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public class QueenAnt extends L2AttackableAIScript
{
private static final int QUEEN = 29001;
private static final int LARVA = 29002;
private static final int NURSE = 29003;
private static final int GUARD = 29004;
private static final int ROYAL = 29005;
//QUEEN Status Tracking :
private static final byte ALIVE = 0; //Queen Ant is spawned.
private static final byte DEAD = 1; //Queen Ant has been killed.
StatsSet info = GrandBossManager.getInstance().getStatsSet(QUEEN);
int status = GrandBossManager.getInstance().getBossStatus(QUEEN );
if (status == DEAD)
{
// load the unlock date and time for queen ant from DB
long temp = info.getLong("respawn_time") - System.currentTimeMillis();
// if queen ant is locked until a certain time, mark it so and start the unlock timer
// the unlock time has not yet expired.
if (temp > 0)
startQuestTimer("queen_unlock", temp, null, null);
else
{
// the time has already expired while the server was offline. Immediately spawn queen ant.
L2GrandBossInstance queen = (L2GrandBossInstance) addSpawn(QUEEN,-21610,181594,-5734,0,false,0);
GrandBossManager.getInstance().setBossStatus(QUEEN ,ALIVE);
spawnBoss(queen);
}
}
else
{
int loc_x = info.getInteger("loc_x");
int loc_y = info.getInteger("loc_y");
int loc_z = info.getInteger("loc_z");
int heading = info.getInteger("heading");
int hp = info.getInteger("currentHP");
int mp = info.getInteger("currentMP");
L2GrandBossInstance queen = (L2GrandBossInstance) addSpawn(QUEEN,loc_x,loc_y,loc_z,heading,false,0);
queen.setCurrentHpMp(hp,mp);
spawnBoss(queen);
}
}
public void spawnBoss(L2GrandBossInstance npc)
{
GrandBossManager.getInstance().addBoss(npc);
if (Rnd.get(100) < 33)
_Zone.movePlayersTo(-19480,187344,-5600);
else if (Rnd.get(100) < 50)
_Zone.movePlayersTo(-17928,180912,-5520);
else
_Zone.movePlayersTo(-23808,182368,-5600);
GrandBossManager.getInstance().addBoss(npc);
startQuestTimer("action",10000, npc, null, true);
npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
//Spawn minions
addSpawn(LARVA,-21600,179482,-5846,Rnd.get(360),false,0);
addSpawn(NURSE,-22000,179482,-5846,0,false,0);
addSpawn(NURSE,-21200,179482,-5846,0,false,0);
int radius = 400;
for (int i=0;i<6;i++)
{
int x = (int) (radius*Math.cos(i*1.407)); //1.407~2pi/6
int y = (int) (radius*Math.sin(i*1.407));
addSpawn(NURSE,npc.getX()+x,npc.getY()+y,npc.getZ( ),0,false,0);
}
for (int i=0;i<8;i++)
{
int x = (int) (radius*Math.cos(i*.7854)); //.7854~2pi/8
int y = (int) (radius*Math.sin(i*.7854));
L2NpcInstance mob = addSpawn(ROYAL,npc.getX()+x,npc.getY()+y,npc.getZ( ),0,false,0);
_Minions.add((L2Attackable)mob);
}
startQuestTimer("check_royal__Zone",120000,npc,nul l,true);
}
public String onAdvEvent (String event, L2NpcInstance npc, L2PcInstance player)
{
if (event.equalsIgnoreCase("action") && npc != null)
{
if (Rnd.get(3)==0)
{
if (Rnd.get(2)==0)
{
npc.broadcastPacket(new SocialAction(npc.getObjectId(),3));
}
else
{
npc.broadcastPacket(new SocialAction(npc.getObjectId(),4));
}
}
}
else if (event.equalsIgnoreCase("queen_unlock"))
{
L2GrandBossInstance queen = (L2GrandBossInstance) addSpawn(QUEEN,-21610,181594,-5734,0,false,0);
GrandBossManager.getInstance().setBossStatus(QUEEN ,ALIVE);
spawnBoss(queen);
}
else if (event.equalsIgnoreCase("check_royal__Zone") && npc != null)
{
for (int i=0;i<_Minions.size();i++)
