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Antigo 30-08-2009, 04:02 PM   #4 (permalink)
paytaly
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Padrão

Ela não deveria vir no Checkout não. Assim como também não deveria estar no build.
Essa pasta não é do GameServer e sim do DataPack.

Para corrigir basta remover no build.
Delete a parte em vermelho!
Código: [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
<?xml version="1.0" encoding="UTF-8"?>
<project name="L2_GameServer" default="dist" basedir=".">
    <description>
        This script will build the L2J server.
        
        $Author: Lbaldi $
        $Date: 2006-06-30 11:11:21 +0200 (ven., 30 juin 2006) $
        $Revision: 2164 $  
        
        This program is free software; you can redistribute it and/or modify
        it under the terms of the GNU General Public License as published by
        the Free Software Foundation; either version 2, or (at your option)
        any later version.
        
        This program is distributed in the hope that it will be useful,
        but WITHOUT ANY WARRANTY; without even the implied warranty of
        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
        GNU General Public License for more details.
        
        You should have received a copy of the GNU General Public License
        along with this program; if not, write to the Free Software
        Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
        02111-1307, USA.
        
        http://www.gnu.org/copyleft/gpl.html      
        
    </description>
    
    <property name="src" location="java"/>
    <property name="lib" location="lib"/>
    <property name="build" location="build"/>
    <property name="build.classes" location="${build}/classes"/>
    <property name="build.dist" location="${build}/dist"/>
	<property name="build.dist.login" location="${build.dist}/login"/>
	<property name="build.dist.game" location="${build.dist}/gameserver"/>
    
    <path id="classpath">
        <fileset dir="${lib}">
            <include name="c3p0-0.9.0.jar"/>
            <include name="bsf.jar"/>
        	<include name="bsh-2.0.jar"/>
        	<include name="jython.jar"/>
        	<include name="javolution.jar"/>
        	<include name="hibernate3.jar"/>
        </fileset>
    </path>   
    
    <target name="init"
    	depends="clean"
        description="Create the output directories.">

        <mkdir dir="${build}"/>
        <mkdir dir="${build.classes}"/>
        <mkdir dir="${build.dist}" />
    	<mkdir dir="${build.dist.login}" />
		<mkdir dir="${build.dist.game}" />
    </target>
    
    
    <target name="compile"
            depends="version"
            description="Compile the source.">

        <javac destdir="${build.classes}"
               optimize="on"
               debug="on"
               source="1.5"
               target="1.5"
               nowarn="off">
            <src path="${src}"/>
            <classpath refid="classpath"/>   
        </javac>
    </target>
    
    
    <target name="jar"
            depends="compile"
            description="Create the jar file">

        <jar destfile="${build}/l2jserver.jar">
            <fileset dir="${build.classes}"/>
            <manifest>
                <attribute name="Main-Class" value="net.sf.l2j.Server"/>
                <attribute name="Class-Path" value=". bsf.jar bsh-2.0.jar c3p0-0.9.0.jar jython.jar mysql-connector-java-3.1.10-bin.jar sqljdbc.jar javolution.jar"/>
            </manifest>
        </jar>
        
    	<copy todir="${build.dist.login}">
            <fileset dir="${build}">
                <include name="l2jserver.jar"/>
			</fileset>
        </copy>
    	<copy todir="${build.dist.game}">
            <fileset dir="${build}">
                <include name="l2jserver.jar"/>
			</fileset>
        </copy>
        
	</target>
    

    <target name="compile.gcj"
            depends="jar"
            description="Build machine executable binary">  
            
        <exec dir="." executable="gcj" failifexecutionfails="false" os="linux:Linux:freebsd:FreeBSD" >
            <arg line="-O3 ${build.dist}/l2jserver.jar  -o ${build.dist}/l2jserver --main=net.sf.l2j.Server"/>
        </exec>
    </target>
 
 
    <target name="dist" depends="jar">
    	
    	<copy todir="${build.dist.login}">
            <fileset dir="${src}">
                <include name="log.cfg"/>
                <include name="banned_ip.cfg"/>
                <include name="console.cfg"/>
			</fileset>
        </copy>
    	
    	<copy todir="${build.dist.game}">
            <fileset dir="${src}">
                <include name="log.cfg"/>
                <include name="console.cfg"/>
			</fileset>
        </copy>
    	
    	<copy todir="${build.dist.login}">
			<fileset dir="${src}/../lib">
				<include name="c3p0-0.9.0.jar"/>
				<include name="mysql-connector-java-3.1.10-bin.jar"/>
				<include name="sqljdbc.jar"/>
				<include name="javolution.jar"/>
			</fileset>
		</copy>
    	
