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#321 (permalink) | ||||||||||||||
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Membro - Major
![]() Registrado em: Nov 2008
Localização: Rondonia
Posts: 158
Agradeceu: 211
Agradecido 83 Vezes em 54 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Nome Real: Edmar
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E o arquivo que define o ID do seu serve tipo 1= barty e assim vai
pra vc pega ele vc vai faz o seguinte vai la no seu navicate vai em Gameserves abre a tabela e ve se tiver alguma coluna la dentro vc deleta se nao tiver melhor ainda . Depois vc vai na pasta longin do seu serve e vai em RegisterGameServer abre ele aperta 1 da enter vai aparece um arquivo com o nome "hexid(serve 1) Renomeie para Hexid apenas e coloca na pasta config do seu GameServer ! vc ja resolvel mais dexa ai respondido caso alguem mais tenha esse erro! |
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| O seguinte membro ao lado disse Obrigado(a) a : ramde por gostar deste Post : |
Willards (02-04-2011)
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| Links Patrocinados |
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#322 (permalink) |
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Membro - General
![]() Registrado em: Sep 2009
Localização: Porto Alegre RS
Posts: 217
Agradeceu: 285
Agradecido 86 Vezes em 51 Posts
Nome Real: Bruno Luis Russo Veronezi
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aee pessoal preciso de uma ajuda urgente... eu add um npc buffer
(npc muito bom por sinal) mas ta pedindo quest pra se buffar... e percebi q todos npc buffer q eu adiciono pede quest... [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar] o q eu faço??? |
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| O seguinte membro ao lado disse Obrigado(a) a : Brunolan por gostar deste Post : |
Willards (02-04-2011)
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#323 (permalink) | ||||||||||||||
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Membro - General
![]() Registrado em: Dec 2008
Localização: Jataí
Posts: 242
Agradeceu: 132
Agradecido 109 Vezes em 51 Posts
Nome Real: Vitor José
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Maxi56, Meyknho e DanielMwx
Acho que descobri um Bug... Quando você hita um Big Boss você é teleportado para as cidades de novo... Tirando isso mto bom o pack, estavel xD Vlw, se num for Bug tem como arrumar isso? |
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| O seguinte membro ao lado disse Obrigado(a) a : vitorjose12 por gostar deste Post : |
Willards (02-04-2011)
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#324 (permalink) | |||||||||||||||
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Membro - Veterano
![]() Registrado em: Jan 2009
Localização: Bahia
Posts: 503
Agradeceu: 372
Agradecido 890 Vezes em 229 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Meu Estado:
![]()
Nome Real: Vinícius
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Citação:
Verá um tutorial mostrando como adcionar Npc Buffer nesta rev. @vitorjose12 Qual a revisão que vc encontrou este problema ? |
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#325 (permalink) |
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Membro - General
![]() Registrado em: Sep 2009
Localização: Porto Alegre RS
Posts: 217
Agradeceu: 285
Agradecido 86 Vezes em 51 Posts
Nome Real: Bruno Luis Russo Veronezi
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fiz exatamente o q mandava no tutorial para arrumar o npc buffer e nao deu certo
e ainda tentei com 3 tipos diferentes de npc buffer... Código HTML:
[Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
import sys from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from net.sf.l2j.gameserver.datatables import SkillTable from net.sf.l2j import L2DatabaseFactory from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest qn = "9999_NPCBuffer" NPC=[10600] ADENA_ID=57 QuestId = 9999 QuestName = "NPCBuffer" QuestDesc = "Custom" InitialHtml = "1.htm" print "9999 NPCBuffer: OK" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event count=st.getQuestItemsCount(ADENA_ID) if count < 0 or st.getPlayer().getLevel() < 1 : htmltext = "<html><head><body>You dont have enough Adena,<br> or your level is too low. You must be 40 or higher.</body></html>" else: st.takeItems(ADENA_ID,0) st.getPlayer().setTarget(st.getPlayer()) if event == "2": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(1218,33).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) if event == "3": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(1218,33).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) if event == "4": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4343,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(1218,33).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) if event == "5": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4343,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Divine Protection if event == "6": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Wind Walk if event == "7": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9941,2),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Elemental Protection if event == "8": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9950,1),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Shield if event == "9": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9929,3),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Might if event == "10": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9935,3),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Mental Shield if event == "11": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9927,4),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Bless the Body if event == "12": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9931,6),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Bless the Soul if event == "13": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9932,6),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Magic Barrier if event == "14": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9928,2),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Resist Shock if event == "15": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9945,4),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Concentration if event == "16": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9937,6),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Berserker Spirit if event == "17": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9934,2),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Bless Shield if event == "18": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9944,6),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Vampiric Rage if event == "19": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9946,4),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Acumen if event == "20": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9938,3),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Greater Empower if event == "21": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9933,3),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Haste if event == "22": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9939,2),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Guidance if event == "23": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9942,3),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Focus if event == "24": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9936,3),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Death Whisper if event == "25": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9943,3),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) if event == "26": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9915,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "27": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9916,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "28": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9917,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "29": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9918,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "30": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9919,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "31": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9920,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "32": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9921,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "33": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9922,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "34": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9923,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "35": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9924,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "36": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9925,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "37": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "2.htm" if