26-12-2009, 07:43 PM
#1 (permalink )
Membro - Veterano
Registrado em: Jan 2009
Posts: 469
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Inventório de gta2
Quero edita igual o tt
Queria arruma que nem o tt pos o tt ta certinho a defeza e talz queria igual so que na minha dk :) como que eu faco aqui ??
Titanium
<?xml version='1.0' encoding='utf-8'?>
<list>
<item id='9513' name="Titanium Helm">
<for>
<add val='95' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9514' name="Heavy Titanium Armor">
<for>
<add val='400' order='0x10' stat='pDef'/>
<add val='3' order='0x40' stat='CON'>
<and>
<using slotitem="9513;6"/>
<using slotitem="9515;9"/>
<using slotitem="9516;12"/>
</and>
</add>
<add val='1000' order='0x40' stat='maxHp'>
<and>
<using slotitem="9513;6"/>
<using slotitem="9515;9"/>
<using slotitem="9516;12"/>
</and>
</add>
<mul val='1.09' order='0x50' stat='pAtkSpd'>
<and>
<using slotitem="9513;6"/>
<using slotitem="9515;9"/>
<using slotitem="9516;12"/>
</and>
</mul>
<mul val='1.06' order='0x40' stat='pAtk'>
<and>
<using slotitem="9513;6"/>
<using slotitem="9515;9"/>
<using slotitem="9516;12"/>
</and>
</mul>
<mul val='1.15' order='0x50' stat='pDef'>
<and>
<using slotitem="9513;6"/>
<using slotitem="9515;9"/>
<using slotitem="9516;12"/>
</and>
</mul>
<mul val='1.05' order='0x30' stat='regMp'>
<and>
<using slotitem="9513;6;6"/>
<using slotitem="9515;9;6"/>
<using slotitem="9516;12;6"/>
</and>
</mul>
<mul val='1.05' order='0x30' stat='pDef'>
<and>
<using slotitem="9513;6;6"/>
<using slotitem="9515;9;6"/>
<using slotitem="9516;12;6"/>
</and>
</mul>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9515' name="Heavy Titanium Gloves">
<for>
<add val='75' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9516' name="Heavy Titanium Boots">
<for>
<add val='75' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9517' name="Light Titanium Mail">
<for>
<add val='325' order='0x10' stat='pDef'/>
<add val='3' order='0x40' stat='DEX'>
<and>
<using slotitem="9513;6"/>
<using slotitem="9518;9"/>
<using slotitem="9519;12"/>
</and>
</add>
<add val='500' order='0x40' stat='maxHp'>
<and>
<using slotitem="9513;6"/>
<using slotitem="9518;9"/>
<using slotitem="9519;12"/>
</and>
</add>
<add val='500' order='0x40' stat='maxMp'>
<and>
<using slotitem="9513;6"/>
<using slotitem="9518;9"/>
<using slotitem="9519;12"/>
</and>
</add>
<mul val='1.10' order='0x50' stat='pAtkSpd'>
<and>
<using slotitem="9513;6"/>
<using slotitem="9518;9"/>
<using slotitem="9519;12"/>
</and>
</mul>
<mul val='1.08' order='0x40' stat='pAtk'>
<and>
<using slotitem="9513;6"/>
<using slotitem="9518;9"/>
<using slotitem="9519;12"/>
</and>
</mul>
<mul val='1.12' order='0x50' stat='pDef'>
<and>
<using slotitem="9513;6"/>
<using slotitem="9518;9"/>
<using slotitem="9519;12"/>
</and>
</mul>
<add val='10' order='0x40' stat='rEvas'>
<and>
<using slotitem="9513;6;6"/>
<using slotitem="9518;9;6"/>
<using slotitem="9519;12;6"/>
</and>
</add>
<mul val='1.05' order='0x50' stat='mDef'>
<and>
<using slotitem="9513;6;6"/>
<using slotitem="9518;9;6"/>
<using slotitem="9519;12;6"/>
</and>
</mul>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9518' name="Light Titanium Gauntlets">
<for>
<add val='65' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9519' name="Light Titanium Boots">
<for>
<add val='65' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9520' name="Mesh Titanium Tunic">
<for>
<add val='170' order='0x10' stat='pDef'/>
<add val='3' order='0x40' stat='WIT'>
<and>
<using slotitem="9513;6"/>
<using slotitem="9521;9"/>
<using slotitem="9522;12"/>
</and>
</add>
<add val='1000' order='0x40' stat='maxMp'>
<and>
<using slotitem="9513;6"/>
<using slotitem="9521;9"/>
<using slotitem="9522;12"/>
</and>
</add>
<mul val='1.33' order='0x50' stat='mAtkSpd'>
<and>
<using slotitem="9513;6"/>
<using slotitem="9521;9"/>
<using slotitem="9522;12"/>
</and>
</mul>
<mul val='1.10' order='0x40' stat='mAtk'>
<and>
<using slotitem="9513;6"/>
<using slotitem="9521;9"/>
<using slotitem="9522;12"/>
</and>
</mul>
<mul val='1.10' order='0x50' stat='pDef'>
<and>
<using slotitem="9513;6"/>
<using slotitem="9521;9"/>
<using slotitem="9522;12"/>
</and>
</mul>
<mul val='1.02' order='0x50' stat='pDef'>
<and>
<using slotitem="9513;6;6"/>
<using slotitem="9521;9;6"/>
<using slotitem="9522;12;6"/>
</and>
</mul>
<add val='1500' order='0x40' stat='maxLoad'>
<and>
<using slotitem="9513;6;6"/>
<using slotitem="9521;9;6"/>
<using slotitem="9522;12;6"/>
</and>
</add>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9521' name="Mesh Titanium Gauntlets">
<for>
<add val='55' order='0x10' stat='pDef'/>
<add val='25' order='0x40' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9522' name="Mesh Titanium Shoes">
<for>
<add val='55' order='0x10' stat='pDef'/>
<add val='25' order='0x40' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
</list>
Dark kinight
<?xml version='1.0' encoding='utf-8'?>
<list>
<!-- Done by GmVulcano -->
<item id='9600' name="Kanion Dark Knight Armor Heavy Armor">
<for>
<add val='400' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
</list>
essa parte estava assim so ne uma Xml
essa aki estava em outra xml
<?xml version='1.0' encoding='utf-8'?>
<list>
<!-- Done by GmVulcano -->
<item id='9601' name="DragonFire Gloves Heavy">
<for>
<add val='65' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9602' name="DragonFire Boots Heavy">
<for>
<add val='70' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9603' name="DragonFire Helmet Heavy">
<for>
<add val='95' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9604' name="DragonFire Armor Light">
<for>
<add val='325' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9605' name="DragonFire Gloves Light">
<for>
<add val='55' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9606' name="DragonFire Boots Light">
<for>
<add val='55' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9607' name="DragonFire Helmet Light">
<for>
<add val='85' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9608' name="DragonFire Armor Tunic">
<for>
<add val='180' order='0x10' stat='pDef'/>
<add val='1200' order='0x40' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9609' name="DragonFire Armor Stockings">
<for>
<add val='100' order='0x10' stat='pDef'/>
<add val='400' order='0x40' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9610' name="DragonFire Gloves Robe">
<for>
<add val='40' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9611' name="DragonFire Boots Robe">
<for>
<add val='40' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9612' name="DragonFire Hat Robe">
<for>
<add val='70' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
</list>
so queria deixa como a tt pois a tt ta com os defeza certo e talz :)