Secret Experience

Secret Experience (https://secretexperience.net/)
-   [L2J] Dúvidas Solucionadas (https://secretexperience.net/l2j-duvidas-solucionadas/)
-   -   Substituir buffs (https://secretexperience.net/l2j-duvidas-solucionadas/30329-substituir-buffs.html)

<(ADM)>Aquiles 22-03-2011 06:21 AM

Substituir buffs
 
Bom dia pessoal, gostaria de saber como faço pra colocar um buff pra substituir o outro, tipo eu queria colocar o song vengeance pra substituir o chant revenge e vive e versa, assim como acontece com o vampire rage e o chant of vampire. Obg

blackemm 27-03-2011 05:04 PM

Dexa eu ver se entndi, cvc quer que a song ou dance substitua um buff q de os mesmos beneficios??? é isso

<(ADM)>Aquiles 28-03-2011 09:45 AM

ss isso msmo, como acontece qdo vc usa vampiric rage e depois vai usar chant vampire, um substitui o outro, eu to querendo q o song vengeance seja substituído pelo chant revenge e vive e versa

Mazokista 28-03-2011 12:58 PM

no caso voce esta se referindo ao NPC BUffer ?

<(ADM)>Aquiles 28-03-2011 07:18 PM

ss, quero q um buff substitua o outro

blackemm 29-03-2011 12:31 PM

Vai na pasta server\gameserver\data\stats, ache o id das skills que vc quer mudar, e deixe assim:

<skill id="1284" levels="3" name="Chant of Revenge" enchantGroup1="1" enchantGroup2="1">
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
<table name="#ench1time"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>
<table name="#ench2mpConsume"> 213 209 206 202 198 195 191 188 184 180 177 173 169 166 162 159 155 151 148 144 141 137 133 130 126 122 119 115 112 108 </table>
<table name="#ench2mpInitialConsume"> 54 53 52 51 50 49 48 47 46 45 44 44 43 42 41 40 39 38 37 36 35 34 33 33 32 31 30 29 28 27 </table>
<table name="#mpInitialConsume"> 46 51 55 </table>
<table name="#mpConsume"> 183 201 217 </table>
<table name="#power"> 10 15 20 </table>
<table name="#stackOrder"> 1 2 3 </table>
<table name="#aggroPoints"> 582 624 655 </table>
<set name="mpInitialConsume" val="#mpInitialConsume" />
<set name="mpConsume" val="#mpConsume" />
<set name="target" val="TARGET_PARTY" />
<set name="skillRadius" val="1000" />
<set name="reuseDelay" val="5000" />
<set name="hitTime" val="2500" />
<set name="skillType" val="BUFF" />
<set name="isMagic" val="true" />
<set name="operateType" val="OP_ACTIVE" />
<set name="aggroPoints" val="#aggroPoints" />
<enchant1 name="magicLvl" val="#enchantMagicLvl" />
<enchant2 name="magicLvl" val="#enchantMagicLvl" />
<enchant2 name="mpConsume" val="#ench2mpConsume" />
<enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" />
<for>
<effect name="Buff" time="1200" val="0" stackOrder="#stackOrder" stackType="dmg_shield"> Aqui vc muda para - song_of_vengeance
<add order="0x40" stat="reflectDam" val="#power" />
</effect>
</for>
<enchant1for>
<effect name="Buff" time="#ench1time" val="0" stackOrder="3" stackType="dmg_shield"> Aqui tbm
<add order="0x40" stat="reflectDam" val="20" />
</effect>
</enchant1for>
</skill>



OU



<skill id="305" levels="1" name="Song of Vengeance" enchantGroup1="1" enchantGroup2="1">
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
<table name="#ench1time"> 125 131 136 142 147 153 158 164 169 175 180 186 191 197 202 208 213 219 224 230 235 241 246 252 257 263 268 274 279 285 </table>
<table name="#ench2MpConsume"> 58 57 56 55 53 52 51 50 48 47 46 45 43 42 41 40 39 37 36 35 34 32 31 30 29 27 26 25 24 22 </table>
<set name="mpConsume" val="60" />
<set name="nextDanceCost" val="30" />
<set name="target" val="TARGET_PARTY" />
<set name="skillRadius" val="1000" />
<set name="reuseDelay" val="3000" />
<set name="hitTime" val="2500" />
<set name="skillType" val="BUFF" />
<set name="isDance" val="true" />
<set name="operateType" val="OP_ACTIVE" />
<set name="aggroPoints" val="655" />
<enchant1 name="magicLvl" val="#enchantMagicLvl" />
<enchant2 name="magicLvl" val="#enchantMagicLvl" />
<enchant2 name="mpConsume" val="#ench2MpConsume" />
<for>
<effect name="Buff" time="120" val="0" stackOrder="1" stackType="song_of_vengeance"> ou então vc muda aqui pra - dmg_shield
<add order="0x40" stat="reflectDam" val="20" />
</effect>
</for>
<enchant1for>
<effect name="Buff" time="#ench1time" val="0" stackOrder="1" stackType="song_of_vengeance"> aqui tbm.
<add order="0x40" stat="reflectDam" val="20" />
</effect>
</enchant1for>
</skill>

<(ADM)>Aquiles 29-03-2011 03:42 PM

Vou dar uma olhada aqui. Vlw


Horários baseados na GMT -3. Agora são 05:48 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.3.0