Tópico: Buffer
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Antigo 02-03-2011, 05:25 PM   #3 (permalink)
Diego2006
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Inventório de Diego2006

Padrão

Código: [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
import sys
from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from net.sf.l2j.gameserver.datatables import SkillTable
from net.sf.l2j			       import L2DatabaseFactory
from net.sf.l2j.gameserver.model.quest import State
from net.sf.l2j.gameserver.model.quest import QuestState
from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest

qn = "912_buffer"

NPC          = [40006]
min_level	 = 1
max_level	 = 90
min_prise	 = 25000
prise_ID	 = 57
QuestId      = 912
QuestName    = "buffer"
QuestDesc    = "custom"
InitialHtml  = "buff.htm"
Buff_prise   = 25000
Chant_prise  = 25000
Song_prise	 = 25000
Dance_prise	 = 25000
Hero_prise	 = 25000
Noble_prise	 = 25000
Summon_prise = 25000	
Prophecy_prise = 25000
Full_buff_f1_prise = 200000
Full_buff_f2_prise = 400000
Full_buff_f3_prise = 600000
Full_buff_m1_prise = 200000
Full_buff_m2_prise = 400000
Full_buff_m3_prise = 600000

print "importing custom: 912_buffer    OK"

class Quest (JQuest) :

	def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


	def onEvent(self,event,st):
		htmltext = event
		count=st.getQuestItemsCount(prise_ID)
		if count < min_prise :
			htmltext = "<html><head><body>Ó âàñ íå äîñòàòî÷íî äåíåã.</body></html>"
			if st.getPlayer().getLevel() < min_level :
				htmltext = "<html><head><body>Ó âàñ ñëèøêîì ìàëåíüêèé óðîâåíü.</body></html>"
				if st.getPlayer().getLevel() < max_level :
					htmltext = "<html><head><body>Ó âàñ ñëèøêîì âûñîêèé óðîâåíü.</body></html>"
		else:
			st.takeItems(prise_ID,0)
			st.getPlayer().setTarget(st.getPlayer())

			#Full buff fighter 3p
			if event == "124": 
				st.getPlayer().stopAllEffects()
				st.takeItems(prise_ID,Full_buff_f3_prise)
				SkillTable.getInstance().getInfo(4700,13).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
		
				SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
		
				SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
		
				SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
		
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
		
				SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
		
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
		
				SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())
		
				SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
		
				SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer())

				SkillTable.getInstance().getInfo(5104,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(), st.getPlayer().getMaxMp())	
				return "buff.htm"
				st.setState(COMPLETED)

				#Full buff fighter 2p
			if event == "125": 
				st.getPlayer().stopAllEffects()
				st.takeItems(prise_ID,Full_buff_f2_prise)
				SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1242,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())				
				st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(), st.getPlayer().getMaxMp())	
				return "buff.htm"
				st.setState(COMPLETED)

				#Full buff fighter 1p
			if event == "126": 
				st.getPlayer().stopAllEffects()
				st.takeItems(prise_ID,Full_buff_f1_prise)
				SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1242,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())				
				st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(), st.getPlayer().getMaxMp())	
				return "buff.htm"
				st.setState(COMPLETED)

			#Full buff mage 3p
			if event == "120": 
				st.getPlayer().stopAllEffects()
				st.takeItems(prise_ID,Full_buff_m3_prise)
				SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
		
				SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
		
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
		
				SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())

				SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())
	
				SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
	
				SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
                                
                                SkillTable.getInstance().getInfo(5105,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(), st.getPlayer().getMaxMp())	
				return "buff.htm"
				st.setState(COMPLETED)

			#Full buff mage 2p
			if event == "121": 
				st.getPlayer().stopAllEffects()
				st.takeItems(prise_ID,Full_buff_m2_prise)
				SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())				
				st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(), st.getPlayer().getMaxMp())	
				return "buff.htm"
				st.setState(COMPLETED)

			#Full buff mage 1p
			if event == "122": 
				st.getPlayer().stopAllEffects()
				st.takeItems(prise_ID,Full_buff_m1_prise)
				SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())				
				st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(), st.getPlayer().getMaxMp())	
				return "buff.htm"
				st.setState(COMPLETED)

