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-   -   Critical Erro (https://secretexperience.net/showthread.php?t=6860)

Anjinho 11-04-2009 01:39 PM

Critical Erro
 
Citação:

2009.4.11 13:35:15
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Unknown processor @ -4328 MHz with 2047MB RAM
Video : NVIDIA GeForce 7300 GT (9371)

General protection fault!

History: UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial30) <- TestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial30) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 22_22.ShadowProjector482) <- AActor::Serialize <- TestReach <- (ShadowProjector 22_22.ShadowProjector482) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level 22_22.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- TestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Citação:


[SIZE="6"]Alguem sabe me dizer pq todos players da isso quando teleporta[/SIZE]
:realmad:

GLODOOM 11-04-2009 06:50 PM

Tira os npc mais pesados..poe Npc's leve...
como um npc normal..sem animação sem arma e tals


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