Tópico: [L2JServer] Remote Class
Ver um Único Post
Antigo 20-08-2011, 03:19 PM   #1 (permalink)
allanalcantara
Banido
 
Avatar de allanalcantara
 
Registrado em: Nov 2009
Localização: Fortaleza-ce
Posts: 325
Agradeceu: 125
Agradecido 203 Vezes em 82 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Enviar mensagem via Windows Live Messenger para allanalcantara Enviar mensagem via Skype para allanalcantara
Nome Real: Allan Alcântara de Alencar

Inventório de allanalcantara

Padrão Remote Class

=========
Eaew galera belezA? pois é, vim aqui da uma ótima noticia pra alguns, e uma pessima para outros, meus posts será limitados aqui, como limitados? pois bem, postarei somente quando senti vontade. ai você pensa: porra, que cara sem futuro... Haha eu sei. mas é para evitar alguns problemas, que estão havendo no decorrer de tudo, então, não se preocupem, precisam de mods, to no e-mail on direto, quiser add só pegar no meu perfil ...
pois é, postarei essa mensagem em cada tópico que irei fazer, mas com modificações para não haver flood.
obrigado pela compreeção
=========
esse mod foi um que o Vicfelipe modificou eu acho, e o mazokista corrigiu, eu acho. o mod ta funcionando.
Código: [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
Index: java/config/L2JMods.ini
===================================================================
--- java/config/L2JMods.ini	(revision 60)
+++ java/config/L2JMods.ini	(working copy)
@@ -367,6 +367,9 @@
 # Price per service
 PriceForStrider = 5000000
 
+# Class Manager Handled Remotely at Level 20/40/76
+AllowRemoteClassMasters = False
+
 # ------------------------------------------- #
 #         Change Name's Color Via PvP         #
 # ------------------------------------------- #

Index: java/com/it/roberto/Config.java
===================================================================
--- java/com/it/roberto/Config.java	(revision 60)
+++ java/com/it/roberto/Config.java	(working copy)
@@ -265,6 +265,7 @@
 	public static boolean CLASS_MASTER_STRIDER_UPDATE;
 	public static int STRIDER_LEVEL_FOR_UP;
 	public static int PRICE_FOR_STRIDER;
+	public static boolean ALLOW_REMOTE_CLASS_MASTERS;
 	public static ClassMasterSettings CLASS_MASTER_SETTINGS;
 	public static boolean CLASSMASTER_MSG;
 	public static boolean VIEW_SKILL_CHANCE;
@@ -1220,6 +1221,7 @@
                 CLASS_MASTER_SETTINGS = new ClassMasterSettings(CLASS_MASTER_SETTINGS_LINE);			 
 			    STRIDER_LEVEL_FOR_UP = Integer.parseInt(l2ddtSettings.getProperty("StrideLevelForUp", "55"));
                 PRICE_FOR_STRIDER = Integer.parseInt(l2ddtSettings.getProperty("PriceForStrider", "6000000"));
+    			ALLOW_REMOTE_CLASS_MASTERS = Boolean.valueOf(l2ddtSettings.getProperty("AllowRemoteClassMasters", "False"));
 			    ENABLE_MODIFY_SKILL_DURATION = Boolean.parseBoolean(l2ddtSettings.getProperty("EnableModifySkillDuration", "False"));
 			    if (ENABLE_MODIFY_SKILL_DURATION)
 			    {
Index: java/com/it/roberto/gameserver/clientpackets/CharacterCreate.java
===================================================================
--- java/com/it/roberto/gameserver/clientpackets/CharacterCreate.java	(revision 53)
+++ java/com/it/roberto/gameserver/clientpackets/CharacterCreate.java	(working copy)
@@ -162,7 +162,8 @@
 	private void initNewChar(L2GameClient client, L2PcInstance newChar)
 	{
 		if (Config.DEBUG) _log.fine("Character init start");
-		L2World.getInstance().storeObject(newChar);
+		L2World.getInstance();
+		L2World.storeObject(newChar);
 