			#Cancel
			if event == "666": 
				st.getPlayer().stopAllEffects()
				return "cancel.htm"
				st.setState(COMPLETED)

			#Restore
			if event == "665":
				st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(), st.getPlayer().getMaxMp())
				st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
				return "cancel.htm"
				st.setState(COMPLETED)

			if event == "2":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Attack.htm"		
				st.setState(COMPLETED)

			if event == "3":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Defence.htm"		
				st.setState(COMPLETED)

			if event == "4":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Attack2.htm"		
				st.setState(COMPLETED)

			if event == "5":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Defence.htm"		
				st.setState(COMPLETED)

			if event == "6":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1073,2).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_support.htm"		
				st.setState(COMPLETED)

			if event == "7":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_support.htm"		
				st.setState(COMPLETED)

			if event == "8":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Attack.htm"		
				st.setState(COMPLETED)

			if event == "9":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1043,1).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Attack2.htm"		
				st.setState(COMPLETED)

			if event == "10":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Defence.htm"		
				st.setState(COMPLETED)

			if event == "11":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1191,3).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Resist2.htm"		
				st.setState(COMPLETED)

			if event == "12":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Attack.htm"		
				st.setState(COMPLETED)

			if event == "13":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_support.htm"		
				st.setState(COMPLETED)

			if event == "14":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Defence.htm"		
				st.setState(COMPLETED)

			if event == "15":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1242,2).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Attack.htm"		
				st.setState(COMPLETED)

			if event == "16":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Attack.htm"		
				st.setState(COMPLETED)

			if event == "17":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Resist.htm"		
				st.setState(COMPLETED)

			if event == "18":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_support.htm"		
				st.setState(COMPLETED)

			if event == "19":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_support.htm"		
				st.setState(COMPLETED)

			if event == "20":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Attack.htm"		
				st.setState(COMPLETED)

			if event == "21":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Defence.htm"		
				st.setState(COMPLETED)

			if event == "22":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Attack.htm"		
				st.setState(COMPLETED)

			if event == "23":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Defence.htm"		
				st.setState(COMPLETED)

			if event == "24":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Resist.htm"		
				st.setState(COMPLETED)

			if event == "25":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Resist2.htm"		
				st.setState(COMPLETED)

			if event == "26":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Resist2.htm"		
				st.setState(COMPLETED)

			if event == "27":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Resist.htm"		
				st.setState(COMPLETED)

			if event == "28":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1033,3).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Resist2.htm"		
				st.setState(COMPLETED)

			if event == "29":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Resist.htm"		
				st.setState(COMPLETED)

			if event == "30":
				st.takeItems(prise_ID,Prophecy_prise)
				SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Attack2.htm"		
				st.setState(COMPLETED)

			if event == "31":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Defence.htm"		
				st.setState(COMPLETED)

			if event == "32":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1257,3).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_support.htm"		
				st.setState(COMPLETED)

			if event == "33":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Resist.htm"		
				st.setState(COMPLETED)

			if event == "34":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Defence.htm"		
				st.setState(COMPLETED)

			if event == "35":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_support.htm"		
				st.setState(COMPLETED)

			if event == "36":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Attack2.htm"		
				st.setState(COMPLETED)

			if event == "37":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Resist.htm"		
				st.setState(COMPLETED)

			if event == "38":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Resist.htm"		
				st.setState(COMPLETED)

			if event == "39":
				st.takeItems(prise_ID,Prophecy_prise)
				SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Attack2.htm"		
				st.setState(COMPLETED)

			if event == "40":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Attack2.htm"		
				st.setState(COMPLETED)

			if event == "41":
				st.takeItems(prise_ID,Buff_prise)
				SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_support.htm"		
				st.setState(COMPLETED)

			if event == "42":
				st.takeItems(prise_ID,Prophecy_prise)
				SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
				return "buff_Attack2.htm"		
				st.setState(COMPLETED)
			
