Secret Experience

Secret Experience (https://secretexperience.net/)
-   [L2J] Dúvidas Solucionadas (https://secretexperience.net/l2j-duvidas-solucionadas/)
-   -   gracia final on (https://secretexperience.net/l2j-duvidas-solucionadas/9597-gracia-final.html)

valentierro 15-06-2009 12:34 AM

gracia final on
 
ola pessoal baixei o servidor gracia final, porem nao to conseguindo colocar ele pra rodar pra todos! posto aqui meu login server e game server! agradeco a ajuda (estou hospedando ele num dedicado)

gameserver

Código:

#
# Ñáîðêà ñåðâåðà ñîáðàíà è ïðîêîìåíòèðîâàíà àâòîðîì - Sedrik
# Ñàéòû ñ êîòîðîãî áûë ñêà÷àí ðåëèç - [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar] è [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
#

# ---------------------------------------------------------------------------
# Game Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------


# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------
# ---------------------------------------------------------------------------
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# Common settings...
# 127.0.0.1 - If you are playing alone on a test server
# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
# x.x.x.x - WAN IP obtained from [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar] . This is if you want people outside your internal network to be able to connect to your server.
# If this IP is resolvable by the Login Server, just leave *.
# ---------------------------------------------------------------------------
# Default: *
ExternalHostname = *

# ---------------------------------------------------------------------------
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
# If this IP is resolvable by the Login Server, just leave *.
# ---------------------------------------------------------------------------
# Default: *
InternalHostname = *

# Default: 127.0.0.1
LoginHost = 127.0.0.1

# Default: 9014
LoginPort = 9014

# Default: *
GameserverHostname = *

# Default: 7777
GameserverPort = 7777


# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Uncomment the appropriate driver and url for the database you're using. If you don't know what this is... [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
Driver = com.mysql.jdbc.Driver
#Driver = org.hsqldb.jdbcDriver
#Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
URL = jdbc:mysql://localhost/l2j
#URL = jdbc:hsqldb:hsql://localhost/l2j
#URL = jdbc:sqlserver://localhost/database = l2j/user = sa/password =
#Database user info (using root user is not recommended)
Login = root
Password =

# Default: 100
MaximumDbConnections = 100

# Default: 0
MaximumDbIdleTime = 0

# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------
# This is the server ID that the Game Server will request.
# Example: 1 = Bartz
# Default: 1
RequestServerID = 7

# True = The Login Server will give an other ID to the server if the requested ID is already reserved.
# Default: True
AcceptAlternateID = True

# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
#DatapackRoot = C:/Work/tmp/DataPack

# Define how many players are allowed to play simultaneously on your server.
# Default: 100
MaximumOnlineUsers = 100

# Minimum and maximum protocol revision that server allow to connect.
# Warning: You must make sure that the minimum revision is always less than or equal to the maximum revision.
# Default: 83
MinProtocolRevision = 83

# Default: 83
MaxProtocolRevision = 83


# ---------------------------------------------------------------------------
# Misc Player Settings
# ---------------------------------------------------------------------------
# Character name template.
# Example: CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
# The above setting will allow names with first capital letter, next three small letters, and any (capital or not) letter or number, like OmfgWTF1
# Most rational to have CnameTemplate = [A-Z][a-z]*
# The above setting will allow names only of letters with first one capital, like Omfgwtf
# Default .* (as many of any symbols)
CnameTemplate = .*
PetNameTemplate = .*

# Maximum number of characters per account.
# Default: 7 (client limit)
CharMaxNumber = 7[/QUOTE]

loginserver

[QUOTE]#
# Ñáîðêà ñåðâåðà ñîáðàíà è ïðîêîìåíòèðîâàíà àâòîðîì - Sedrik
# Ñàéòû ñ êîòîðîãî áûë ñêà÷àí ðåëèç - [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar] è [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
#

# ---------------------------------------------------------------------------
# Login Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------


# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------
# ---------------------------------------------------------------------------
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# Common settings...
# 127.0.0.1 - If you are playing alone on a test server
# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
# x.x.x.x - WAN IP obtained from [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar] . This is if you want people outside your internal network to be able to connect to your server.
# ---------------------------------------------------------------------------
# Default: 127.0.0.1
ExternalHostname = 216.245.196.199 <-------- meu ip do dedicado

# ---------------------------------------------------------------------------
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
# ---------------------------------------------------------------------------
# Default: 127.0.0.1
InternalHostname = 127.0.0.1

# Bind ip of the LoginServer, use * to bind on all available IPs
# Default: *
LoginserverHostname = *

# Default: 2106
LoginserverPort = 2106

# The address on which login will listen for GameServers, use * to bind on all available IPs
# Default: *
LoginHostname = *

# The port on which login will listen for GameServers
# Default: 9014
LoginPort = 9014

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
# Default: 15
IpUpdateTime = 15


# ---------------------------------------------------------------------------
# Security
# ---------------------------------------------------------------------------
# Default: True
LogLoginController = True

# How many times you can provide an invalid account/pass before the IP gets banned.
# Default: 10
LoginTryBeforeBan = 10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login.
# Default: 600 (10 minutes)
LoginBlockAfterBan = 600

# If set to True any GameServer can register on your login's free slots
# Default: False
AcceptNewGameServer = true

# Enforce GameGuard authorization from client?
# If True, login server will kick client if the client bypassed GameGuard authentication.
# Default: True
ForceGGAuth = True

# Flood Protection. All values are in MILISECONDS.
# Default: True
EnableFloodProtection = True

# Default: 15
FastConnectionLimit = 15

# Default: 700
NormalConnectionTime = 700

# Default: 350
FastConnectionTime = 350

# Default: 50
MaxConnectionPerIP = 50


# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Uncomment the appropriate driver and url for the database you're using. If you don't know what this is... [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
Driver = com.mysql.jdbc.Driver
#Driver = org.hsqldb.jdbcDriver
#Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
URL = jdbc:mysql://localhost/l2j
#URL = jdbc:hsqldb:hsql://localhost/l2j
#URL = jdbc:sqlserver://localhost/database = l2j/user = sa/password =
#Database user info (using root user is not recommended)
Login = root
Password =

# Default: 10
MaximumDbConnections = 10

# Default: 0
MaximumDbIdleTime = 0


# ---------------------------------------------------------------------------
# Misc.
# ---------------------------------------------------------------------------
# If False, the license (after the login) will not be shown.
# Default: True
ShowLicence = True

# Default: True
AutoCreateAccounts = True


# ---------------------------------------------------------------------------
# Developer Settings
# ---------------------------------------------------------------------------
# Default: False
Debug = False

# Default: False
Assert = False

# Default: False
Developer = False


MUITO OBG PELA ATENCAO E AJUDA!!:1a::err::v_SPIN:

GandalfTeen 15-06-2009 12:44 AM

Acredito que nessa linha tanto no gameserver quanto no login server
No lugar aonde ta em vermelho acho que vc tera que mudar se no navicat a database ta criada como l2jdb entao vc tera que mudar aquele l2j ali e verique a senha se eh que vc usa ou nao no db. Se ajudei por favor agradeça.


Driver = com.mysql.jdbc.Driver
#Driver = org.hsqldb.jdbcDriver
#Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
URL = jdbc:mysql://localhost/l2j
#URL = jdbc:hsqldb:hsql://localhost/l2j
#URL = jdbc:sqlserver://localhost/database = l2j/user = sa/password =
#Database user info (using root user is not recommended)
Login = root
Password = c8d2x

valentierro 15-06-2009 12:53 AM

ainda erro :(
 
eu fiz isso mudei essa parte em vermelho e coloquei minha senha, porem nao da certo ainda ele loga e tudo, porem, no cliente nao abre, fica so na tela de aguardar!


uso o l2server, baixei a rev do baixaki!

aguardo ajudas!

