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KaL 24-01-2009 12:58 AM

Class Manager
 
Fiquei viajando, sem acesso ao Pc por varias semanas...acabei esquecendo algumas coisas basicas 'bobas'...

Efim...ja testei varios packs e databases pra ver se era erro no Java, mas creio que seja eu mesmo que configurei algo errado...

Bem... o meu problema eh : toda a vez que eu tento trocar a Job no Roy The Cat, ele da a mensagem 'I can´t change your occupation.'

Minhas opções na altsettings.properties em relação ao mesmo estao assim :
Citação:

#-------------------------------------------------------------
# Class Master
#-------------------------------------------------------------
# Config for special Class Master npc that can change players occupation
# If you need change occupation only use quest then set this to False (Default)
# Syntax: occupation number;[required item id(count)],[],...;[reward item id(count)],[],...;occupation number...
# Examples:
#
# ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)]
# 1st occupation change for 100.000 Adena (item id 57)
# 2nd occupation change for 1.000.0000 Adena (item id 57)
# 3rd occupation change for 10.000.0000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575)
# on 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622)
#
# ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)];[6622(1)]
# 1st, 2nd, 3rd occupation change for free, without rewards
ConfigClassMaster=False
# Spawn Class Master npc if you have any in spawnlist. Default = False
SpawnClassMaster=True

# Allows Strider Update
ClassMasterUpdateStrider=False
Tem algo errado e/ou alguma outra coisa ou algum outro lugar que eu tenho que alterar?

KingKr0n0z 24-01-2009 02:59 AM

# ------------
# Class Master
# ------------
# Config for special Class Master npc that can change players occupation
# If you need change occupation only use quest then set this to false (default)
# Syntax: occupation number;[required item id(count)],[],...;[reward item id(count)],[],...;occupation number...
# Examples:
#
# ConfigClassMaster=1;[57(1000000)];[];2;[57(10000000)];[];3;[57(10000000)]
# 1st occupation change for 1.100.000 Adena (item id 57)
# 2nd occupation change for 10.000.0000 Adena (item id 57)
# 3rd occupation change for 50.000.0000 Adena (item id 57)
#
# ConfigClassMaster=1;[];[];2;[];[];3;[];[]
# 1st, 2nd, 3rd occupation change for free, without rewards
ConfigClassMaster = 1;[57(1000000)];[];2;[57(10000000)];[];3;[57(50000000)]

# Spawn Class Master npc if you have any in spawnlist. default = false
SpawnClassMaster = true

# Allows Strider Update
ClassMasterUpdateStrider = true


TENTE ESSAS CONFIGURACOES

SE DEU CERTO AVISE E DA UM OBRIGADINNNN

Tirromxd 24-01-2009 03:05 AM

Caso não seje o que o kronoz disse, va em allsetings, na pasta config, e coloque as linhas da seguinte maneira:

Citação:

AllowClassMasters = True
AllowFirstClass = True
AllowSecondClass = True
AllowThirdClass = True

Zedy 24-01-2009 04:32 AM

Isso ak fas com que seu job nao cobre nada ou pessa item para trocar classe.
Citação:

VC substitui essa linha:
#ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)];[6622(1)]

por essa:

#ConfigClassMaster=1;[];[];2;[];[];3;[];[]


Isso:
i
Citação:

#-------------------------------------------------------------
# Class Master
#-------------------------------------------------------------
# Config for special Class Master npc that can change players occupation
# If you need change occupation only use quest then set this to False (Default)
# Syntax: occupation number;[required item id(count)],[],...;[reward item id(count)],[],...;occupation number...
# Examples:
#
# ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)]
# 1st occupation change for 100.000 Adena (item id 57)
# 2nd occupation change for 1.000.0000 Adena (item id 57)
# 3rd occupation change for 10.000.0000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575)
# on 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622)
#
# ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)];[6622(1)]
# 1st, 2nd, 3rd occupation change for free, without rewards
ConfigClassMaster=False ->>> isso ta errado deveria ser: 1;[57(1000000)];[];2;[57(10000000)];[];3;[57(50000000)] para vc por -->>1;[];[];2;[];[];3;[];[]
# Spawn Class Master npc if you have any in spawnlist. Default = False
SpawnClassMaster=True

# Allows Strider Update
ClassMasterUpdateStrider=False
ond vc altera para:[/COLOR] 1;[];[];2;[];[];3;[];[] para que seu job nao cobre nada para troca de classe mano vc so precisa faser isso e garanto q vai fucionar pq ele nao ta podedentro troca de class por isso.


ao termino de tudo suas configuraçoes tem que estar assim:
Citação:

#-------------------------------------------------------------
# Class Master
#-------------------------------------------------------------
# Config for special Class Master npc that can change players occupation
# If you need change occupation only use quest then set this to False (Default)
# Syntax: occupation number;[required item id(count)],[],...;[reward item id(count)],[],...;occupation number...
# Examples:
#
# ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)]
# 1st occupation change for 100.000 Adena (item id 57)
# 2nd occupation change for 1.000.0000 Adena (item id 57)
# 3rd occupation change for 10.000.0000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575)
# on 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622)
#
# ConfigClassMaster=1;[];[];2;[];[];3;[];[]
# 1st, 2nd, 3rd occupation change for free, without rewards
ConfigClassMaster=1;[];[];2;[];[];3;[];[]
# Spawn Class Master npc if you have any in spawnlist. Default = False
SpawnClassMaster=True

# Allows Strider Update
ClassMasterUpdateStrider=True

simples

KaL 24-01-2009 12:31 PM

Juntei as 3 e fiz um mix...agora funciona...vlw =)

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