				#CHANTS
			if event == "43":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_warcryer.htm"		
				st.setState(COMPLETED)

			if event == "44":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_warcryer.htm"		
				st.setState(COMPLETED)

			if event == "45":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_warcryer.htm"		
				st.setState(COMPLETED)

			if event == "47":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_warcryer.htm"		
				st.setState(COMPLETED)

			if event == "60":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_warcryer.htm"		
				st.setState(COMPLETED)

			if event == "61":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_warcryer.htm"		
				st.setState(COMPLETED)

			if event == "62":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_warcryer.htm"		
				st.setState(COMPLETED)

			if event == "63":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_warcryer2.htm"		
				st.setState(COMPLETED)

			if event == "64":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_warcryer2.htm"		
				st.setState(COMPLETED)

			if event == "65":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_warcryer2.htm"		
				st.setState(COMPLETED)

			if event == "66":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_warcryer2.htm"		
				st.setState(COMPLETED)

			if event == "67":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_warcryer2.htm"		
				st.setState(COMPLETED)

			if event == "68":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_warcryer2.htm"		
				st.setState(COMPLETED)

			if event == "69":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_warcryer2.htm"		
				st.setState(COMPLETED)

			if event == "70":
				st.takeItems(prise_ID,Prophecy_prise)
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_warcryer3.htm"		
				st.setState(COMPLETED)

			if event == "71":
				st.takeItems(prise_ID,Prophecy_prise)
				SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_warcryer3.htm"		
				st.setState(COMPLETED)

				#Overlord
			if event == "48":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1003,3).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_overlord.htm"		
				st.setState(COMPLETED)

			if event == "49":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1005,3).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_overlord.htm"		
				st.setState(COMPLETED)

			if event == "50":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1008,3).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_overlord.htm"		
				st.setState(COMPLETED)

			if event == "51":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1260,3).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_overlord.htm"		
				st.setState(COMPLETED)

			if event == "52":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1004,3).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_overlord.htm"		
				st.setState(COMPLETED)

			if event == "53":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1250,3).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_overlord.htm"		
				st.setState(COMPLETED)

			if event == "54":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1261,2).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_overlord.htm"		
				st.setState(COMPLETED)

			if event == "55":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1249,3).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_overlord2.htm"		
				st.setState(COMPLETED)

			if event == "56":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1282,2).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_overlord2.htm"		
				st.setState(COMPLETED)

			if event == "57":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1364,1).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_overlord2.htm"		
				st.setState(COMPLETED)

			if event == "58":
				st.takeItems(prise_ID,Chant_prise)
				SkillTable.getInstance().getInfo(1365,1).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_overlord2.htm"		
				st.setState(COMPLETED)

			if event == "59":
				st.takeItems(prise_ID,Prophecy_prise)
				SkillTable.getInstance().getInfo(1414,1).getEffects(st.getPlayer(),st.getPlayer())
				return "chant_overlord2.htm"		
				st.setState(COMPLETED)
	
				#Songs
			if event == "72":
				st.takeItems(prise_ID,Song_prise)
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_song.htm"		
				st.setState(COMPLETED)

			if event == "73":
				st.takeItems(prise_ID,Song_prise)
				SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_song.htm"		
				st.setState(COMPLETED)

			if event == "74":
				st.takeItems(prise_ID,Song_prise)
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_song.htm"		
				st.setState(COMPLETED)

			if event == "75":
				st.takeItems(prise_ID,Song_prise)
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_song.htm"		
				st.setState(COMPLETED)

			if event == "76":
				st.takeItems(prise_ID,Song_prise)
				SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_song.htm"		
				st.setState(COMPLETED)

			if event == "77":
				st.takeItems(prise_ID,Song_prise)
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_song.htm"		
				st.setState(COMPLETED)

			if event == "78":
				st.takeItems(prise_ID,Song_prise)
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_song.htm"		
				st.setState(COMPLETED)

			if event == "79":
				st.takeItems(prise_ID,Song_prise)
				SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_song2.htm"		
				st.setState(COMPLETED)

			if event == "80":
				st.takeItems(prise_ID,Song_prise)
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_song2.htm"		
				st.setState(COMPLETED)

			if event == "81":
				st.takeItems(prise_ID,Song_prise)
				SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_song2.htm"		
				st.setState(COMPLETED)

			if event == "82":
				st.takeItems(prise_ID,Song_prise)
				SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_song2.htm"		
				st.setState(COMPLETED)

			if event == "83":
				st.takeItems(prise_ID,Song_prise)
				SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_song2.htm"		
				st.setState(COMPLETED)

