Você não é registrado, por favor registre-se para ter acesso ao conteúdo completo.
Caso seja registrado, efetue login.
Esqueceu sua senha? Clique aqui
Recomendamos o uso do Mozilla Firefox para uma melhor visualização.    


Início Postados Hoje Marcar Fóruns Como Lidos Álbums Banidos SE Team Medalhas
Voltar   Secret Experience > Área L2J > [L2J] Servidores (Packs) > [Lineage] C4 | Interlude
Registrar Loteria VIPStaff SERegras do fórum Comunidade Arcade Postados Hoje Pesquisar Experience
   

Secret Experience.NET   Secret Experience Corporation - Welcome To The Real World
     Anúncios SE

Resposta
 
LinkBack Ferramentas do Tópico Modos de Exibição
Antigo 24-01-2011, 08:57 PM   #1 (permalink)
ola
Membro - Cabo
 
Avatar de ola
 
Registrado em: Jan 2011
Posts: 25
Agradeceu: 78
Agradecido 4 Vezes em 4 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Meu Estado:

Inventório de ola

Padrão

Olympiad Weekly Period, Default 1 week
# Used for adding points to nobles
# Default: 604800000
AltOlyWPeriod = 86400000 <---- pq eu acho que nao e esse aki nao!

alguem sabe ? qual numeracao para bota as olly de mes em mes pq acho q nao e esse nao !

ola está offline   Responder com Citação
Links Patrocinados
Antigo 25-01-2011, 12:14 PM   #2 (permalink)
Banido
 
Avatar de lordvenancio
 
Registrado em: Nov 2008
Posts: 532
Agradeceu: 136
Agradecido 309 Vezes em 139 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Enviar mensagem via Windows Live Messenger para lordvenancio

Inventório de lordvenancio

Padrão

o mano como edita os reuse delay da pasta stats>skills ja viu a bagunça nos xmls?? 0.o !

lordvenancio está offline   Responder com Citação
Antigo 25-01-2011, 12:15 PM   #3 (permalink)
Membro - Veterano
 
Avatar de xadresz
 
Registrado em: Oct 2010
Posts: 413
Agradeceu: 169
Agradecido 113 Vezes em 69 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Meu Estado:

Inventório de xadresz

Padrão

sim eu notei isso também, vai ter que ficar esperto e olhar direitinho as linhas pra editar, é igual os outros mas a xml ta uma bagunça hehehe.



@EDIT
Porque quando eu vo salvar alguma mudança minha no eclipse aparece esse erro e não salva ???

[Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]

xadresz está offline   Responder com Citação
Antigo 25-01-2011, 01:43 PM   #4 (permalink)
ola
Membro - Cabo
 
Avatar de ola
 
Registrado em: Jan 2011
Posts: 25
Agradeceu: 78
Agradecido 4 Vezes em 4 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Meu Estado:

Inventório de ola

Padrão

pessoal por favor me ajuda a bota as olly certo em 1 em 1 Mes por favor msm :D e pq perdi o topico aki mexendo em tempo de olly -'

ola está offline   Responder com Citação
Antigo 25-01-2011, 02:05 PM   #5 (permalink)
out
Amigo SE
 
Avatar de out
 
Registrado em: Oct 2009
Posts: 906
Agradeceu: 256
Agradecido 810 Vezes em 341 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Meu Estado:
Enviar mensagem via Windows Live Messenger para out

Inventório de out

Padrão

Citação:
config\head\olympiad
Citação:
# Alt Oly period: MONTH/DAY/WEEK
# es. 2weeks-->AltOlyPeriod=WEEK and AltOlyPeriodMultiplier=2
AltOlyPeriod=MONTH
AltOlyPeriodMultiplier=1

out está offline   Responder com Citação
O seguinte membro ao lado disse Obrigado(a) a : out por gostar deste Post :
GM-RasieL (19-02-2011)
Antigo 25-01-2011, 04:05 PM   #6 (permalink)
Membro - Karma
 
Avatar de GugaMagic
 
Registrado em: Nov 2008
Posts: 399
Agradeceu: 333
Agradecido 129 Vezes em 106 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Nome Real: Guga Magic

Inventório de GugaMagic

Padrão

@all

estou com todas xmls arrumadas.. assim que voltar para casa posto pra vcs so esperarem

GugaMagic está offline   Responder com Citação
Os Seguintes 3 Usuários disseram Obrigado(a) para GugaMagic por gostarem deste post :
GM-RasieL (19-02-2011), lordvenancio (25-01-2011), xadresz (25-01-2011)
Antigo 25-01-2011, 05:09 PM   #7 (permalink)
out
Amigo SE
 
Avatar de out
 
Registrado em: Oct 2009
Posts: 906
Agradeceu: 256
Agradecido 810 Vezes em 341 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Meu Estado:
Enviar mensagem via Windows Live Messenger para out

Inventório de out

Padrão

Bom, peço que apara quem conseguiu com sucesso implantar npc buff na rev, poste aqui no fórum para membros poderem utilizar.