 		L2PcTemplate template = newChar.getTemplate();
 
Index: java/com/it/roberto/gameserver/clientpackets/EnterWorld.java
===================================================================
--- java/com/it/roberto/gameserver/clientpackets/EnterWorld.java	(revision 57)
+++ java/com/it/roberto/gameserver/clientpackets/EnterWorld.java	(working copy)
@@ -17,7 +17,6 @@
 import com.it.roberto.gameserver.ai.CtrlIntention;
 import com.it.roberto.gameserver.Announcements;
 import com.it.roberto.gameserver.GmListTable;
-import com.it.roberto.gameserver.LoginServerThread;
 import com.it.roberto.gameserver.Olympiad;
 import com.it.roberto.gameserver.SevenSigns;
 import com.it.roberto.gameserver.TaskPriority;
@@ -36,7 +35,10 @@
 import com.it.roberto.gameserver.model.L2Effect;
 import com.it.roberto.gameserver.model.L2ItemInstance;
 import com.it.roberto.gameserver.model.L2World;
+import com.it.roberto.gameserver.model.actor.instance.L2ClassMasterInstance;
 import com.it.roberto.gameserver.model.actor.instance.L2PcInstance;
+import com.it.roberto.gameserver.model.base.ClassLevel;
+import com.it.roberto.gameserver.model.base.PlayerClass;
 import com.it.roberto.gameserver.model.entity.ClanHall;
 import com.it.roberto.gameserver.model.entity.Couple;
 import com.it.roberto.gameserver.model.entity.Hero;
@@ -64,10 +66,8 @@
 import com.it.roberto.gameserver.serverpackets.ShortCutInit;
 import com.it.roberto.gameserver.serverpackets.SignsSky;
 import com.it.roberto.gameserver.serverpackets.SystemMessage;
-//import com.it.roberto.gameserver.serverpackets.UserInfo;
 import com.it.roberto.gameserver.util.FloodProtector;
 import com.it.roberto.gameserver.model.base.Experience;
-import com.it.roberto.util.Rnd;
 import com.it.roberto.gameserver.templates.L2Item;  
 import com.it.roberto.gameserver.util.Util;
 
@@ -437,6 +437,24 @@
             activeChar.sendMessage("You have been teleported to the nearest town due to you being in siege zone");
 		}
 		RegionBBSManager.getInstance().changeCommunityBoard();
+ 		
+		if(Config.ALLOW_REMOTE_CLASS_MASTERS)
+		{
+			ClassLevel lvlnow = PlayerClass.values()[activeChar.getClassId().getId()].getLevel();
+
+			if(activeChar.getLevel() >= 20 && lvlnow == ClassLevel.First)
+			{
+				L2ClassMasterInstance.getInstance().onAction(activeChar);
+			}
+			else if(activeChar.getLevel() >= 40 && lvlnow == ClassLevel.Second)
+			{
+				L2ClassMasterInstance.getInstance().onAction(activeChar);
+			}
+			else if(activeChar.getLevel() >= 76 && lvlnow == ClassLevel.Third)
+			{
+				L2ClassMasterInstance.getInstance().onAction(activeChar);
+			}
+		}
 		
         if(Config.ALLOW_VIP_NCOLOR && activeChar.isVip())
         	activeChar.getAppearance().setNameColor(Config.VIP_NCOLOR);
Index: java/com/it/roberto/gameserver/clientpackets/RequestBypassToServer.java
===================================================================
--- java/com/it/roberto/gameserver/clientpackets/RequestBypassToServer.java	(revision 53)
+++ java/com/it/roberto/gameserver/clientpackets/RequestBypassToServer.java	(working copy)
@@ -13,6 +13,7 @@
 import com.it.roberto.gameserver.model.L2CharPosition;
 import com.it.roberto.gameserver.model.L2Object;
 import com.it.roberto.gameserver.model.L2World;
+import com.it.roberto.gameserver.model.actor.instance.L2ClassMasterInstance;
 import com.it.roberto.gameserver.model.actor.instance.L2NpcInstance;
 import com.it.roberto.gameserver.model.actor.instance.L2PcInstance;
 import com.it.roberto.gameserver.model.entity.L2Event;
@@ -96,6 +97,11 @@
 					L2Object object = L2World.getInstance().findObject(Integer.parseInt(id));
 
