cond msg="Dagger required.">
    <using kind="Dagger"/>
  </cond>
  <for>
  <effect count="1" name="RemoveTarget" time="1" val="0"/>
  </for>
 </skill>


Código:

<skill id="12" levels="14" name="Switch">
  <!--
  Description(s):
  Throws the enemy into confusion and thereby causes them to change the target of their attack.
  The target state is removed. An equipped dagger weapon is required to use this skill.
  -->
 
  <table name="#mpConsume"> 19 21 22 24 25 27 28 29 30 31 32 33 34 34 </table>
  <table name="#magicLvl"> 43 46 49 52 55 58 60 62 64 66 68 70 72 74 </table>
  <set name="weaponsAllowed" val="16"/>
  <set name="mpConsume" val="#mpConsume"/>
  <set name="power" val="70"/>
  <set name="magicLvl" val="#magicLvl"/>
  <set name="target" val="TARGET_ONE"/>
  <set name="reuseDelay" val="12000"/>
  <set name="hitTime" val="1200"/>
  <set name="skillType" val="CONFUSE_MOB_ONLY"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="600"/>
  <set name="effectRange" val="1100"/>
  <cond msg="Dagger required.">
    <using kind="Dagger"/>
  </cond>
  <for>
  <effect count="1" name="Confusion" time="1" val="0"/>
  </for>
 </skill>


posk 11-11-2010 12:10 AM

testei e fica na mesma :/
não estão em war não criei 2 chars para teste e ta podendo usar sem o outro estar flag !


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