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Antigo 06-01-2012, 05:46 PM   #1
jotaoitavo
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Icon14 deixando servidor on ! no ip da Rede.

[FONT=""][COLOR=""][SIZE=""]estive falando com uns carinhas sobre o no ip disque nao é muito bom é melhor ligar na rede local " nao o 127.0.0.1" é o ip msm ! eu tentei aki no meu abri as portas do modem mais acho q estou errando na configuraçao do loguin e gameserver. vou postar como estão! lembrando eu já tentei na internet da Oi e da GVT nas duas da o msm problema.

As portas do modem se estiver faltando alguma me falem. se algum admin puder me ajudar agradeço xD

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vou colar como esta as configuraçoes .
loguinserver/config/network

database:
# You should have received a copy of the GNU Lesser Public License
# along with this software. If not, see <http://www.gnu.org/licenses/>.
#

# This class represents database driver class that will be used while connecting to database
database.driver = com.mysql.jdbc.Driver

# This is database url.
database.url = jdbc:mysql://localhost:3306/ae_server_ls?useUnicode=true&characterEncoding=UTF-8&autoReconnect=true

# Database user
database.user = root

# Database password
# Write your password here!
database.password = root

# Minimum amount of database connections that will allways in the pool
database.connections.min = 5

# Maximum amount of DB connections that server can use
database.connections.max = 10

# Script context that will be loaded by database factory, it should implement DAO instances
database.scriptcontext.descriptor = ./data/scripts/system/database.xml

Network:
# You should have received a copy of the GNU Lesser Public License
# along with this software. If not, see <http://www.gnu.org/licenses/>.
#

# LoginServer will listen for connections on specified port
loginserver.network.client.port = 2106

# LoginServer will bind specified network interface
# * - bind all interfaces
loginserver.network.client.host = *

# How many times player can try to login before he get's banned for bruteforcing
loginserver.network.client.logintrybeforeban = 5

# For what time in minutes player should be banned in case of bruteforcing
loginserver.network.client.bantimeforbruteforcing = 15

# Host that will be used by LS to listen for GS connections
loginserver.network.gameserver.host = 189.59.35.189

# Port that will be used by LS to listen for GS connections
loginserver.network.gameserver.port = 9014

# Nuber of additional threads for NIO that will handle only reading
loginserver.network.nio.threads.read = 0

# Nuber of additional threads for NIO that will handle only writing
loginserver.network.nio.threads.write = 0

# Create accounts automatically or not? -- You do not need a website / CMS if set true
loginserver.accounts.autocreate = true

Gameserver agora!
Gameserver/config

Default:
# ===================================
# DATABASE
# ===================================

# JDBC driver to use
database.driver = com.mysql.jdbc.Driver

# JDBC database URL
database.url = jdbc:mysql://localhost:3306/ae_server_gs?useUnicode=true&characterEncoding=UTF-8&autoReconnect=true

# Database user
database.user = root

# Database password
database.password = root

# JDBC Connection Pool minimum size (concurrent connections)
database.connections.min = 5

# JDBC Connection Pool maximum size
database.connections.max = 10

# DAO Scripts context file
database.scriptcontext.descriptor = ./data/scripts/system/database.xml

# ===================================
# NETWORK
# ===================================

# GameServer ID
gameserver.network.login.gsid = 1

# GameServer bind IP address (* for all available IP)
gameserver.network.client.host = *

# GameServer bind TCP port
gameserver.network.client.port = 7777

# RDC (Remote Data Call) bind IP address
gameserver.network.rdc.client.host = *

# RDC bind TCP port
gameserver.network.rdc.client.port = 732

# Online players limit
gameserver.network.client.maxplayers = 100

# Required access level to enter gameserver
# If set to bigger than 0 only GM's are able to connect
# and normal players can't see server on serverlist
# Default = 0
gameserver.network.client.requiredlevel = 0

# LoginServer location
gameserver.network.login.address = localhost:9014

# LoginServer password for this GameServer
gameserver.network.login.password = root

# ChatServer location
gameserver.network.chat.address = localhost:9021

# ChatServer password for this ChatServer
gameserver.network.chat.password = root

# Enable debug information from network layer
gameserver.network.nio.debug = false

# Additional threads that are used to read network data
gameserver.network.nio.threads.read = 1

# Number of retries to do when reading a packet
gameserver.network.nio.threads.read.retries = 8

# Additional threads that are used to write network data
gameserver.network.nio.threads.write = 1

# Number of retries to do when writing a packet
gameserver.network.nio.threads.write.retries = 8

# Enable additional threads (workers) to handle data processing
gameserver.network.nio.threads.workers.enable = false

# Number of workers
gameserver.network.nio.threads.workers = 1

# Number of buffers by worker
gameserver.network.nio.threads.workers.buffers = 16

# Display/hide unknown packets received by server
gameserver.network.display.unknownpackets = false

# ===================================
# GAMESERVER
# ===================================

# GameServer Name
gameserver.name = AiON SpiceBBS - Aion Galaxy emu 2.7

# Pattern for player names validation
# To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,16}
gameserver.character.name.pattern = [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,20}

# Server Country Code (cc)
gameserver.country.code = 1

# Server Version
gameserver.version = 2.7.0.1

# Server Mode
# 1 = user can create characters from both factions
# 34 = user is bound to a faction, can't create more than 2 characters and can't enter the game world (character reservation mode)
# 128 = user is bound to a faction (can't create characters from both factions at the same time)
gameserver.mode = 1

# Disable chat server connection
gameserver.disable.chatserver = true

# Disable the RDC server
gameserver.disable.rdcserver = false

# Display the server revision in player MOTD
# SHALL BE DISABLED ON UNIX SERVERS
gameserver.motd.revision.display = true

# Enable ratios limitation
gameserver.factions.ratio.limited = false

# When a faction ratio reach this value, it's not possible to create new characters of this faction
gameserver.factions.ratio.value = 50

# Minimum character level to take into account in ratio calculation
gameserver.factions.ratio.level = 10

# Minimum characters count in each faction needed before limiting ratios
gameserver.factions.ratio.minimum = 50

# Enable server freefly
gameserver.enable.freefly = false

# Log chat?
gameserver.log.chat = false

# Log item?
gameserver.log.item = false

# Language
gameserver.lang = "en"

ipconfig:
modify
it under the terms of the GNU Lesser Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This software is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser Public License for more details.

You should have received a copy of the GNU Lesser Public License
along with this software. If not, see <http://www.gnu.org/licenses/>.
-->

<!--
File that is responsible for network address mapping.
We can have any number of ip ranges mapped to various network interfaces
Useful for those who run server in local areas with two (or more) networks

For ipconfig's "default" attribute both DNS and ip address is supported.
Example: <ipconfig default="216.239.59.104">
Examples: <ipconfig default="google.de">
Change: <ipconfig default="Your IP Here"> to make public
-->

<ipconfig default="189.74.34.156">
<!--
IANA-reserved private IPv4 network ranges
Access only from local networks, external client can't have any of
the following ip addresses

<iprange min="10.0.0.0" max="10.255.255.255" address="10.0.0.0"/>
<iprange min="172.16.0.0" max="172.31.255.255" address="172.16.0.0"/>
<iprange min="192.168.0.0" max="192.168.255.255" address="192.168.0.0"/>
-->
</ipconfig>

esta ai tudo q fiz se estiver algo errado me avisem, acho q vai ta oq nao é possivel por o ip só no gameserver eo loguin server pegar no msm ip xD

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