 					if (_command.substring(endOfId+1).startsWith("event_participate")) L2Event.inscribePlayer(activeChar);
+					else if((Config.ALLOW_CLASS_MASTERS && Config.ALLOW_REMOTE_CLASS_MASTERS && object instanceof L2ClassMasterInstance)
+							|| (object instanceof L2NpcInstance && endOfId > 0 && activeChar.isInsideRadius(object, L2NpcInstance.INTERACTION_DISTANCE, false, false)))
+						{
+							((L2NpcInstance) object).onBypassFeedback(activeChar, _command.substring(endOfId + 1));
+						}
 					else if (_command.substring(endOfId+1).startsWith("ctf_player_join "))
                     {
                         String teamName = _command.substring(endOfId+1).substring(16); 
Index: java/com/it/roberto/gameserver/model/actor/instance/L2ClassMasterInstance.java
===================================================================
--- java/com/it/roberto/gameserver/model/actor/instance/L2ClassMasterInstance.java	(revision 53)
+++ java/com/it/roberto/gameserver/model/actor/instance/L2ClassMasterInstance.java	(working copy)
@@ -5,10 +5,11 @@
 import com.it.roberto.gameserver.ai.CtrlIntention;
 import com.it.roberto.gameserver.datatables.CharTemplateTable;
 import com.it.roberto.gameserver.datatables.ItemTable;
-import com.it.roberto.gameserver.model.L2ItemInstance;
+import com.it.roberto.gameserver.datatables.NpcTable;
 import com.it.roberto.gameserver.model.base.ClassId;
 import com.it.roberto.gameserver.model.quest.Quest;
 import com.it.roberto.gameserver.model.L2Summon;
+import com.it.roberto.gameserver.model.L2World;
 import com.it.roberto.gameserver.network.SystemMessageId;
 import com.it.roberto.gameserver.serverpackets.ActionFailed;
 import com.it.roberto.gameserver.serverpackets.MyTargetSelected;
@@ -19,11 +20,11 @@
 import com.it.roberto.gameserver.clientpackets.Say2;
 import com.it.roberto.gameserver.serverpackets.ItemList;
 import com.it.roberto.gameserver.templates.L2NpcTemplate;
-import java.util.logging.Logger;
 
 public final class L2ClassMasterInstance extends L2FolkInstance
 {
-    private final static Logger _log = Logger.getLogger(L2ClassMasterInstance.class.getName());
+	private static L2ClassMasterInstance instance=null;
+	/*private final static Logger _log = Logger.getLogger(L2ClassMasterInstance.class.getName());*/
 
     public L2ClassMasterInstance(int objectId, L2NpcTemplate template)
     {
@@ -33,7 +34,7 @@
 	@Override
 	public void onAction(L2PcInstance player)
 	{
-		if (!canTarget(player)) return;
+		if (!canTarget(player) && !Config.ALLOW_REMOTE_CLASS_MASTERS) return;
 
