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Antigo 26-03-2009, 12:54 AM   #1 (permalink)
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Inventório de droguinha

Icon8 [NPC]buffer

todos os npcs buffers q coloco no meu serve... qando clica pra buffar da esse erro
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Antigo 26-03-2009, 09:18 AM   #2 (permalink)
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Padrão

você não configurou coretamente o sriipt dele adicione a linha do npc buffer

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Antigo 26-03-2009, 09:33 AM   #3 (permalink)
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Inventório de droguinha

Padrão

<html>
<title>By Setokaiba</title>
<body>
<center>
<img src="L2UI_CH3.herotower_deco" width=256 height=32>
<br>
<tr><td><img src="L2UI.SquareWhite" width=260 height=1></tr></td><br><br>
<button value="Buffe-me" action="bypass -h npc_%objectId%_Quest 9998_NPCBuffer" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"><br>
<tr><td><img src="L2UI.SquareWhite" width=260 height=1></tr></td><br><br>
<img src="L2UI_CH3.herotower_deco" width=256 height=32>
<img src=Sek.start_logo width=256 height=256 align=center>
<img src="L2UI_CH3.herotower_deco" width=256 height=32>
</center>
</body>
</html>


essa?

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Antigo 26-03-2009, 11:04 AM   #4 (permalink)
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Pontos: 2,001, Nível: 27 Pontos: 2,001, Nível: 27 Pontos: 2,001, Nível: 27
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Nome Real: João.

Inventório de fetish Usuário possui 1x FW User Usuário possui 1x Apple Inc. Fan/User

Padrão

Não, no __init__.py precisas adicionar o npc buffer lá.
ex:
"97_jscript",
"9999_NPCBuffer"

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<?php $som1 = 10; $som2 = 10; echo: "O resultado da soma referente as variáveis dá: $som1 + $som2"; ?> Qual o nome do filme? ;)
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Antigo 26-03-2009, 11:23 AM   #5 (permalink)
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Inventório de droguinha

Padrão

Spoiler
#
# Criado By Setokaiba
#
import sys
from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from net.sf.l2j.gameserver.datatables import SkillTable
from net.sf.l2j import L2DatabaseFactory
from net.sf.l2j.gameserver.model.quest import State
from net.sf.l2j.gameserver.model.quest import QuestState
from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest

qn = "9998_NPCBuffer"

NPC=[40006]
ADENA_ID=57
QuestId = 9998
QuestName = "NPCBuffer"
QuestDesc = "custom"
InitialHtml = "1.htm"

print "importing custom: 9998: NPCBuffer"

class Quest (JQuest) :

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


def onEvent(self,event,st):
htmltext = event
count=st.getQuestItemsCount(ADENA_ID)
if count < 100000 or st.getPlayer().getLevel() < 1 :
htmltext = "<html><head><body>Tu nao possui adenas suficientes,<br> ou esta abaixo do level necessario (40).</body></html>"
else:
st.takeItems(ADENA_ID,0)
st.getPlayer().setTarget(st.getPlayer())

#Might
if event == "2":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1068,3),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)

#Shield
if event == "3":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1040,3),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)

#Focus
if event == "4":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1077,3),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)

#Death Whisper
if event == "5":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1242,3),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)

#Bless the Body
if event == "6":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1045,6),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)

#Bless the Soul
if event == "7":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1048,6),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)

#Haste
if event == "8":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1086,2),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)

#Guidance
if event == "9":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1240,3),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)

#Acumen
if event == "10":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1085,3),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)

#Concentration
if event == "11":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1078,6),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)

#Magic Barrier
if event == "12":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1036,2),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)

#Wind Walk
if event == "13":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1204,2),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)

#Berserker Spirit
if event == "14":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1062,2),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)

#Bless Shield
if event == "15":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1243,6),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)

#Mental Shield
if event == "16":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1035,4),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)

#Empower
if event == "17":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1059,3),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)

#Wild Magic
if event == "18":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1303,2),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)

#Agility
if event == "19":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1087,3),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)

#Resist Shock
if event == "20":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1259,4),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)

#Decrease Weight
if event == "21":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1257,3),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"

#Arcane Protection
if event == "22":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1354,1),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"

#Divine Protection
if event == "23":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1353,1),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"

#Elemental Protection
if event == "24":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1352,1),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)

#Holy Resistance
if event == "25":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1392,3),False,False)
st.getPlayer().restoreHPMP()
return "6.htm"

#Unholy Resistance
if event == "26":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1393,3),False,False)
st.getPlayer().restoreHPMP()
return "6.htm"

#Kiss of Eva
if event == "27":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1073,2),False,False)
st.getPlayer().restoreHPMP()
return "6.htm"

#Regeneration
if event == "28":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1044,3),False,False)
st.getPlayer().restoreHPMP()
return "6.htm"

#Resist Poison
if event == "29":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1033,3),False,False)
st.getPlayer().restoreHPMP()
return "6.htm"

#Invigor
if event == "30":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1032,3),False,False)
st.getPlayer().restoreHPMP()
return "6.htm"

#Vampiric Rage
if event == "31":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1268,4),False,False)
st.getPlayer().restoreHPMP()
return "6.htm"
st.setState(COMPLETED)