No meu caso, tentei 6 scripts para passar para o Frozem, todos ocoreram tudo bem, mas porém, todos só da para se buffar naprimeira vez que clica no npc, ou seja, você pegou o target, se buffou perfeito, quando você sai do arget do npc e tenta se buffar denovo, ele não buffa, fica sem buffar seu char para sempre.

out está offline   Responder com Citação
Antigo 25-01-2011, 05:31 PM   #8 (permalink)
ola
Membro - Cabo
 
Avatar de ola
 
Registrado em: Jan 2011
Posts: 25
Agradeceu: 78
Agradecido 4 Vezes em 4 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Meu Estado:

Inventório de ola

Padrão

pessoal esto com um com um ploblema aki para excuta umas sqls

quem puder me ajuda nessas sql's tipo assim adpeta

Link [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]

ola está offline   Responder com Citação
Antigo 25-01-2011, 06:44 PM   #9 (permalink)
Membro - Veterano
 
Avatar de xadresz
 
Registrado em: Oct 2010
Posts: 413
Agradeceu: 169
Agradecido 113 Vezes em 69 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Meu Estado:

Inventório de xadresz

Padrão

@Gma93,
Olha um script que funfa, eu mesmo adaptei e comigo pega deboa.
só modificar a seu gosto ae.
Código: [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
import sys
from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from com.l2jfrozen.gameserver.datatables import SkillTable
from com.l2jfrozen.util.database import L2DatabaseFactory
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest

qn = "9997_NPCBuffer"

NPC=[40009]
ADENA_ID=57
QuestId     = 9997
QuestName   = "NPCBuffer"
QuestDesc   = "custom"
InitialHtml = "1.htm"

print "NPC Buffer Free L2 Fenix - Ligado"

class Quest (JQuest) :

	def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


	def onEvent(self,event,st):
		htmltext = event
		count=st.getQuestItemsCount(ADENA_ID)
		if count < 0  or st.getPlayer().getLevel() < 1 :
			htmltext = "<html><head><body>Voce nao tem Adena,<br> Ou esta com level muito baixo. Tem que ter level 40 ou mais.</body></html>"
		else:
			st.takeItems(ADENA_ID,0)
			st.getPlayer().setTarget(st.getPlayer())
			
			if event == "2":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().stopAllEffects()
				SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4394,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "1.htm"
				st.setState(COMPLETED)

			if event == "3": 
				st.takeItems(ADENA_ID,0)
				st.getPlayer().stopAllEffects()
				SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4394,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "1.htm"
				st.setState(COMPLETED)

			if event == "4":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().stopAllEffects()
				SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4394,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "1.htm"
				st.setState(COMPLETED)
                        
			if event == "5":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().stopAllEffects()
				SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4394,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "1.htm"			
				st.setState(COMPLETED)

			if event == "6":
				st.takeItems(ADENA_ID,0)
				return "1.htm"		
				st.setState(COMPLETED)

			#Wind Walk
			if event == "7":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Decrease Weight
			if event == "8":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4343,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Shield
			if event == "9":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Might
			if event == "10":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Mental Shield
			if event == "11":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless the Body
			if event == "12":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4394,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless the Soul
			if event == "13":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Magic Barrier
			if event == "14":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Resist Shock
			if event == "15":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Concentration
			if event == "16":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Berserker Spirit
			if event == "17":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless Shield
			if event == "18":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Vampiric Rage
			if event == "19":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Acumen
			if event == "20":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Empower
			if event == "21":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Haste
			if event == "22":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Guidance
			if event == "23":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Focus
			if event == "24":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Death Whisper
			if event == "25":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			if event == "26":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "27":
				st.takeItems(ADENA_ID,0)	
				SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "28":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "29":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "30":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "31":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "32":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "33":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "34":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "35":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "36":
				st.takeItems(ADENA_ID,0)		
				SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "37":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "38":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "39":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "40":
				st.takeItems(ADENA_ID,0)	
				SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "41":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "42":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "43":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "44":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "45":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "46":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "47":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "48":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"	

			if event == "49":
				st.takeItems(ADENA_ID,0)	
				SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "50":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "51":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"	

			if event == "52":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)
				
				
			#Chant of Battle
			if event == "53":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Shielding
			if event == "54":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Fire
			if event == "55":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Flame
			if event == "56":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of life
			if event == "57":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1229,18),False,False)
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Fury
			if event == "58":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Evasion
			if event == "59":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Rage
			if event == "60":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Revenge
			if event == "61":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Vampire
			if event == "62":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Eagle
			if event == "63":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Predator
			if event == "64":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
			
