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geodata
estou com uma dúvida como ativar um geodata corretamente?
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# GeoData options:
# 0 = GeoData and PathFinding OFF (default) # 1 = GeoData used to check Line Of Sight (LOS) targetting and # L2Playable movement. You need to download files for data/geodata folder. # Monsters can pass walls but not aggro through them. # 2 = Full GeoData enabled, CURRENTLY FOR TESTING ONLY. Includes PathFinding # (requires also /data/pathnode files) and all character moves go # through geodata checks (if a mob passes a wall, pathing is wrong). GeoData = 2 #[true]Loads GeoData buffer's content into physical memory. #[false] Does not necessarily imply that the GeoData buffer's content is not resident in physical memory. ForceGeodata = true Criar um arquivo com o nome de geo_index.txt. Código:
15_20Creio que os caminhos dos arquivos você saiba. |
Eu nao encontro a pasta geodata no meu Server. A versao que uso l2jfree 1.2.10. Alguem poderia indicar o caminho dos ficheiros.
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Está na pasta gameserver/data/geodata
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# GeoData options:
# 0 = GeoData and PathFinding OFF (default) # 1 = GeoData used to check Line Of Sight (LOS) targetting and # L2Playable movement. You need to download files for data/geodata folder. # Monsters can pass walls but not aggro through them. # 2 = Full GeoData enabled, CURRENTLY FOR TESTING ONLY. Includes PathFinding # (requires also /data/pathnode files) and all character moves go # through geodata checks (if a mob passes a wall, pathing is wrong). GeoData = 2 #[true]Loads GeoData buffer's content into physical memory. #[false] Does not necessarily imply that the GeoData buffer's content is not resident in physical memory. ForceGeodata = true onde fik |
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