			if event == "84":
				st.takeItems(prise_ID,Song_prise)
				SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_song2.htm"		
				st.setState(COMPLETED)

			if event == "85":
				st.takeItems(prise_ID,Song_prise)
				SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_song2.htm"		
				st.setState(COMPLETED)

			if event == "86":
				st.takeItems(prise_ID,Dance_prise)
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_dance.htm"		
				st.setState(COMPLETED)

			if event == "87":
				st.takeItems(prise_ID,Dance_prise)
				SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_dance.htm"		
				st.setState(COMPLETED)

			if event == "88":
				st.takeItems(prise_ID,Dance_prise)
				SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_dance.htm"		
				st.setState(COMPLETED)

			if event == "89":
				st.takeItems(prise_ID,Dance_prise)
				SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_dance.htm"		
				st.setState(COMPLETED)

			if event == "90":
				st.takeItems(prise_ID,Dance_prise)
				SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_dance.htm"		
				st.setState(COMPLETED)

			if event == "91":
				st.takeItems(prise_ID,Dance_prise)
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_dance.htm"		
				st.setState(COMPLETED)

			if event == "92":
				st.takeItems(prise_ID,Dance_prise)
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_dance.htm"		
				st.setState(COMPLETED)

			if event == "93":
				st.takeItems(prise_ID,Dance_prise)
				SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_dance2.htm"		
				st.setState(COMPLETED)

			if event == "94":
				st.takeItems(prise_ID,Dance_prise)
				SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_dance2.htm"		
				st.setState(COMPLETED)

			if event == "95":
				st.takeItems(prise_ID,Dance_prise)
				SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_dance2.htm"		
				st.setState(COMPLETED)

			if event == "96":
				st.takeItems(prise_ID,Dance_prise)
				SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_dance2.htm"		
				st.setState(COMPLETED)

			if event == "97":
				st.takeItems(prise_ID,Dance_prise)
				SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_dance2.htm"		
				st.setState(COMPLETED)
	
				#Noble
			if event == "98":
				st.takeItems(prise_ID,Noble_prise)
				SkillTable.getInstance().getInfo(396,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_noble.htm"		
				st.setState(COMPLETED)

			if event == "99":
				st.takeItems(prise_ID,Noble_prise)
				SkillTable.getInstance().getInfo(395,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_noble.htm"		
				st.setState(COMPLETED)

			if event == "101":
				st.takeItems(prise_ID,Noble_prise)
				SkillTable.getInstance().getInfo(1325,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_noble.htm"		
				st.setState(COMPLETED)

			if event == "102":
				st.takeItems(prise_ID,Noble_prise)
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				return "song_noble.htm"		
				st.setState(COMPLETED)

			if event == "103":
				st.takeItems(prise_ID,Summon_prise)
				SkillTable.getInstance().getInfo(4702,13).getEffects(st.getPlayer(),st.getPlayer())
				return "song_summon.htm"		
				st.setState(COMPLETED)

			if event == "104":
				st.takeItems(prise_ID,Summon_prise)
				SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer())
				return "song_summon.htm"		
				st.setState(COMPLETED)

			if event == "105":
				st.takeItems(prise_ID,Summon_prise)
				SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer())
				return "song_summon.htm"		
				st.setState(COMPLETED)

			if event == "106":
				st.takeItems(prise_ID,Summon_prise)
				SkillTable.getInstance().getInfo(4700,13).getEffects(st.getPlayer(),st.getPlayer())
				return "song_summon.htm"		
				st.setState(COMPLETED)

				
			if htmltext != event:
				st.setState(COMPLETED)
				st.exitQuest(1)
		return htmltext


	def onTalk (self,npc,player):
	   st = player.getQuestState(qn)
	   htmltext = "<html><head><body>I have nothing to say to you</body></html>"
	   st.setState(STARTED)
	   return InitialHtml

QUEST       = Quest(912,qn,"custom")
CREATED		= State('Start',QUEST)
STARTED		= State('Started',QUEST)
COMPLETED	= State('Completed',QUEST)

QUEST.setInitialState(CREATED)

for npcId in NPC:
 QUEST.addStartNpc(npcId)
 QUEST.addTalkId(npcId)

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