26-04-2009, 10:34 PM
|
#2 (permalink)
|
|
Amigo SE
Registrado em: Dec 2008
Localização: São Paulo
Posts: 1,188
Agradecido 1,768 Vezes em 486 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Meu Estado:
|
Citação:
#-------------------------------------------------------------
# Class Master
#-------------------------------------------------------------
# Config for special Class Master npc that can change players occupation
# If you need change occupation only use quest then set this to False (Default)
# Syntax: occupation number;[required item id(count)],[],...;[reward item id(count)],[],...;occupation number...
# Examples:
#
# ConfigClassMaster=1
# 1st occupation change
# 2nd occupation change
# 3rd occupation change
# on 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622)
#
# ConfigClassMaster=1;[];[];2;[];[];3;[];[]
# 1st, 2nd, 3rd occupation change for free, without rewards
ConfigClassMaster=[];[];2;[];[];3;[];[]
# Spawn Class Master npc if you have any in spawnlist. Default = False
SpawnClassMaster = True
# Allows Strider Update
ClassMasterUpdateStrider = False
|
|
|
|