 		// Check if the L2PcInstance already target the L2NpcInstance
 		if (getObjectId() != player.getTargetId())
@@ -49,7 +50,7 @@
 		}
 		else
 		{
-			if (!canInteract(player))
+			if (!canInteract(player) && !Config.ALLOW_REMOTE_CLASS_MASTERS)
 			{
 				player.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, this);
 				return;
@@ -301,4 +302,16 @@
         else player.setBaseClass(player.getActiveClass());
         player.broadcastUserInfo();
     }
+
+	public static L2ClassMasterInstance getInstance()
+	{
+		
+		if(instance==null)
+		{
+			instance = new L2ClassMasterInstance(31228, NpcTable.getInstance().getTemplate(31228));
+			L2World.storeObject(instance);
+		}
+		
+		return instance;
+	}
 }
Index: java/com/it/roberto/gameserver/model/ItemContainer.java
===================================================================
--- java/com/it/roberto/gameserver/model/ItemContainer.java	(revision 55)
+++ java/com/it/roberto/gameserver/model/ItemContainer.java	(working copy)
@@ -522,7 +522,8 @@
 				item = L2ItemInstance.restoreFromDb(objectId);
 				if (item == null) continue;
 
-				L2World.getInstance().storeObject(item);
+				L2World.getInstance();
+				L2World.storeObject(item);
 
 				// If stackable item is found in inventory just add to current quantity
 				if (item.isStackable() && getItemByItemId(item.getItemId()) != null)
Index: java/com/it/roberto/gameserver/network/L2GameClient.java
===================================================================
--- java/com/it/roberto/gameserver/network/L2GameClient.java	(revision 55)
+++ java/com/it/roberto/gameserver/network/L2GameClient.java	(working copy)
@@ -135,7 +135,8 @@
 		activeChar = pActiveChar;
 		if (activeChar != null)
 		{
-			L2World.getInstance().storeObject(getActiveChar());
+			L2World.getInstance();
+			L2World.storeObject(getActiveChar());
 		}
 	}
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/actor/stat/PcStat.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/actor/stat/PcStat.java	(revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/actor/stat/PcStat.java	(working copy)
@@ -1,17 +1,16 @@
 package com.it.roberto.gameserver.model.actor.stat;
 
-import java.sql.PreparedStatement;
-import java.sql.ResultSet;
-import java.sql.SQLException;
 import java.util.logging.Logger;
 
 import com.it.roberto.Config;
-import com.it.roberto.L2DatabaseFactory;
 import com.it.roberto.gameserver.model.quest.QuestState;
 import com.it.roberto.gameserver.model.L2Character;
+import com.it.roberto.gameserver.model.actor.instance.L2ClassMasterInstance;
 import com.it.roberto.gameserver.model.actor.instance.L2PcInstance;
 import com.it.roberto.gameserver.model.actor.instance.L2PetInstance;
+import com.it.roberto.gameserver.model.base.ClassLevel;
 import com.it.roberto.gameserver.model.base.Experience;
+import com.it.roberto.gameserver.model.base.PlayerClass;
 import com.it.roberto.gameserver.network.SystemMessageId;
 import com.it.roberto.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
 import com.it.roberto.gameserver.network.serverpackets.SocialAction;
@@ -98,7 +97,26 @@
 		if (getLevel() + value > Experience.MAX_LEVEL - 1) return false;
 
         boolean levelIncreased = super.addLevel(value);
+        
+		if(Config.ALLOW_REMOTE_CLASS_MASTERS)
+		{
+			ClassLevel lvlnow = PlayerClass.values()[getActiveChar().getClassId().getId()].getLevel();
+			if(getLevel() >= 20 && lvlnow == ClassLevel.First)
+			{
+				L2ClassMasterInstance.getInstance().onAction(getActiveChar());
+			}
+			else if(getLevel() >= 40 && lvlnow == ClassLevel.Second)
+			{
+				L2ClassMasterInstance.getInstance().onAction(getActiveChar());
+			}
+			else if(getLevel() >= 76 && lvlnow == ClassLevel.Third)
+			{
+				L2ClassMasterInstance.getInstance().onAction(getActiveChar());
+			}
 