GandalfTeen 15-06-2009 01:01 AM

Hum ja tentou pegar um server.propriets e um loginserver.propriets sem ter essa parte e russo?

#
# Ñáîðêà ñåðâåðà ñîáðàíà è ïðîêîìåíòèðîâàíà àâòîðîì - Sedrik
# Ñàéòû ñ êîòîðîãî áûë ñêà÷àí ðåëèç - Êîìàíäà 100NT. Âñ¸ î Lineage2. La2 server. L2j, l2emu, l2jfree. : Ãëàâíàÿ ñòðàíèöà è L2rus - âñ¸ îá mmorpg - lineage2, aion, wow, rf, pw - ñáîðêè ñåðâåðîâ, web, äîïîëíåíèÿ
#

Pq essa parte em vermelho ta sem # entao sera utilizada no server


Pra falar a verdade nem deve ser isso. Vc tem que por o ip do seu dedicado tb no primeiro la em cima game server. se nao der certo muda de rev

valentierro 15-06-2009 01:13 AM

nada ainda:(
 
isso nao influenciou pq eh a continuacao da frase, dai fica como se fosse uam coisa so!

AINDA ESPERO POR AJUDA!

oBG

GandalfTeen 15-06-2009 01:18 AM

Vc nao deve ter lido pq eu editei depois que vc ja tinh alido falta o ip do seu dedicado la no gamserver. vc soh colocou no loginserver. Desculpa ter editado depois.

Nao esquece de editar o l2j que ta la e sua senha tb.

----------

Ah e nao esquece de inserir no l2.ini tb =D

valentierro 15-06-2009 01:47 AM

aff
 
cara isso ta brabo, ta tudo certinho aparentemente, mas nao logo, fica la na tela esperando e nao loga, e ja mudei no ini tbm oO

Código:

[URL]http://www.secretwarez.net/l2j-admin-duvidas/
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.unr
LocalMap=Entry.unr
Host=
Portal=
MapExt=unr
EXEName=l2.exe
SaveExt=usa
Port=7777
Class=LineageWarrior.MFighter
ServerAddr=67.159.44.31
IsL2NetLogin=True
IsL2Console=True
IsL2Seamless=True
IsL2Projector=True
ISL2Mark=2
ForceAspectRatio=False
AspectRatio=1.334
IsDefaultShaodw=False
IsUnderWaterEffect=False
IsUseCommand=True
L2VersionCheck=false
IsL2MemLog=False
L2ThreadFilter=1
L2TestServer=false
EnablePurgeLevel=True
SharedSky=True
L2MaxPawnResourceLoad=1.0
L2UseKeyCrypt=true
L2UseReplayManager=true
L2SaveLog=true
EnableSecondWindow=true
IsUseXMLUI=True
L2ShaderPath=..\system\

[L2WaterEffect]
ColorReference=(A=180,R=38,G=56,B=64,RR=150)
EffectResolution=512

[LanguageSet]
Language=0

[FontSet]
;Font=L2Font.Japan
;Glyph=Japan.gly
Font=L2Font.gulim
Glyph=gulim.gly

[CharacterDisplay]
Name=true
Dist=1000

[ClippingRange]
PawnMax=3.0
PawnMin=1.5
AntiPortal=1.5
Terrain=8.0
StaticMesh=4.0
Projector=0.2
StaticMeshLod=5.0
Pawn=2.0
Actor=4.0

[AutoLogOn]
IsL2AutoLogOn=Ture
L2ID=zodiac
L2Passwd=zodiac
L2Slot=7

[FirstRun]
FirstRun=2110

[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
;AudioDevice=XboxAudio.XboxAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
DefaultPlayerMenu=UDebugMenu.UDebugRootWindow
Language=int
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
GUIController=Engine.BaseGUIController
;DefaultGame=WarfareGame.WarfareTeamGame
;DefaultServerGame=WarfareGame.WarfareTeamGame
DefaultGame=Engine.GameInfo
DefaultServerGame=Engine.GameInfo
ViewportManager=WinDrv.WindowsClient
;ViewportManager=XboxDrv.XboxClient
;ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
DefaultPlayerController=Engine.LineagePlayerController
L2NetHandler=Engine.NetHandler
L2Console=NWindow.ConsoleWnd
L2Font=NWindow.L2Font


to sem saber o q fazer!!!