			#Greater Might
			if event == "71":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)
                        
                        #Noblesse Blessing
			if event == "70":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				return "1.htm"
				st.setState(COMPLETED)	
		        
                        #Invigor
			if event == "72":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)		
                           
                        #Elemental Protection
			if event == "73":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)	
                                              
                        #Divine Protection
			if event == "74":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Arcane Protection
			if event == "75":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Regeneration
			if event == "76":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
                        #Agility
			if event == "77":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
                        #Clarity
			if event == "78":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Advanced Block
			if event == "79":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Kiss of Eva
			if event == "80":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1073,1).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
                        #Greater Shield
			if event == "81":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                               
                        #Wild Magic
			if event == "82":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
                        #Body of Avatar
			if event == "83":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
                        #Resist Aqua
			if event == "84":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1182,3),False,False)
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Resist Fire
			if event == "85":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1191,3),False,False)
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Resist Wind
			if event == "86":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1189,3),False,False)
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Resist Poison
			if event == "87":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1033,3),False,False)
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Salvation
			if event == "88":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1410,1),False,False)
				return "1.htm"
				st.setState(COMPLETED)
                                                
                        #Prophecy of Water
			if event == "89":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"
				st.setState(COMPLETED)
                                                
                        #Prophecy of Fire
			if event == "90":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"
				st.setState(COMPLETED)
                                                
                        #Prophecy of Wind
			if event == "91":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"
				st.setState(COMPLETED)
                                                
                        #War Chant
			if event == "92":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
                                                
                        #Earth Chant
			if event == "93":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
                                                
                        #Blessing of Queen
			if event == "94":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4699,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)
                                                
                        #Gift of Queen
			if event == "95":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)
                                                
                        #Blessing of Seraphim
			if event == "96":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4702,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)
                                                
                        #Gift of Seraphim
			if event == "97":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)
                        
                        #Chant of Spirit
			if event == "65":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Victory
			if event == "66":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#chant of magnus
			if event == "67":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)	
			
			#Cancel
			if event == "98": 
				st.getPlayer().stopAllEffects()
				return "1.htm"
				st.setState(COMPLETED)

			#CPHEAL
			if event == "69":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().restoreCP()
				return "1.htm"		
				st.setState(COMPLETED)	
                        
            #Restore CP
			if event == "100":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().restoreCP()
				return "1.htm"
				st.setState(State.COMPLETED)
				
			if htmltext != event:
				st.setState(COMPLETED)
				st.exitQuest(1)
		return htmltext


	def onTalk (self,npc,player):
	   st = player.getQuestState(qn)
	   htmltext = "<html><head><body>I have nothing to say to you</body></html>"
	   st.setState(STARTED)
	   return InitialHtml

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
CREATED=State('Start',QUEST)
STARTED=State('Started',QUEST)
COMPLETED=State('Completed',QUEST)

QUEST.setInitialState(CREATED)

for npcId in NPC:
 QUEST.addStartNpc(npcId)
 QUEST.addTalkId(npcId)
Flw!

@EDIT
Vejo que não vai dar certo só esse script, então resolvi postar o npc buff completo.
Ele foi feito pelo Tayran.Cannabs de outro fórum, eu modifiquei e coloquei para esta revisão.
[Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]

xadresz está offline   Responder com Citação
Os Seguintes 3 Usuários disseram Obrigado(a) para xadresz por gostarem deste post :
GM-RasieL (19-02-2011), out (25-01-2011), {ADM}-Fenex (12-02-2011)
Antigo 25-01-2011, 06:45 PM   #10 (permalink)
Membro - Karma
 
Avatar de GugaMagic
 
Registrado em: Nov 2008
Posts: 399
Agradeceu: 333
Agradecido 129 Vezes em 106 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Nome Real: Guga Magic

Inventório de GugaMagic

Padrão

@all
ta ai as skills arrumadas tirada da ultima rev...

-----------------------------

~> [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]

GugaMagic está offline   Responder com Citação
Os Seguintes 2 Usuários disseram Obrigado(a) para GugaMagic por gostarem deste post :
GM-RasieL (19-02-2011), xadresz (25-01-2011)
Resposta


Regras para Posts
Você não pode postar novos tópicos
Você não pode postar respostas
Você não pode postar anexos
Você não pode editar seus posts

Código [IMG] Sim
Código HTML Não
Trackbacks are Sim
Pingbacks are Sim
Refbacks are Sim



Horários baseados na GMT -3. Agora são 04:08 AM.
 



Search Engine Optimization by vBSEO 3.3.0