+			lvlnow = null;
+		}
+
         if (levelIncreased)
         {
         	QuestState qs = getActiveChar().getQuestState("255_Tutorial"); 
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/L2World.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/L2World.java	(revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/L2World.java	(working copy)
@@ -24,7 +24,6 @@
 import javolution.util.FastMap;
 import com.it.roberto.Config;
 import com.it.roberto.gameserver.GmListTable;
-import com.it.roberto.gameserver.ThreadPoolManager;
 import com.it.roberto.gameserver.model.actor.instance.L2PcInstance;
 import com.it.roberto.gameserver.model.actor.instance.L2PetInstance;
 import com.it.roberto.gameserver.model.actor.instance.L2PlayableInstance;
@@ -68,7 +67,7 @@
     private Map<String, L2PcInstance> _allPlayers;
 
     /** L2ObjectHashMap(L2Object) containing all visible objects */
-    private L2ObjectMap<L2Object> _allObjects;
+    private static L2ObjectMap<L2Object> _allObjects;
 
     /** List with the pets instances and their owner id */
     private FastMap<Integer,L2PetInstance> _petsInstance;
@@ -106,7 +105,7 @@
      * <li> Withdraw an item from the warehouse, create an item</li>
      * <li> Spawn a L2Character (PC, NPC, Pet)</li><BR>
      */
-    public void storeObject(L2Object object)
+    public static void storeObject(L2Object object)
     {
     	if(_allObjects.get(object.getObjectId()) != null)
     	{
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/L2Object.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/L2Object.java	(revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/L2Object.java	(working copy)
@@ -10,7 +10,6 @@
 import com.it.roberto.gameserver.model.actor.position.ObjectPosition;
 import com.it.roberto.gameserver.network.L2GameClient;
 import com.it.roberto.gameserver.model.quest.QuestState;
-import com.it.roberto.gameserver.templates.L2NpcTemplate;
 import com.it.roberto.gameserver.model.actor.instance.L2PetInstance;
 import com.it.roberto.gameserver.model.actor.instance.L2SummonInstance;
 import com.it.roberto.gameserver.network.serverpackets.ActionFailed;
@@ -247,8 +246,9 @@
 			getPosition().setWorldRegion(L2World.getInstance().getRegion(getPosition().getWorldPosition()));
 
 		}
+		L2World.getInstance();
 		// Add the L2Object spawn in the _allobjects of L2World
-		L2World.getInstance().storeObject(this);
+		L2World.storeObject(this);
 
 		// these can synchronize on others instancies, so they're out of
 		// synchronized, to avoid deadlocks
@@ -290,8 +290,9 @@
 			getPosition().setWorldRegion(L2World.getInstance().getRegion(getPosition().getWorldPosition()));
 		}
 
+		L2World.getInstance();
 		// Add the L2Object spawn in the _allobjects of L2World
-		L2World.getInstance().storeObject(this);
+		L2World.storeObject(this);
 		// Add the L2Object spawn to _visibleObjects and if necessary to _allplayers of its L2WorldRegion
 		getPosition().getWorldRegion().addVisibleObject(this);
 		// this can synchronize on others instancies, so it's out of
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/zone/type/L2TownZone.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/zone/type/L2TownZone.java	(revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/zone/type/L2TownZone.java	(working copy)
@@ -6,17 +6,22 @@
 import com.it.roberto.gameserver.model.actor.instance.L2PcInstance;
 import com.it.roberto.gameserver.model.zone.L2ZoneType;
 import com.it.roberto.util.Rnd;
-import org.w3c.dom.NamedNodeMap;
 import org.w3c.dom.Node;
 
 public class L2TownZone extends L2ZoneType
 {
-
+    private String _townName;
+    private int _townId;
+    private int _redirectTownId;
+    private int _taxById;
+    private boolean _noPeace;
+	private FastList<int[]> _spawnLoc;
+    
     public L2TownZone(int id)
     {
 		super(id);
         _taxById = 0;
-        _spawnLocs = new FastList();
+		_spawnLoc = new FastList<int[]>();
         _redirectTownId = 9;
         _noPeace = false;
     }
@@ -54,7 +59,7 @@
         if(node1 != null)
             ai[2] = Integer.parseInt(node1.getNodeValue());
         if(ai != null)
-            _spawnLocs.add(ai);
+            _spawnLoc.add(ai);
     }
 