GandalfTeen 15-06-2009 01:52 AM

vc disse que o ip do seu dedicado era esse
ExternalHostname = 216.245.196.199 <-------- meu ip do dedicado

mas no l2.ini vc adicionou outro ServerAddr=67.159.44.31

Mas pelo menos o game server e o login server tao logando?

CavaleiroNegro 15-06-2009 04:53 AM

Sim e msm vc disse que o ip do seu dedicado era esse:
216.245.196.199
e no seu L2.ini ServerAddr= 67.159.44.31

Qual e seu IP real ponha no L2.ini e no seu Login e Gameserver o msm IP senaum naum vai conseguir entrar....

# ---------------------------------------------------------------------------
# Default: 127.0.0.1
ExternalHostname = 216.245.196.199 <-------- meu ip do dedicado

# ---------------------------------------------------------------------------
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
# ---------------------------------------------------------------------------
# Default: 127.0.0.1
InternalHostname = 127.0.0.1
<-- Se naum me engano aki tb naum deveria haver o IP do seu dedicado??

# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------
# This is the server ID that the Game Server will request.
# Example: 1 = Bartz
# Default: 1
RequestServerID = 7
<-- Aki deveria estar 1 para vc usar o server ID: 1 e naum 7

Bom isso que acho que esta errado!!!

xxxvalterxxx 15-06-2009 04:05 PM

Loginserver:
Código:

# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------
# ---------------------------------------------------------------------------
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# Common settings...
# 127.0.0.1 - If you are playing alone on a test server
# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
# ---------------------------------------------------------------------------
# Default: 127.0.0.1
ExternalHostname = *

# ---------------------------------------------------------------------------
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
# ---------------------------------------------------------------------------
# Default: 127.0.0.1
InternalHostname = 127.0.0.1

# Bind ip of the LoginServer, use * to bind on all available IPs
# Default: *
LoginserverHostname = *

# Default: 2106
LoginserverPort = 2106

# The address on which login will listen for GameServers, use * to bind on all available IPs
# Default: *
LoginHostname = *

# The port on which login will listen for GameServers
# Default: 9014
LoginPort = 9014

Gameserver:
Código:

# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------
# ---------------------------------------------------------------------------
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# Common settings...
# 127.0.0.1 - If you are playing alone on a test server
# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
# If this IP is resolvable by the Login Server, just leave *.
# ---------------------------------------------------------------------------
# Default: *
ExternalHostname = SEU IP AQUI

# ---------------------------------------------------------------------------
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
# If this IP is resolvable by the Login Server, just leave *.
# ---------------------------------------------------------------------------
# Default: *
InternalHostname = SEU IP AQUI

# Default: 127.0.0.1
LoginHost = 127.0.0.1

# Default: 9014
LoginPort = 9014

# Default: *
GameserverHostname = *

# Default: 7777
GameserverPort = 7777

E no seu .ini você coloca o mesmo ip que colocou em external/internal hostname no gameserver.
Outras coisas que estão erradas:
Citação:

# Enforce GameGuard authorization from client?
# If True, login server will kick client if the client bypassed GameGuard authentication.
# Default: True
ForceGGAuth = True ---> Mude para False
Citação:

# Minimum and maximum protocol revision that server allow to connect.
# Warning: You must make sure that the minimum revision is always less than or equal to the maximum revision.
# Default: 83
MinProtocolRevision = 83 ---> Mude para 1

# Default: 83
MaxProtocolRevision = 83 ---> Mude para 900


Horários baseados na GMT -3. Agora são 06:38 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.3.0