<skill id="139" levels="3" name="Guts">
<!-- Done by dc, completed by NewAge -->
<table name="#Tab-pDef">2.0 2.5 3.0</table>
<table name="#mpConsume">16 19 24</table>
<table name="#aggro">341 408 495</table>
<set name="mpConsume" val="#mpConsume" />
<set name="target" val="TARGET_SELF" />
<set name="condition" val="32" />
<set name="reuseDelay" val="600000" />
<set name="hitTime" val="1500" />
<set name="skillType" val="BUFF" />
<set name="operateType" val="OP_ACTIVE" />
<set name="castRange" val="-1" />
<set name="effectRange" val="-1" />
<set name="aggroPoints" val="#aggro" />
<cond msg="Only works when HP becomes 30 percent or lower.">
<player hp="30" />
<skill id="176" levels="3" name="Frenzy">
<!-- Done by dc, completed by NewAge -->
<table name="#swordbluntpole"> 1.5 1.75 2.25 </table>
<table name="#sbp-under30"> 1.33 1.43 1.55 </table>
<table name="#twohand"> 1.75 2.0 2.5 </table>
<table name="#twohand-under30"> 1.43 1.5 1.6 </table>
<table name="#other"> 1.30 1.30 1.50 </table>
<table name="#accCombat"> 4 4 6 </table>
<table name="#mpConsume">14 21 25</table>
<table name="#aggro">303 438 523</table>
<set name="mpConsume" val="#mpConsume" />
<set name="target" val="TARGET_SELF" />
<set name="condition" val="32" />
<set name="reuseDelay" val="600000" />
<set name="hitTime" val="1500" />
<set name="skillType" val="BUFF" />
<set name="operateType" val="OP_ACTIVE" />
<set name="castRange" val="-1" />
<set name="effectRange" val="-1" />
<set name="aggroPoints" val="#aggro" />
<cond msg="Usable only when HP are 30 percent or lower.">
<player hp="30" />
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