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-   -   Skill Frenzy com 15 mim e Mana Potion com mt peso (https://secretexperience.net/l2j-duvidas-solucionadas/4761-skill-frenzy-com-15-mim-e-mana-potion-com-mt-peso.html)

lotusl2 18-02-2009 03:03 PM

Skill Frenzy com 15 mim e Mana Potion com mt peso
 
Bom,
gostaria de 2 ajudas ..
1 - a skill frenzy esta com 15 mim... queria mudar ela pra 3 mim..

e

2 - a mana potion tem muito peso, enche a bag muito rapido, queria tirar o peso delas.

a eu peguei a rev do leonardo(presuntinho) se alguem souber se tem o cavalo lah me fala a ID dele...


vlw

abraços !

KaL 18-02-2009 05:42 PM

Edite o peso da mana na table etcitem na linha dela, coluna weight

Va ateh a skill Frenzy na pasta data/stats/skills e mude time ou duration dela ( durantion em MS e TIME em S )

lotusl2 19-02-2009 04:59 AM

aew..
alguem sabe o numero da xml do frenzy?

vlw

abrs

Kaos 19-02-2009 05:03 AM

XML do Frenzy 0100-0199 so da CLT + F e escrever Frenzy

Se Te Ajudei Aperta o obrigado Porfas :D

lotusl2 19-02-2009 11:16 AM

Veja o meu xml do frenzy, e onde eu mudo ???

<skill id="176" levels="3" name="Frenzy">
<!-- Done by dc, completed by NewAge -->
<table name="#swordbluntpole"> 1.5 1.75 2.25 </table>
<table name="#sbp-under30"> 1.33 1.43 1.55 </table>
<table name="#twohand"> 1.75 2.0 2.5 </table>
<table name="#twohand-under30"> 1.43 1.5 1.6 </table>
<table name="#other"> 1.30 1.30 1.50 </table>
<table name="#accCombat"> 4 4 6 </table>
<table name="#mpConsume">14 21 25</table>
<table name="#aggro">303 438 523</table>
<set name="mpConsume" val="#mpConsume" />
<set name="target" val="TARGET_SELF" />
<set name="condition" val="32" />
<set name="reuseDelay" val="600000" />
<set name="hitTime" val="1500" />
<set name="skillType" val="BUFF" />
<set name="operateType" val="OP_ACTIVE" />
<set name="castRange" val="-1" />
<set name="effectRange" val="-1" />
<set name="aggroPoints" val="#aggro" />
<cond msg="Usable only when HP are 30 percent or lower.">
<player hp="30" />
</cond>
<for>
<effect name="Buff" time="90" count="1" val="0" stackOrder="1" stackType="pinch">
<add order="0x40" stat="accCombat" val="#accCombat">
<using kind="Big Sword,Big Blunt" /> <!-- when using two-handed swords and blunt weapons. -->
</add>
<mul order="0x30" stat="pAtk" val="#swordbluntpole">
<using kind="Sword,Blunt,Pole" />
<!--
when using a polearm or blunt weapon. (and Sword
according to L2P)
-->
</mul>
<mul order="0x30" stat="pAtk" val="#sbp-under30">
<and>
<player hp="30" />
<using kind="Sword,Blunt,Pole" />
</and>
</mul>
<mul order="0x30" stat="pAtk" val="#twohand">
<using kind="Big Sword,Big Blunt" /> <!-- when using two-handed swords and blunt weapons. -->
</mul>
<mul order="0x30" stat="pAtk" val="#twohand-under30">
<and>
<player hp="30" />
<using kind="Big Sword,Big Blunt" />
</and>
</mul>
<mul order="0x30" stat="pAtk" val="#other">
<using kind="Dual Fist,Dual Sword,Etc,Bow,Dagger,Ancient,Crossbow,Rapier" />
</mul>
</effect>
</for>
</skill>

Kaos 19-02-2009 12:16 PM

Código:

<skill id="176" levels="3" name="Frenzy">
<!-- Done by dc, completed by NewAge -->
<table name="#swordbluntpole"> 1.5 1.75 2.25 </table>
<table name="#sbp-under30"> 1.33 1.43 1.55 </table>
<table name="#twohand"> 1.75 2.0 2.5 </table>
<table name="#twohand-under30"> 1.43 1.5 1.6 </table>
<table name="#other"> 1.30 1.30 1.50 </table>
<table name="#accCombat"> 4 4 6 </table>
<table name="#mpConsume">14 21 25</table>
<table name="#aggro">303 438 523</table>
<set name="mpConsume" val="#mpConsume" />
<set name="target" val="TARGET_SELF" />
<set name="condition" val="32" />
<set name="reuseDelay" val="600000" />
<set name="hitTime" val="1500" /> <<---- Bom eu acho que eh ali pois eu mudo as vezes por aqui
<set name="skillType" val="BUFF" />
<set name="operateType" val="OP_ACTIVE" />
<set name="castRange" val="-1" />
<set name="effectRange" val="-1" />
<set name="aggroPoints" val="#aggro" />
<cond msg="Usable only when HP are 30 percent or lower.">
<player hp="30" />
</cond>
<for>
<effect name="Buff" time="90" count="1" val="0" stackOrder="1" stackType="pinch">
<add order="0x40" stat="accCombat" val="#accCombat">
<using kind="Big Sword,Big Blunt" /> <!-- when using two-handed swords and blunt weapons. -->
</add>
<mul order="0x30" stat="pAtk" val="#swordbluntpole">
<using kind="Sword,Blunt,Pole" />
<!--
when using a polearm or blunt weapon. (and Sword
according to L2P)
-->
</mul>
<mul order="0x30" stat="pAtk" val="#sbp-under30">
<and>
<player hp="30" />
<using kind="Sword,Blunt,Pole" />
</and>
</mul>
<mul order="0x30" stat="pAtk" val="#twohand">
<using kind="Big Sword,Big Blunt" /> <!-- when using two-handed swords and blunt weapons. -->
</mul>
<mul order="0x30" stat="pAtk" val="#twohand-under30">
<and>
<player hp="30" />
<using kind="Big Sword,Big Blunt" />
</and>
</mul>
<mul order="0x30" stat="pAtk" val="#other">
<using kind="Dual Fist,Dual Sword,Etc,Bow,Dagger,Ancient,Crossbow,Rapier" />
</mul>
</effect>
</for>
</skill>


xxxvalterxxx 19-02-2009 04:59 PM

A id do cavalo eh 20029.
e o que o Kaos falou tá certo.

KaL 19-02-2009 05:06 PM

LoL nao ta nao

Hit Time eh o tempo que demora pra fazer ela ( o cast )

O tempo de duração eh aqui :
Código:

<for>
<effect name="Buff" time="90" count="1" val="0" stackOrder="1" stackType="pinch">

Soh mudar para quantos segundos vc quer


lotusl2 20-02-2009 10:11 AM

eu mudei esse time ai ...
de 90 pra 25 ..
nem liga o serv liga...
ai tive q volta pra 90 ..
ai ligo ...
estranho o0

vlw

Johnny 20-02-2009 10:57 AM

Para ficar 3 mim a skill vc tem q colocar "180"

teste, se nao funcionar poste falando!!


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