     protected void onEnter(L2Character l2character)
@@ -97,7 +102,7 @@
     public final int[] getSpawnLoc()
     {
         int ai[] = new int[3];
-        ai = (int[])_spawnLocs.get(Rnd.get(_spawnLocs.size()));
+        ai = (int[])_spawnLoc.get(Rnd.get(_spawnLoc.size()));
         return ai;
     }
 
@@ -105,11 +110,4 @@
     {
         return _taxById;
     }
-
-    private String _townName;
-    private int _townId;
-    private int _redirectTownId;
-    private int _taxById;
-    private boolean _noPeace;
-    private FastList _spawnLocs;
 }
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/Inventory.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/Inventory.java	(revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/Inventory.java	(working copy)
@@ -1181,7 +1181,8 @@
 	                    }
 	            }
 	            
-	            L2World.getInstance().storeObject(item);
+	            L2World.getInstance();
+				L2World.storeObject(item);
 	            
 	            // If stackable item is found in inventory just add to current quantity
 	            if (item.isStackable() && getItemByItemId(item.getItemId()) != null)
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/skills/effects/EffectSignetMDam.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/skills/effects/EffectSignetMDam.java	(revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/skills/effects/EffectSignetMDam.java	(working copy)
@@ -51,7 +51,8 @@
         L2EffectPointInstance effectPoint = new L2EffectPointInstance(IdFactory.getInstance().getNextId(),  template,  getEffector());
         effectPoint.setCurrentHp(effectPoint.getMaxHp());
         effectPoint.setCurrentMp(effectPoint.getMaxMp());
-        L2World.getInstance().storeObject(effectPoint);
+        L2World.getInstance();
+		L2World.storeObject(effectPoint);
         
         int x = getEffector().getX();
         int y = getEffector().getY();
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillSignet.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillSignet.java	(revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillSignet.java	(working copy)
@@ -34,7 +34,8 @@
         L2EffectPointInstance effectPoint = new L2EffectPointInstance(IdFactory.getInstance().getNextId(),  template,  caster);
         effectPoint.setCurrentHp(effectPoint.getMaxHp());
         effectPoint.setCurrentMp(effectPoint.getMaxMp());
-        L2World.getInstance().storeObject(effectPoint);
+        L2World.getInstance();
+		L2World.storeObject(effectPoint);
         
         int x = caster.getX();
         int y = caster.getY();
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillSummon.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillSummon.java	(revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillSummon.java	(working copy)
@@ -185,7 +185,8 @@
     	summon.setRunning();
 		activeChar.setPet(summon);
 
-    	L2World.getInstance().storeObject(summon);
+    	L2World.getInstance();
+		L2World.storeObject(summon);
         summon.spawnMe(activeChar.getX()+50, activeChar.getY()+100, activeChar.getZ());
 
     	summon.setFollowStatus(true);
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/handler/itemhandlers/SummonItems.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/handler/itemhandlers/SummonItems.java	(revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/handler/itemhandlers/SummonItems.java	(working copy)
@@ -104,7 +104,8 @@
                 spawn.setLocx(activeChar.getX());
                 spawn.setLocy(activeChar.getY());
                 spawn.setLocz(activeChar.getZ());
-				L2World.getInstance().storeObject(spawn.spawnOne(true));
+				L2World.getInstance();
+				L2World.storeObject(spawn.spawnOne(true));
                 activeChar.destroyItem("Summon", item.getObjectId(), 1, null, false);
                 activeChar.sendMessage("Created " + npcTemplate.name + " at x: " + spawn.getLocx() + " y: " + spawn.getLocy() + " z: " + spawn.getLocz());
             }
@@ -139,7 +140,8 @@
 
