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#1 (permalink) |
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Membro - Subtenente
![]() Registrado em: Mar 2009
Posts: 41
Agradeceu: 9
Agradecido 3 Vezes em 2 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
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Eu usso o npc buffer muito bom ele, mais nas opsao de Full Buff ele buffa muito devagar e fica mostrando as animaçoes dos buffs e isso fas com q ele demora muito pra buffar.
Se alguem souber renover agradeço. |
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| Links Patrocinados |
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#2 (permalink) | ||||||||||||||
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Membro - Veterano
![]() Registrado em: Jan 2009
Localização: Bahia
Posts: 503
Agradeceu: 372
Agradecido 890 Vezes em 229 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Meu Estado:
![]()
Nome Real: Vinícius
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Código:
[Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
if event == "2": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) if event == "3": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) Serve se seu buffer for dakeles de quest que fica na pasta jscript/custom Coloque esse codigo ou edite caso ja exista no arquivo __init__.py |
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| O seguinte membro ao lado disse Obrigado(a) a : Handy por gostar deste Post : |
astradiotto (01-04-2009)
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#3 (permalink) |
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Membro - Subtenente
![]() Registrado em: Mar 2009
Posts: 41
Agradeceu: 9
Agradecido 3 Vezes em 2 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
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Código:
[Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
import sys
from com.l2jfree.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from com.l2jfree.gameserver.datatables import SkillTable
from com.l2jfree import L2DatabaseFactory
from com.l2jfree.gameserver.model.quest import State
from com.l2jfree.gameserver.model.quest import QuestState
from com.l2jfree.gameserver.model.quest.jython import QuestJython as JQuest
qn = "9999_NPCBuffer"
NPC=[5000]
ADENA_ID=57
QuestId = 9999
QuestName = "NPCBuffer"
QuestDesc = "custom"
InitialHtml = "1.htm"
print "Importing custom: 9999: NPCBuffer By GansO"
class Quest (JQuest) :
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onEvent(self,event,st):
htmltext = event
count=st.getQuestItemsCount(ADENA_ID)
if count < 150000 or st.getPlayer().getLevel() < 10 :
htmltext = "<html><head><body>You don't have adena<br></body></html>"
else:
st.takeItems(ADENA_ID,0)
st.getPlayer().setTarget(st.getPlayer())
if event == "1":
st.takeItems(ADENA_ID,1000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9951,5),False,False)
st.getPlayer().restoreHPMP()
return "1.htm"
st.setState(COMPLETED)
#Wind Walk
if event == "2":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Arcane Protection
if event == "3":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Shield
if event == "4":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Might
if event == "5":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Mental Shield
if event == "6":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Bless the Body
if event == "7":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Bless the Soul
if event == "8":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Magic Barrier
if event == "9":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Resist Shock
if event == "10":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Concentration
if event == "11":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Berserker Spirit
if event == "12":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Bless Shield
if event == "13":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Vampiric Rage
if event == "14":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Acumen
if event == "15":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Empower
if event == "16":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Haste
if event == "17":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Guidance
if event == "18":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Focus
if event == "19":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Death Whisper
if event == "20":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
if event == "21":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "3.htm"
if event == "22":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "3.htm"
if event == "23":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "3.htm"
if event == "24":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "3.htm"
if event == "25":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "3.htm"
if event == "26":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "3.htm"
if event == "27":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "3.htm"
if event == "28":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "3.htm"
if event == "29":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "3.htm"
if event == "30":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "3.htm"
if event == "31":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "3.htm"
if event == "32":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "3.htm"
if event == "33":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "3.htm"
if event == "34":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "4.htm"
if event == "35":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "4.htm"
if event == "36":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "4.htm"
if event == "37":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "4.htm"
if event == "38":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "4.htm"
if event == "39":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "4.htm"
if event == "40":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "4.htm"
if event == "41":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "4.htm"
if event == "42":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "4.htm"
if event == "43":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "4.htm"
if event == "44":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "4.htm"
if event == "45":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "4.htm"
if event == "46":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "4.htm"
if event == "47":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "4.htm"
st.setState(COMPLETED)
#Chant of Battle
if event == "48":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Chant of Shielding
