17-10-2009, 06:14 PM
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#1 (permalink)
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Membro - Subtenente
Registrado em: Dec 2008
Localização: Jaboatão dos Guararapes - PE
Posts: 41
Agradecido 14 Vezes em 6 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
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eu consegui aki
Tentem ver se funciona com voces...
<skill id="445" levels="1" name="Mirage">
<set name="hitTime" val="2000"/>
<set name="magicLvl" val="79"/>
<set name="mpConsume" val="43"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="reuseDelay" val="185000"/>
<set name="skillType" val="BUFF"/>
<set name="target" val="TARGET_SELF"/>
<for>
<effect name="ChanceSkillTrigger" time="60" val="0" triggeredId="5144" chanceType="ON_ATTACKED" activationChance="30"/>
</for>
</skill>
<skill id="446" levels="1" name="Dodge">
<!-- Done by =]Thinlan[=-->
<set name="hitTime" val="500"/>
<set name="mpConsume" val="29"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="reuseDelay" val="300000"/>
<set name="skillType" val="BUFF"/>
<set name="target" val="TARGET_SELF"/>
<for>
<effect name="Buff" time="10" val="0">
<add order="0x40" stat="pSkillEvas" val="100"/>
</effect>
</for>
</skill>
aki ela ta funfanco normal agora..
Abraço
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