     		activeChar.sendPacket(new MagicSkillUser(activeChar, 2046, 1, 1000, 600000));
     		activeChar.sendPacket(new SystemMessage(SystemMessageId.SUMMON_A_PET));
-            L2World.getInstance().storeObject(petSummon);
+            L2World.getInstance();
+            L2World.storeObject(petSummon);
     		petSummon.spawnMe(activeChar.getX()+50, activeChar.getY()+100, activeChar.getZ());
             activeChar.sendPacket(new PetInfo(petSummon));
     		petSummon.startFeed(false);
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/handler/itemhandlers/ChristmasTree.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/handler/itemhandlers/ChristmasTree.java	(revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/handler/itemhandlers/ChristmasTree.java	(working copy)
@@ -72,7 +72,8 @@
             spawn.setLocx(target.getX());
             spawn.setLocy(target.getY());
             spawn.setLocz(target.getZ());
-            L2World.getInstance().storeObject(spawn.spawnOne(true));
+            L2World.getInstance();
+			L2World.storeObject(spawn.spawnOne(true));
 
             activeChar.destroyItem("Consume", item.getObjectId(), 1, null, false);
 
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/instancemanager/MercTicketManager.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/instancemanager/MercTicketManager.java	(revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/instancemanager/MercTicketManager.java	(working copy)
@@ -211,7 +211,8 @@
 		    	    		dropticket.setLocation(L2ItemInstance.ItemLocation.INVENTORY);
 		    	    		dropticket.dropMe(null, x, y, z);
 		    	            dropticket.setDropTime(0); //avoids it from beeing removed by the auto item destroyer
-		    	            L2World.getInstance().storeObject(dropticket);
+		    	            L2World.getInstance();
+							L2World.storeObject(dropticket);
 		    	            getDroppedTickets().add(dropticket);
 	                	}
 	                	break;
@@ -322,7 +323,8 @@
         		dropticket.setLocation(L2ItemInstance.ItemLocation.INVENTORY);
                 dropticket.dropMe(null, x, y, z);
                 dropticket.setDropTime(0); //avoids it from beeing removed by the auto item destroyer
-                L2World.getInstance().storeObject(dropticket);	//add to the world
+                L2World.getInstance();
+				L2World.storeObject(dropticket);	//add to the world
                 // and keep track of this ticket in the list
                 _droppedTickets.add(dropticket);
 
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/instancemanager/ItemsOnGroundManager.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/instancemanager/ItemsOnGroundManager.java	(revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/instancemanager/ItemsOnGroundManager.java	(working copy)
@@ -92,7 +92,8 @@
             while (result.next())
             {
                 L2ItemInstance item = new L2ItemInstance(result.getInt(1), result.getInt(2));
-                L2World.getInstance().storeObject(item);
+                L2World.getInstance();
+				L2World.storeObject(item);
                 if (item.isStackable() && result.getInt(3) > 1) //this check and..
                 	item.setCount(result.getInt(3));
                 if (result.getInt(4) > 0)			// this, are really necessary?
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/datatables/ItemTable.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/datatables/ItemTable.java	(revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/datatables/ItemTable.java	(working copy)
@@ -670,8 +670,9 @@
 
 		if (Config.DEBUG) _log.fine("ItemTable: Item created  oid:" + item.getObjectId()+ " itemid:" + itemId);
 
+		L2World.getInstance();
 		// Add the L2ItemInstance object to _allObjects of L2world
-		L2World.getInstance().storeObject(item);
+		L2World.storeObject(item);
 
 		// Set Item parameters
 		if (item.isStackable() && count > 1) item.setCount(count);
[Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]

Créditos: Desconhecido.

- não sei quem criou, só quem modificou e me passou. e etc.

100% funcionando. estou usando ela no meu projeto. então é 100% funcional.
SEM ERROS!

allanalcantara está offline  
Links Patrocinados