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LinkBack | Ferramentas do Tópico | Modos de Exibição |
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#1 (permalink) | ||||||||||||||
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Membro - Tenente
![]() Registrado em: Dec 2008
Posts: 93
Agradeceu: 295
Agradecido 4 Vezes em 4 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
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OLA,
MEU NPC BUFFER NAO ESTA BUFFANDO O PLAYER QUANDO ELE TA COM MAIS DE 80% DE ITENS NA BAG, COMO SE FOSSE UMA QUEST, ELE DA A SEGUINTE MSG: [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar] agradeço as ajudas! ![]() ![]()
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#2 (permalink) | ||||||||||||||
![]() ![]() Registrado em: May 2009
Localização: Minas Gerais-Pouso Alegre
Posts: 2,249
Agradeceu: 754
Agradecido 2,075 Vezes em 922 Posts
Nome Real: Júlio César R.de Morães
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Poste aki seu npc buffer ou o arquivos dele escrito para vermos o q pode ser!!!(Para mim falar desse npc seu, so vendo, q naum trabalho com gracia final e ate hoje naum aconteceu isso comigo, mais se postar ele ai da para te ajudar)
__________________
Olá voce é novo na SecretExperience ?
Hum então voce ja deve ter lido as regras ? Não ? Então leia nossas regras evite ser alertado : [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar] Ainda tem dúvida de algo ? Então leia nosso FAQ : [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar] |
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| O seguinte membro ao lado disse Obrigado(a) a : CavaleiroNegro por gostar deste Post : |
valentierro (26-06-2009)
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#3 (permalink) |
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Membro - Capitão
![]() Registrado em: Dec 2008
Posts: 118
Agradeceu: 91
Agradecido 41 Vezes em 16 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
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Npc e buffer e baseado em quest e sempre que for pegar uma quest seu iventorio nao pode exeder 80% e pelo que vi e isso que ta acontecendo,esvasia teu inventorio e tente novamente..
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| O seguinte membro ao lado disse Obrigado(a) a : junim666 por gostar deste Post : |
valentierro (26-06-2009)
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#4 (permalink) |
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Membro - Major
![]() Registrado em: Apr 2009
Posts: 144
Agradeceu: 29
Agradecido 113 Vezes em 48 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
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Proucure deixar seu iventorio com menos de 80% da capacidade e teste!! =)
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| O seguinte membro ao lado disse Obrigado(a) a : xLord por gostar deste Post : |
valentierro (26-06-2009)
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#5 (permalink) | |
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Amigo SE
![]() Registrado em: Nov 2008
Localização: Fim de Mundo chamado: Hortolândia
Posts: 778
Agradeceu: 434
Agradecido 2,796 Vezes em 416 Posts
Nome Real: Victor Felipe Alencastro
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aconselho ir em configs e mudar esta linha:
Citação:
Retirar os Pesos de Todos os Itens do seu Servidor com o script que se encontra neste tópico: [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
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[Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
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| O seguinte membro ao lado disse Obrigado(a) a : vicfelipe por gostar deste Post : |
valentierro (26-06-2009)
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#6 (permalink) | ||||||||||||||
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Membro - Tenente
![]() Registrado em: Dec 2008
Posts: 93
Agradeceu: 295
Agradecido 4 Vezes em 4 Posts
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Acharam ruim Vezes em Posts
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ola,
OBG PELA AJUDA DE TODOS, JA ALMENTEI O LIMITE DE PESO DOS PLAYERS E CONTINUA A MESMA COISA, QUANDO EU ESVAZIO PRA 80% DO PESO ELE BUFFA SEM PROBLEMAS, SO QUE NAO EH ENTERESSANTE SABE, PQ O CERTO SERIA BUFFA COM ITENS TBM, ESTOU POSTANT AQUI O .PY DO MEU BUFFER, ESPERO Q ALGUEM ME AJUDE! OBG! Código:
[Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
# ####################
# By L2RP #
# ####################
import sys
from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from net.sf.l2j.gameserver.datatables import SkillTable
from net.sf.l2j import L2DatabaseFactory
from net.sf.l2j.gameserver.model.quest import State
from net.sf.l2j.gameserver.model.quest import QuestState
from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest
qn = "9998_NPCBuffer"
NPC=[40015]
ADENA_ID=57
QuestId = 9998
QuestName = "NPCBuffer"
QuestDesc = "custom"
InitialHtml = "1.htm"
print "importing custom: 9998: NPCBuffer"
class Quest (JQuest) :
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onEvent(self,event,st):
htmltext = event
count=st.getQuestItemsCount(ADENA_ID)
if count < 0 or st.getPlayer().getLevel() < 10 :
htmltext = "<html><head><body>Voce Nao tem Adena<br></body></html>"
else:
st.takeItems(ADENA_ID,0)
st.getPlayer().setTarget(st.getPlayer())
if event == "1":
st.takeItems(ADENA_ID,10000)
return "1.htm"
st.setState(COMPLETED)
#Wind Walk
if event == "2":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Decrease Weight
if event == "3":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1257,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Shield
if event == "4":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Might
if event == "5":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Mental Shield
if event == "6":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Bless the Body
if event == "7":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Bless the Soul
if event == "8":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Magic Barrier
if event == "9":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Resist Shock
if event == "10":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Concentration
if event == "11":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Berserker Spirit
if event == "12":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Bless Shield
if event == "13":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Vampiric Rage
if event == "14":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Acumen
if event == "15":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Empower
