18-05-2010, 03:08 PM
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#2 (permalink)
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Membro - Veterano
Registrado em: Mar 2009
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* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.sf.l2j.gameserver.handler.voicedcommandhandlers;
import net.sf.l2j.Config;
import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
/**
* VoicedCommand Handler Allows clan leaders the power allow clan members withdraw items from clan warehouse. Syntax : .cwh_withdraw_on/off Author : Sergey V Chursin WWW : www.gludin.ru Email : [email protected]
*/
public class PlayersWithdrawCWH implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS = { "cwh_withdraw_on", "cwh_withdraw_off" };
public boolean useVoicedCommand(String command, L2PcInstance activeChar, String targetTxt)
{
if (!command.startsWith("cwh_withdraw_on") && !command.startsWith("cwh_withdraw_off"))
{
return false;
}
if (!Config.ALLOW_WITHDRAW_CWH_CMD)
{
activeChar.sendMessage("Êîìàíäà îòêëþ÷åíà àäìèíèñòðàòîðîì.");
return true;
}
if (!activeChar.isClanLeader())
{
activeChar.sendMessage("Âû íå ìîæåòå èñïîëüçîâàòü ýòó êîìàíäó! Âû íå êëàí ëèäåð.");
return true;
}
if (activeChar.getTarget() == null)
{
activeChar.sendMessage("Ïåðåä èñïîëüçîâàíèåì êîìàíäû - âûáåðèòå èãðîêà.");
return true;
}
if (!(activeChar.getTarget() instanceof L2PcInstance))
{
activeChar.sendMessage("Ïåðåä èñïîëüçîâàíèåì êîìàíäû - âûáåðèòå èãðîêà.");
return true;
}
L2PcInstance target = (L2PcInstance) activeChar.getTarget();
if (activeChar.getObjectId() != target.getObjectId())
{
activeChar.sendMessage("Âû è òàê èìååòå ïîëíûé äîñòóï ê êëàí-ñêëàäó.");
return true;
}
if (activeChar.getClanId() != target.getClanId())
{
activeChar.sendMessage("Âûáåðèòå èãðîêà èç ñâîåãî êëàíà.");
return true;
}
if (command.startsWith("cwh_withdraw_on"))
{
target.setCanWithdrawCWH(1);
activeChar.sendMessage(target.getName() + " ïîëó÷èë ïîëíûé äîñòóï ê êëàí-ñêëàäó.");
target.sendMessage("Êëàí ëèäåð ðàçðåøèë âàì ïîëíûé äîñòóï ê êëàí-ñêëàäó.");
}
else if (command.startsWith("cwh_withdraw_off"))
{
target.setCanWithdrawCWH(0);
activeChar.sendMessage(target.getName() + " ëèøåí ïîëíîãî äîñòóïà ê êëàí-ñêëàäó.");
target.sendMessage("Êëàí ëèäåð ëèøèë âàñ ïîëíîãî äîñòóïà ê êëàí-ñêëàäó.");
}
return true;
}
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}
bom mano eu arrumei mais o erro ta nessa linha aque ;D
activeChar.sendMessage("Âû è òàê èìååòå ïîëíûé äîñòóï ê êëàí-ñêëàäó.");
return true;
mais de uma boa olhada refomule esse codigo dinovo coloca eu coloquei acima e re-copile ;D
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