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Chance Skill Debuff
Qual arquivo e qual modificação terei que fazer para diminuir as chances de skills como Silence, Doom, Stun, Sleep, Diminuir a chance do cancel debuffar e etc...
Exemplo das skills Cancel e Silence em Skilldata.txt skill_begin skill_name=[s_cancel12] skill_id=1056 level=12 operate_type=A1 magic_level=74 effect={{i_dispel_by_category_count;5;slot_buff;20 }} is_magic=1 mp_consume1=14 mp_consume2=55 cast_range=600 effective_range=1100 skill_hit_time=6 skill_cool_time=0 skill_hit_cancel_time=0.5 reuse_delay=3000 attribute=attr_none effect_point=-653 target_type=enemy_only affect_scope=single affect_limit={0;0} next_action=none ride_state={@ride_none;@ride_wind;@ride_star;@ride _twilight} skill_end skill_begin skill_name=[s_silence14] skill_id=1064 level=14 operate_type=A2 magic_level=74 effect={{p_block_spell}} is_magic=1 mp_consume1=14 mp_consume2=55 cast_range=600 effective_range=1100 skill_hit_time=4 skill_cool_time=0 skill_hit_cancel_time=0.5 reuse_delay=600 activate_rate=80 lv_bonus_rate=2 basic_property=men abnormal_time=30 abnormal_lv=1 abnormal_type=silence attribute=attr_derangement effect_point=-655 target_type=enemy_only affect_scope=single affect_limit={0;0} next_action=none abnormal_visual_effect=ave_silence debuff=1 ride_state={@ride_none;@ride_wind;@ride_star;@ride _twilight} skill_end skill_begin skill_name=[s_silence_chance_24] skill_id=1064 level=124 operate_type=A2 magic_level=83 effect={{p_block_spell}} is_magic=1 mp_consume1=14 mp_consume2=55 cast_range=600 effective_range=1100 skill_hit_time=4 skill_cool_time=0 skill_hit_cancel_time=0.5 reuse_delay=600 activate_rate=96 lv_bonus_rate=2 basic_property=men abnormal_time=30 abnormal_lv=1 abnormal_type=silence attribute=attr_derangement effect_point=-655 target_type=enemy_only affect_scope=single affect_limit={0;0} next_action=none abnormal_visual_effect=ave_silence debuff=1 ride_state={@ride_none;@ride_wind;@ride_star;@ride _twilight} skill_end skill_begin skill_name=[s_silence_cost_30] skill_id=1064 level=170 operate_type=A2 magic_level=85 effect={{p_block_spell}} is_magic=1 mp_consume1=10 mp_consume2=40 cast_range=600 effective_range=1100 skill_hit_time=4 skill_cool_time=0 skill_hit_cancel_time=0.5 reuse_delay=60 activate_rate=80 lv_bonus_rate=2 basic_property=men abnormal_time=30 abnormal_lv=1 abnormal_type=silence attribute=attr_derangement effect_point=-655 target_type=enemy_only affect_scope=single affect_limit={0;0} next_action=none abnormal_visual_effect=ave_silence debuff=1 ride_state={@ride_none;@ride_wind;@ride_star;@ride _twilight} skill_end |
Com minha experiência fiz uns testes que resultaram no que eu queria...
skill_begin skill_name=[s_silence14] skill_id=1064 level=14 operate_type=A2 magic_level=74 effect={{p_block_spell}} is_magic=1 mp_consume1=14 mp_consume2=55 cast_range=600 effective_range=1100 skill_hit_time=4 skill_cool_time=0 skill_hit_cancel_time=0.5 reuse_delay=600 activate_rate=80 lv_bonus_rate=2 basic_property=men abnormal_time=30 abnormal_lv=1 abnormal_type=silence attribute=attr_derangement effect_point=-655 target_type=enemy_only affect_scope=single affect_limit={0;0} next_action=none abnormal_visual_effect=ave_silence debuff=1 ride_state={@ride_none;@ride_wind;@ride_star;@ride _twilight} skill_end basta modificar o valor que é como se fosse em % activate_rate=80 assim estando em 80% de chance.. diminuindo para o valor de chance que você escolher e modifique na [s_silence_chance] que significa que é a skill com chance conseguida com book e defina também a % da mesma forma que achar melhor como na skill acima.... dúvida exclarecida para quem tinha a mesma.. Quanto à skill cancel como não existe a % de chance na mesma aconselho apenas aumentar o delay skill_begin skill_name=[s_cancel12] skill_id=1056 level=12 operate_type=A1 magic_level=74 effect={{i_dispel_by_category_count;5;slot_buff;20 }} is_magic=1 mp_consume1=14 mp_consume2=55 cast_range=600 effective_range=1100 skill_hit_time=6 skill_cool_time=0 skill_hit_cancel_time=0.5 reuse_delay=3000 attribute=attr_none effect_point=-653 target_type=enemy_only affect_scope=single affect_limit={0;0} next_action=none ride_state={@ride_none;@ride_wind;@ride_star;@ride _twilight} skill_end Obrigado! |
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