Outra duvida tbm como faco pra cria um skill tipo esta aqui
<skill id="3554" levels="1" name="Equipped with Shield">
<!--
Description(s):
Additional resistance to Poison/Bleed.
-->
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
<mul val='0.2' order='0x30' stat='poisonVuln'/>
<mul val='0.2' order='0x30' stat='bleedVuln'/>
</for>
</skill>
Que quando equipa o shild ela da estes bonus.
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