event == "38": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9926,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "39": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9901,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "40": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9902,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "41": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9903,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "42": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9904,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "43": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9905,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "44": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9906,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "45": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9907,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "46": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9908,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "47": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9909,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "48": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9910,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "49": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9911,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "50": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9912,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "51": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9913,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "52": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9914,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" st.setState(state.COMPLETED) #Chant of Battle if event == "53": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9959,3),False,False) st.getPlayer().restoreHPMP() return "5.htm" st.setState(state.COMPLETED) #Chant of Shielding if event == "54": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9960,3),False,False) st.getPlayer().restoreHPMP() return "5.htm" st.setState(state.COMPLETED) #Chant of Fire if event == "55": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9958,3),False,False) st.getPlayer().restoreHPMP() return "5.htm" st.setState(state.COMPLETED) #Chant of Flame if event == "56": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9957,3),False,False) st.getPlayer().restoreHPMP() return "5.htm" st.setState(state.COMPLETED) #Chant of life if event == "57": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1229,18).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "5.htm" st.setState(state.COMPLETED) #Chant of Fury if event == "58": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9962,3),False,False) st.getPlayer().restoreHPMP() return "5.htm" st.setState(state.COMPLETED) #Chant of Evasion if event == "59": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9963,3),False,False) st.getPlayer().restoreHPMP() return "5.htm" st.setState(state.COMPLETED) #Chant of Rage if event == "60": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9964,3),False,False) st.getPlayer().restoreHPMP() return "5.htm" st.setState(state.COMPLETED) #Chant of Revenge if event == "61": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9965,3),False,False) st.getPlayer().restoreHPMP() return "5.htm" st.setState(state.COMPLETED) #Chant of Vampire if event == "62": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9968,4),False,False) st.getPlayer().restoreHPMP() return "5.htm" st.setState(state.COMPLETED) #Chant of Eagle if event == "63": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "5.htm" st.setState(state.COMPLETED) #Chant of Predator if event == "64": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "5.htm" st.setState(state.COMPLETED) #Chant of Spirit if event == "65": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9969,1),False,False) st.getPlayer().restoreHPMP() return "5.htm" st.setState(state.COMPLETED) #Chant of Victory if event == "66": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9970,1),False,False) st.getPlayer().restoreHPMP() return "5.htm" st.setState(state.COMPLETED) #chant of magnus if event == "67": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "5.htm" st.setState(state.COMPLETED) #Arcane Protection if event == "68": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9980,1),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Full Recover if event == "69": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(9973,5).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "1.htm" st.setState(state.COMPLETED) #Prophecy of Water if event == "70": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9952,1),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Prophecy of Fire if event == "71": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9953,1),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Prophecy of Wind if event == "72": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9954,1),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Noblesse Blessing if event == "73": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "1.htm" st.setState(state.COMPLETED) #Major Group Heal if event == "74": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1402,5).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "1.htm" st.setState(state.COMPLETED) #Wild Magic if event == "75": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9947,2),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Clarity if event == "76": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1397,2).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Agility if event == "77": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Recharge if event == "78": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1013,32).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "1.htm" st.setState(state.COMPLETED) #Holy Resistance if event == "79": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Unholy Resistance if event == "80": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Mana Regeneration if event == "81": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1047,4).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Greater Shield if event == "82": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9956,3),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Greater Might if event == "83": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9955,3),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Body of Avatar if event == "84": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9949,6),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Seed Of Fire if event == "85": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1285,1).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Advanced Block if event == "86": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9948,3),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Regeneration if event == "87": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9930,3),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(state.COMPLETED) #Cancel if event == "88": st.getPlayer().stopAllEffects() st.takeItems(ADENA_ID,0) return "1.htm" st.setState(state.COMPLETED) #Fighter Buffs if event == "89": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9950,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9951,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9932,6),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9931,6),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9949,6),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9956,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9955,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9927,4),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9928,2),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9941,2),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9939,2),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9936,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9943,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9942,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9946,4),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9901,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9904,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9905,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9906,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9908,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9909,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9914,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9915,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9916,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9918,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9919,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9924,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9969,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9970,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9976,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9977,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9945,4),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9985,1),False,False) st.getPlayer().restoreHPMP() return "1.htm" st.setState(state.COMPLETED) #Mage Buffs if event == "90": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9951,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9950,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9932,6),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9931,6),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9949,6),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9956,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9927,4),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9928,2),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9933,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9947,2),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9938,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9937,6),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9941,2),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9901,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9904,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9905,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9906,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9908,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9909,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9912,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9913,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9917,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9920,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9924,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9965,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9965,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9970,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9978,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9979,1),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9985,1),False,False) st.getPlayer().restoreHPMP() return "1.htm" st.setState(state.COMPLETED) #War Chant if event == "91": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "5.htm" st.setState(state.COMPLETED) #Earth Chant if event == "92": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().restoreHPMP() return "5.htm" st.setState(state.COMPLETED) #Blessing of Seraphim if event == "93": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9978,1),False,False) st.getPlayer().restoreHPMP() return "6.htm" st.setState(state.COMPLETED) #Gift of Seraphim if event == "94": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9979,1),False,False) st.getPlayer().restoreHPMP() return "6.htm" st.setState(state.COMPLETED) #Blessing of Queen if event == "95": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9976,1),False,False) st.getPlayer().restoreHPMP() return "6.htm" st.setState(state.COMPLETED) #Gift of Queen if event == "96": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9977,1),False,False) st.getPlayer().restoreHPMP() return "6.htm" st.setState(state.COMPLETED) #Full Recover if event == "97": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9973,5),False,False) st.getPlayer().restoreHPMP() return "1.htm" st.setState(state.COMPLETED) #Noblesse Blessing if event == "98": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9985,1),False,False) st.getPlayer().restoreHPMP() return "1.htm" st.setState(state.COMPLETED) if htmltext != event: st.setState(state.COMPLETED) st.exitQuest() return htmltext def onTalk (self,npc,player): st = player htmltext = "<html><head><body>I have nothing to say to you</body></html>" st.setState(STARTED) return InitialHtml se alguem puder ajudar to a dias me quebrando aki |
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| O seguinte membro ao lado disse Obrigado(a) a : Brunolan por gostar deste Post : |
Willards (02-04-2011)
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#326 (permalink) |
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Membro - Coronel
![]() Registrado em: Jan 2009
Localização: Recife-Pe
Posts: 173
Agradeceu: 276
Agradecido 224 Vezes em 70 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Meu Estado:
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estes npc de buff vc pegou algum aki no forum poderia min dizer qual poderia ser ou poste aki seu npc de buff pra nos ver.sER EU TIVER TEMPO PRA VER ATE PODEREI VER OH ERRO.
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#327 (permalink) |
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Membro - General
![]() Registrado em: Sep 2009
Localização: Porto Alegre RS
Posts: 217
Agradeceu: 285
Agradecido 86 Vezes em 51 Posts
Nome Real: Bruno Luis Russo Veronezi
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nao seria melhor vc postar um npc q funcione nessa rev ??? =(
![]() preciso urgente desse npcbuffer... os player estao reclamando q o npc buffer q tem la buffa 20 minutos buff e cov e dances e songs 1 minuto e os profecias 4 minutos preciso de um npc q funcione nessa rev complicada... =(
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| O seguinte membro ao lado disse Obrigado(a) a : Brunolan por gostar deste Post : |
Willards (02-04-2011)
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#328 (permalink) |
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Membro - Sargento
![]() Registrado em: Jan 2009
Posts: 35
Agradeceu: 27
Agradecido 11 Vezes em 10 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
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lol cara... o tempo é programado nas skills.. abre as skills dos respectivos buffs e programa para o tempo desejado o,O
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| O seguinte membro ao lado disse Obrigado(a) a : unix por gostar deste Post : |
Willards (02-04-2011)
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#329 (permalink) | ||||||||||||||
![]() ![]() Registrado em: May 2009
Localização: Minas Gerais-Pouso Alegre
Posts: 2,249
Agradeceu: 754
Agradecido 2,075 Vezes em 922 Posts
Nome Real: Júlio César R.de Morães
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@Brunolan :
Cara como voce mesmo esta citando tem os buffs so que o tempo é baixo,portanto porque voce não edita o tempo dos buffs ? Como fazer ? É so pesquisar tempo de buffs.
__________________
Olá voce é novo na SecretExperience ?
Hum então voce ja deve ter lido as regras ? Não ? Então leia nossas regras evite ser alertado : [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar] Ainda tem dúvida de algo ? Então leia nosso FAQ : [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar] |
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| O seguinte membro ao lado disse Obrigado(a) a : CavaleiroNegro por gostar deste Post : |
Willards (02-04-2011)
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#330 (permalink) | ||||||||||||||
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Membro - Capitão
![]() Registrado em: May 2009
Posts: 129
Agradeceu: 225
Agradecido 55 Vezes em 32 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
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olha eu mecho em l2 com meu colega nos usamos a ultima da l2jteon agente tinha esse problema com npcs todos os tipos ele ja descobriu como faz pra add sertinho o npc breve taremos mostrando um tutorial pra cada vez mais agente desinvolver esse progeto pois ele esta sendo o melhor da atualidade
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| O seguinte membro ao lado disse Obrigado(a) a : bim15 por gostar deste Post : |
Willards (02-04-2011)
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| Tags |
| l2j, lineage 2, lineage brasil, secretexperience, servidor l2, teon |
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