	   	<copy todir="${build.dist.game}">
			<fileset dir="${src}/../lib">
				<include name="*.jar"/>
			</fileset>
		</copy>
    	
        <copy todir="${build.dist}">
            <fileset dir="${basedir}">
                <include name="changes.txt"/>
                <include name="LICENSE.txt"/>
                <include name="README.txt"/>
            </fileset>
        </copy>
    	
	   	<copy todir="${build.dist}">
			<fileset dir="${src}/../lib">
				<include name="License*.*"/>
			</fileset>
		</copy>
        
        <copy todir="${build.dist.login}">
            <fileset dir="dist">
                <include name="startAccountManager.*"/>
                <include name="startSQLAccountManager.*"/>
                <include name="LoginServer_loop.sh"/>
                <include name="startLoginServer.*"/>
            	<include name="RegisterGameServer.*"/>
            </fileset>
        </copy>
    	<copy todir="${build.dist.game}">
            <fileset dir="dist">
                <include name="GameServer_loop.sh"/>
                <include name="startGameServer.*"/>
            	<include name="hibernate.cfg.xml"/>
            </fileset>
        </copy>
    	
		<fixcrlf 	srcdir="${build.dist.game}"
					eol="lf"
					eof="remove"
					includes="**/*.sh">
		</fixcrlf>
    	<fixcrlf 	srcdir="${build.dist.login}"
					eol="lf"
					eof="remove"
					includes="**/*.sh">
		</fixcrlf>
		
		<fixcrlf 	srcdir="${build.dist.game}"
					eol="crlf"
					eof="remove"
					includes="**/*.bat">
		</fixcrlf>
    	<fixcrlf 	srcdir="${build.dist.login}"
					eol="crlf"
					eof="remove"
					includes="**/*.bat">
		</fixcrlf>

        
        <mkdir dir="${build.dist.game}/log" />
    	<mkdir dir="${build.dist.login}/log" />
        <mkdir dir="${build.dist.game}/hibernate-mapping" />

        <mkdir dir="${build.dist.game}/config" />
    	<mkdir dir="${build.dist.login}/config" />
    	<copy todir="${build.dist.game}/config">
			<fileset dir="java/config">
				<include name="*.properties"/>
				<exclude name="loginserver.properties" />
			</fileset>
        </copy>
    	<copy todir="${build.dist.login}/config">
			<fileset dir="java/config">
				<include name="loginserver.properties"/>
				<include name="telnet.properties"/>
			</fileset>
		</copy>

    	<copy todir="${build.dist.game}/hibernate-mapping">
			<fileset dir="dist/hibernate-mapping">
				<include name="*.xml"/>
			</fileset>
        </copy>
    	
        <mkdir dir="${build.dist.game}/data" />
        <copy todir="${build.dist.game}/data">
            <fileset dir="data">
                <include name="*.csv"/>
            	<include name="*.txt"/>
			</fileset>
        </copy>
    	
    	<copy todir="${build.dist.login}">
            <fileset dir="data">
            	<include name="servername.xml"/>
			</fileset>
        </copy>
        
        <mkdir dir="${build.dist.game}/data/html" />
        <copy todir="${build.dist.game}/data/html">
            <fileset dir="data/html">
                <include name="**/*.htm"/>
                <include name="**/*.html"/>
            </fileset>
        </copy>
    	
        
        <mkdir dir="${build.dist.game}/data/stats" />
        <copy todir="${build.dist.game}/data/stats">
            <fileset dir="data/stats">
                <include name="**/*.xml"/>
            </fileset>
        </copy>

        <zip destfile="${build}/l2j-server.zip"
             basedir="${build.dist}" />
    </target>   
    
	<target name="version" 
		depends="init"
		description="Create l2j-version.properties file">
		
    	<tstamp>
    	  <format property="build.tstamp"
    	              pattern="yyyyMMdd_HHmm"/>
    	</tstamp>


    	<exec dir="." executable="svnversion" outputproperty="l2j.revision"
			  failifexecutionfails="false">
    	  <arg line="-n ."/>
    	</exec>
    	
    	<concat destfile="${build.dist.game}/config/l2j-version.properties">
    	version=${l2j.revision}
    	builddate=${build.tstamp} 

   Detailed Info:
    	</concat>  

   
        <concat destfile="${build.dist.game}/config/l2j-version.properties" append="true">
		<filelist dir="${src}/../.svn/" files="entries"/> 
         <filterchain>
         <headfilter lines="5" skip="4"/>
             </filterchain>
        </concat>

	</target>
    
    <target name="clean"
            description="Remove the output directories">

        <delete dir="${build}"/>
    </target>
</project>

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