if event == "16":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Haste
if event == "17":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Guidance
if event == "18":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Focus
if event == "19":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Death Whisper
if event == "20":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
if event == "21":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
if event == "22":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
if event == "23":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
if event == "24":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
if event == "25":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
if event == "26":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
if event == "27":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
if event == "28":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
if event == "29":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
if event == "30":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
if event == "31":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
if event == "32":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
if event == "33":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
if event == "34":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
if event == "35":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
if event == "36":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
if event == "37":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
if event == "38":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
if event == "39":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
if event == "40":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
if event == "41":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
if event == "42":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
if event == "43":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
if event == "44":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
if event == "45":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
if event == "46":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
if event == "47":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
st.setState(COMPLETED)
#Chant of Battle
if event == "48":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Chant of Shielding
if event == "49":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Chant of Fire
if event == "50":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Chant of Flame
if event == "51":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Chant of life
if event == "52":
st.takeItems(ADENA_ID,2000)
SkillTable.getInstance().getInfo(1229,18).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Chant of Fury
if event == "53":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Chant of Evasion
if event == "54":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Chant of Rage
if event == "55":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Chant of Revenge
if event == "56":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Chant of Vampire
if event == "57":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Chant of Eagle
if event == "58":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Chant of Predator
if event == "59":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Chant of Spirit
if event == "60":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#Chant of Victory
if event == "61":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#chant of magnus
if event == "62":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
#MPreg
if event == "63":
st.takeItems(ADENA_ID,1000)
SkillTable.getInstance().getInfo(1013,32).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(COMPLETED)
#greatmight
if event == "64":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#greatshield
if event == "65":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#holyresist
if event == "66":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Unholyresist
if event == "67":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#pof
if event == "68":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#elemtprotect
if event == "69":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#wildmagic
if event == "70":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#advblock
if event == "71":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#divProtect
if event == "72":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#pow
if event == "73":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#powi
if event == "74":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#manaregen
if event == "75":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1047,4).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#nobless
if event == "76":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Bless of Seraphim
if event == "77":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(4702,13).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(State.COMPLETED)
#Gift of Seraphim
if event == "78":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(State.COMPLETED)
#BoQ
if event == "79":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(State.COMPLETED)
#GoQ
if event == "80":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(4700,13).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(State.COMPLETED)
if event == "81":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4703,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(State.COMPLETED)
if event == "82":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1077,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4700,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4703,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(State.COMPLETED)
if event == "84":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(4094,12).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().stopAllEffects()
return "1.htm"
st.setState(State.COMPLETED)
if event == "85":
st.takeItems(ADENA_ID,200)
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(State.COMPLETED)
if event == "86":
st.takeItems(ADENA_ID,1000)
st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
return "1.htm"
st.setState(COMPLETED)
if htmltext != event:
st.setState(State.COMPLETED)
st.exitQuest(1)
return htmltext
def onTalk (self,npc,player):
st = player.getQuestState(qn)
htmltext = "<html><head><body>Nao Tenhu Nada a Oferecer a Voce</body></html>"
st.setState(State.STARTED)
return InitialHtml
QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
for npcId in NPC:
QUEST.addStartNpc(npcId)
QUEST.addTalkId(npcId)
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