Tópico: [Interlude] Ip com No-IP
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Antigo 21-08-2009, 10:20 AM   #18 (permalink)
Tarik01
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Padrão

Ao invés de colocar 127.0.0.1 no local marcado abaixo coloque 0.0.0.0 e verifique novamente.

Citação:
# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs
GameserverHostname=127.0.0.1
GameserverPort=7777

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=(meu no ip)
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=127.0.0.1
# Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks)
InternalNetworks=
# Define optional networks and router IPs
# IP (200.100.200.100) or fully qualified domain name
# (google.com) that resolves to an IP (use ping to determine if a domain resolves).
# Format: ip,net/mask;ip,net/mask,net/mask
# (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)
# Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server
OptionalNetworks=

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r4v3r1990 (21-08-2009)