{
L2Attackable mob = _Minions.get(i);
if (mob != null && !_Zone.isInsideZone(mob))
{
mob.teleToLocation(npc.getX(),npc.getY(),npc.getZ( ));
}
}
}
else if (event.equalsIgnoreCase("despawn_royals"))
{
for (int i=0;i<_Minions.size();i++)
{
L2Attackable mob = _Minions.get(i);
if (mob != null)
{
mob.decayMe();
}
}
_Minions.clear();
}
else if (event.equalsIgnoreCase("spawn_royal"))
{
L2NpcInstance mob = addSpawn(ROYAL,npc.getX(),npc.getY(),npc.getZ(),0, false,0);
_Minions.add((L2Attackable)mob);
}
else if (event.equalsIgnoreCase("spawn_nurse"))
{
addSpawn(NURSE,npc.getX(),npc.getY(),npc.getZ(),0, false,0);
}
return super.onAdvEvent(event, npc, player);
}
public String onFactionCall (L2NpcInstance npc, L2NpcInstance caller, L2PcInstance attacker, boolean isPet)
{
if (caller == null || npc == null)
return super.onFactionCall(npc, caller, attacker, isPet);
int npcId = npc.getNpcId();
int callerId = caller.getNpcId();
if (npcId == NURSE)
{
if (callerId == LARVA)
{
npc.setTarget(caller);
npc.doCast(SkillTable.getInstance().getInfo(4020,1 ));
npc.doCast(SkillTable.getInstance().getInfo(4024,1 ));
return null;
}
else if (callerId == QUEEN)
{
if (npc.getTarget() != null && npc.getTarget() instanceof L2NpcInstance)
{
if (((L2NpcInstance) npc.getTarget()).getNpcId() == LARVA)
{
return null;
}
}
npc.setTarget(caller);
npc.doCast(SkillTable.getInstance().getInfo(4020,1 ));
return null;
}
}
return super.onFactionCall(npc, caller, attacker, isPet);
}
public String onAttack (L2NpcInstance npc, L2PcInstance attacker, int damage, boolean isPet)
{
int npcId = npc.getNpcId();
if (npcId == NURSE)
{
npc.getAI().setIntention(CtrlIntention.AI_INTENTIO N_IDLE, null, null);
return null;
}
return super.onAttack(npc, attacker, damage, isPet);
}
public String onKill (L2NpcInstance npc, L2PcInstance killer, boolean isPet)
{
int npcId = npc.getNpcId();
if (npcId == QUEEN)
{
npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
GrandBossManager.getInstance().setBossStatus(QUEEN ,DEAD);
//time is 36hour +/- 17hour
long respawnTime = ((20 + Rnd.get(8) ) * 3600000);
startQuestTimer("queen_unlock", respawnTime, null, null);
cancelQuestTimer("action", npc, null);
// also save the respawn time so that the info is maintained past reboots
StatsSet info = GrandBossManager.getInstance().getStatsSet(QUEEN);
info.set("respawn_time",System.currentTimeMillis() + respawnTime);
GrandBossManager.getInstance().setStatsSet(QUEEN,i nfo);
startQuestTimer("despawn_royals",20000,null,null);
this.cancelQuestTimers("spawn_minion");
}
else if (GrandBossManager.getInstance().getBossStatus(QUEE N) == ALIVE)
{
if (npcId == ROYAL)
{
_Minions.remove(npc);
this.startQuestTimer("spawn_royal",(280+Rnd.get(40 ))*1000,npc,null);
}
else if (npcId == NURSE)
{
startQuestTimer("spawn_nurse",10000,npc,null);
}
}
return super.onKill(npc,killer,isPet);
}
public static void main(String[] args)
{
// now call the constructor (starts up the ai)
new QueenAnt(-1,"queen_ant","ai");
}
}
Seguinte este codigo eh do Boss Queen Ant.
Quero perguntar ou pedir pra alguem que me explique como eu diminuo o numero de Nurses que daram respawn junto ao boss quando ele nascer.
pois creio eu que o certo seria nascer 3 Nurse's e 4 Royal's sendo que esta nascendo 8 Nurses :O o respawn dos Poyal's estam corretos porem os Nurses pqp sao 8 velho ;x o life do bos nem mexe kkkkkkkkk