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Antigo 30-05-2011, 02:08 PM   #5 (permalink)
Boots
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Nome Real: Alan Douglas Silvestre Aldrique

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Padrão

GameServer:

# Where's the Login server this gameserver should connect to
# Default: 127.0.0.1
LoginHost = 192.168.1.64

# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014

# Bind address for gameserver. You should not need to change it in most cases.
# Default: * (0.0.0.0)
GameserverHostname = *

# Default: 7777
GameserverPort = 7777


# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2jsdb (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jsdb
# URL = jdbc:sqlserver://localhost/database = l2jsdb/user = sa/password =
URL = jdbc:mysql://localhost/l2jsdb
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password = alam

# Default: 100
MaximumDbConnections = 100

# Default: 0
MaximumDbIdleTime = 0

IPConfig:

<?xml version="1.0" encoding="UTF-8"?>
<!-- Externalhost here (Internet IP) or Localhost IP for local test -->
<gameserver address="brgame.servegame.com" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="IPConfig.xsd">
<!-- Localhost here -->
define subnet="127.0.0.0/8" address="127.0.0.1" />
<!-- Internalhosts here (LANs IPs) -->
<!-- <define subnet="10.0.0.0/8" address="10.0.0.0" /> -->
<!-- <define subnet="172.16.0.0/19" address="172.16.0.0" /> -->
<!-- <define subnet="192.168.0.0/16" address="192.168.0.0" /> -->
</gameserver>

LoginServer

# Bind ip of the LoginServer, use * to bind on all available IPs
# Default: *
LoginserverHostname = 192.168.1.64

# Default: 2106
LoginserverPort = 2106

# The address on which login will listen for GameServers, use * to bind on all available IPs
# Default: *
LoginHostname = 192.168.1.64

# The port on which login will listen for GameServers
# Default: 9014
LoginPort = 9014

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
# Default: 15
IpUpdateTime = 15

mude onde esta em vermelho

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