18-05-2010, 03:21 PM
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#13 (permalink)
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# ---------------------------------------------------------------------------
# Enchanting
# ---------------------------------------------------------------------------
# This controls the chance an item has to break if it is enchanted.
# This chance is in %, so if you set this to 100%, enchants will always succeed.
# DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
# Default: 66,66,66
EnchantChanceWeapon = 75
#
EnchantChanceArmor = 75
#
EnchantChanceJewelry = 75
# DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
# Default: 66,66,66
BlessedEnchantChanceWeapon = 100
#
BlessedEnchantChanceArmor = 100
#
BlessedEnchantChanceJewelry = 100
# This is the enchant limit, if set to 0, there will be no limit.
# Example: If this is set to 10, the maximum enchant will be 10.
# Default: 0, 0, 0
EnchantMaxWeapon = 30
#
EnchantMaxArmor = 30
#
EnchantMaxJewelry = 30
# This is the maximum safe enchant.
# Notes:
# If EnchantSafeMax is set to for 8 the item will be safely enchanted to 8 regardless of the max enchant value set above.
# EnchantSafeMaxFull is for full body armor (upper and lower).
# These values should always be greater than 0.
# Default: 3, 4
EnchantSafeMax = 10
#
EnchantSafeMaxFull = 11
# This will allow enchanting with crystal scrolls.
# Default: False
AllowCrystalScroll = true
# This will allow enchanting hero weapons.
# Default: False
EnchantHeroWeapons = false
Character.properties ;D
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