#Prophecy of Fire
if event == "32":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(9900,1),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"

#Prophecy of Water
if event == "33":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(9901,1),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"

#Prophecy of Wind
if event == "34":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(9902,1),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"

#Greater Might
if event == "35":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(9903,3),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"

#Greater Shield
if event == "36":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(9904,3),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"

#War Chant
if event == "37":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(9905,1),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"

#Earth Shield
if event == "38":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(9906,1),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"

#Chant of Spirit
if event == "39":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1362,1),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)

#Chant of Victory
if event == "40":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(9921,1),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)

#Chant of Magnus
if event == "41":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(9920,1),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)

#Ritual of Life
if event == "42":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(1306,6),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"

#Nobless Blessing
if event == "43":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(9922,1),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)

#Cancellation
if event == "44":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(9904,12),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"

#Dance of Fire
if event == "45":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(274,1),False,False)
st.getPlayer().restoreHPMP()
return "4.htm"
st.setState(COMPLETED)

#Dance of Fury
if event == "46":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(275,1),False,False)
st.getPlayer().restoreHPMP()
return "4.htm"
st.setState(COMPLETED)

#Dance of Warrior
if event == "47":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(271,1),False,False)
st.getPlayer().restoreHPMP()
return "4.htm"
st.setState(COMPLETED)

#Dance of Inspiration
if event == "48":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(272,1),False,False)
st.getPlayer().restoreHPMP()
return "4.htm"
st.setState(COMPLETED)

#Dance of Mystic
if event == "49":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(273,1),False,False)
st.getPlayer().restoreHPMP()
return "4.htm"
st.setState(COMPLETED)

#Dance of Concentration
if event == "50":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(276,1),False,False)
st.getPlayer().restoreHPMP()
return "4.htm"
st.setState(COMPLETED)

#Dance of Siren
if event == "51":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(365,1),False,False)
st.getPlayer().restoreHPMP()
return "4.htm"
st.setState(COMPLETED)

#Dance of Light
if event == "52":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(277,1),False,False)
st.getPlayer().restoreHPMP()
return "4.htm"
st.setState(COMPLETED)

#Dance of Aqua Guard
if event == "53":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(307,1),False,False)
st.getPlayer().restoreHPMP()
return "4.htm"
st.setState(COMPLETED)

#Dance of Earth Guard
if event == "54":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(309,1),False,False)
st.getPlayer().restoreHPMP()
return "4.htm"
st.setState(COMPLETED)

#Dance of Vampire
if event == "55":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(310,1),False,False)
st.getPlayer().restoreHPMP()
return "4.htm"
st.setState(COMPLETED)

#Dance of Protection
if event == "56":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(311,1),False,False)
st.getPlayer().restoreHPMP()
return "4.htm"
st.setState(COMPLETED)

#Dance of Shadow
if event == "57":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(366,1),False,False)
st.getPlayer().restoreHPMP()
return "4.htm"
st.setState(COMPLETED)

#Song of Earth
if event == "58":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(264,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)

#Song of Life
if event == "59":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(265,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)

#Song of Water
if event == "60":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(266,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)

#Song of Warding
if event == "61":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(267,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)

#Song of Wind
if event == "62":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(268,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)

#Song of Hunter
if event == "63":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(269,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)

#Song of Invocation
if event == "64":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(270,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)

#Song of Vitality
if event == "65":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(304,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)

#Song of Vengeance
if event == "66":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(305,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)

#Song of Flame Guard
if event == "67":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(306,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)

#Song of Storm Guard
if event == "68":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(308,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)

#Song of Meditation
if event == "69":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(363,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)

#Song of Champion
if event == "70":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(364,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)

#Song of Renewal
if event == "71":
st.takeItems(ADENA_ID,100000)
st.getPlayer().useMagic(SkillTable.getInstance().g etInfo(349,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)

if htmltext != event:
st.setState(COMPLETED)
st.exitQuest(1)
return htmltext


def onTalk (self,npc,player):
st = player.getQuestState(qn)
htmltext = "<html><head><body>Eu nao tenho nada para ti!</body></html>"
st.setState(STARTED)
return InitialHtml

QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
CREATED=State('Start',QUEST)
STARTED=State('Started',QUEST)
COMPLETED=State('Completed',QUEST)

QUEST.setInitialState(CREATED)

for npcId in NPC:
QUEST.addStartNpc(npcId)
QUEST.addTalkId(npcId)


issu entao?

----------

agora q fui ver ta dando a msm coisa qando vc fla com o monument pra pegar arma de hero e qando vc vai termina a qest de nobre... sabe me dizer se pode ser a geodata?

droguinha está offline   Responder com Citação
Antigo 26-03-2009, 11:58 AM   #6 (permalink)
Everybory lies
 
Avatar de fetish
 
Registrado em: Dec 2008
Posts: 476
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Padrão

Não. procure este arquivo:

c:\server\gameserver\data\jscript\custom\__init__.py

precisas adicionar nesse arquivo.

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<?php $som1 = 10; $som2 = 10; echo: "O resultado da soma referente as variáveis dá: $som1 + $som2"; ?> Qual o nome do filme? ;)
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