02-09-2011, 03:23 PM
|
#2 (permalink)
|
|
Membro - Recruta
Registrado em: Apr 2009
Posts: 4
Agradecido 0 Vezes em 0 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
|
cara este problema é na configuração do gameserver.
verifica se esta + ou - assim:
Citação:
# Open Aion Game Server Configuration#
# To load server on this config file, please use command :
# java -Xms128m -Xmx1536m -ea -Xbootclasspath/p:./libs/jsr166.jar -cp ./libs/*:game.jar org.openaion.gameserver.GameServer /path/to/configuration/file.config > log/console.log &
# ===================================
# DATABASE
# ===================================
# JDBC driver to use
database.driver = com.mysql.jdbc.Driver
# JDBC database URL
database.url = jdbc:mysql://localhost:3306/au_server_gs?useUnicode=true&characterEncoding=UTF-8&autoReconnect=true
# Ëîãèí ïîëüçîâàòåëÿ áàçû äàííûõ MySQL
database.user = root
# Ïàðîëü ïîëüçîâàòåëÿ áàçû äàííûõ MySQL
database.password = senha
# JDBC Connection Pool minimum size (concurrent connections)
database.connections.min = 5
# JDBC Connection Pool maximum size
database.connections.max = 10
# DAO Scripts context file
database.scriptcontext.descriptor = ./data/scripts/system/database.xml
# ===================================
# NETWORK
# ===================================
# GameServer ID
gameserver.network.login.gsid = 1
# GameServer bind IP address (* for all available IP)
gameserver.network.client.host = *
# GameServer bind TCP port
gameserver.network.client.port = 7777
# RDC (Remote Data Call) bind IP address
gameserver.network.rdc.client.host = *
# RDC bind TCP port
gameserver.network.rdc.client.port = 732
# GeoServer address
gameserver.network.geoserver.address = localhost:5550
# GeoServer password
gameserver.network.geoserver.password = 123
# Online players limit
gameserver.network.client.maxplayers = 100
# Required access level to enter gameserver
# If set to bigger than 0 only GM's are able to connect
# and normal players can't see server on serverlist
# Default = 0
gameserver.network.client.requiredlevel = 0
# LoginServer location
gameserver.network.login.address = localhost:9014
# LoginServer password for this GameServer
gameserver.network.login.password = 123
# ChatServer location
gameserver.network.chat.address = localhost:9021
# ChatServer password for this ChatServer
gameserver.network.chat.password = 123
# Enable debug information from network layer
gameserver.network.nio.debug = false
# Additional threads that are used to read network data
gameserver.network.nio.threads.read = 1
# Number of retries to do when reading a packet
gameserver.network.nio.threads.read.retries = 8
# Additional threads that are used to write network data
gameserver.network.nio.threads.write = 1
# Number of retries to do when writing a packet
gameserver.network.nio.threads.write.retries = 8
# Enable additional threads (workers) to handle data processing
gameserver.network.nio.threads.workers.enable = false
# Number of workers
gameserver.network.nio.threads.workers = 1
# Number of buffers by worker
gameserver.network.nio.threads.workers.buffers = 16
# Display/hide unknown packets received by server
gameserver.network.display.unknownpackets = false
# ===================================
# FLOOD PROTECTOR
# ===================================
# Max connection between choosen interval
gameserver.floodcontrol.maxconnection = 10
# Interval in minutes for max connection
# Ex: If max connexion= 10 and interval is 5, then the user will be able to connect only 10 times in 5 minutes.
gameserver.floodcontrol.interval = 5
# IPs not restricted
# Use "," if there is more than one ip (ex : 127.0.0.1, 127.0.0.2)
gameserver.floodcontrol.exceptions = 127.0.0.1
# ===================================
# GAMESERVER
# ===================================
# Èìÿ ãåéìñåðâåðà
# Ïî óìîë÷àíèþ: aion private
gameserver.name = aion private
# Äîïóñòèìûå ñèìâîëû â èìåíè ïåðñîíàæà
# ×òî áû âêëþ÷èòü ïîääåðæêó èìåí â UTF-8, óñòàíîâèòå çíà÷åíèå [a-zA-Z\à-ÿÀ-ß\-\_\u0410-\u042f\u0430-\u044f]{2,16}
gameserver.character.name.pattern = [a-zA-Z\à-ÿÀ-ß\-\_\u0410-\u042f\u0430-\u044f]{2,16}
# Äîïóñòèìûå ñèìâîëû â èìåíè ïåòîìöà
# ×òî áû âêëþ÷èòü ïîääåðæêó èìåí â UTF-8, óñòàíîâèòå çíà÷åíèå [a-zA-Z\à-ÿÀ-ß\-\_\u0410-\u042f\u0430-\u044f]{2,16}
gameserver.pet.name.pattern = [a-zA-Z\à-ÿÀ-ß\-\_\u0410-\u042f\u0430-\u044f]{2,16}
# Ðåãèîíàëüíûé êîä ñåðâåðà (cc)
# Ïî óìîë÷àíèþ: 1
gameserver.country.code = 1
# Âåðñèÿ ñåðâåðà
# Íå ìåíÿéòå, èíà÷å êîðåêòíûé çàïóñê íå ãàðàíòèðîâàí 2.5 !
gameserver.version = 2.1.0.12
|
|
|
|