if event == "49":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Chant of Fire
if event == "50":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Chant of Flame
if event == "51":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Chant of life
if event == "52":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(1229,18).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Chant of Fury
if event == "53":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Chant of Evasion
if event == "54":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Chant of Rage
if event == "55":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Chant of Revenge
if event == "56":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Chant of Vampire
if event == "57":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Chant of Eagle
if event == "58":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Chant of Predator
if event == "59":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Chant of Spirit
if event == "60":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Chant of Victory
if event == "61":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#chant of magnus
if event == "62":
st.takeItems(ADENA_ID,20000)
SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#MPreg
if event == "63":
st.takeItems(ADENA_ID,1000)
SkillTable.getInstance().getInfo(1013,32).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "1.htm"
st.setState(COMPLETED)
#greatmight
if event == "64":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#greatshield
if event == "65":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#holyresist
if event == "66":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Unholyresist
if event == "67":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#pof
if event == "68":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#elemtprotect
if event == "69":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#wildmagic
if event == "70":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#advblock
if event == "71":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#divProtect
if event == "72":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#pow
if event == "73":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#powi
if event == "74":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#manaregen
if event == "75":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1047,4).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#ba
if event == "76":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#noble
if event == "77":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(COMPLETED)
#Cancellation
if event == "78":
st.takeItems(ADENA_ID,5000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9950,1),False,False)
st.getPlayer().restoreHPMP()
return "1.htm"
st.setState(COMPLETED)
#SongofElemental
if event == "79":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(529,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
#DanceofAlignment
if event == "80":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(530,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
#HolyWeapon
if event == "81":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1043,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
#Regeneration
if event == "82":
st.takeItems(ADENA_ID,5000)
SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#ResistFire
if event == "83":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1191,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#ResistPoison
if event == "84":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1033,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#ResistAqua
if event == "85":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1182,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#ResistWind
if event == "86":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1189,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#WarChant
if event == "87":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#EarthChant
if event == "88":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Protection
if event == "89":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1461,1).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Invigor
if event == "90":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Agility
if event == "91":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Clarity
if event == "92":
st.takeItems(ADENA_ID,10000)
SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
if htmltext != event:
st.setState(COMPLETED)
st.exitQuest(1)
return htmltext
def onTalk (self,npc,player):
st = player.getQuestState(qn)
htmltext = "<html><head><body>I have nothing to say to you</body></html>"
st.setState(State.STARTED)
return InitialHtml
QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
for npcId in NPC:
QUEST.addStartNpc(npcId)
QUEST.addTalkId(npcId)
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#4 (permalink) | ||||||||||||||
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Jesus Te Ama, Mas EU Não!
![]() Registrado em: Oct 2008
Localização: 45º 33º 34º N | 122º 41º 41º W DESTINATION: ANYWHERE Adidas
Posts: 4,133
Agradeceu: 837
Agradecido 6,058 Vezes em 2,106 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Meu Estado:
![]()
Nome Real: Anderson Andrade
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[Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
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#5 (permalink) | |
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Membro - Subtenente
![]() Registrado em: Mar 2009
Posts: 41
Agradeceu: 9
Agradecido 3 Vezes em 2 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
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Citação:
essas skill do npc meu vem do Navicat Buff_templates (L.FighterSupport) nao vem desse aquivo q vc me falo |
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#6 (permalink) | ||||||||||||||
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Membro - General
![]() Registrado em: Dec 2008
Localização: Votuporanga - São Paulo
Posts: 216
Agradeceu: 28
Agradecido 669 Vezes em 71 Posts
Nome Real: Arthur Morais
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É só reduzir o Delay no código então.
Você vai ter que procurar, ou postar o código aqui para que possamos alterá-lo para você. ;D |
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#7 (permalink) | |
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Membro - Subtenente
![]() Registrado em: Mar 2009
Posts: 41
Agradeceu: 9
Agradecido 3 Vezes em 2 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
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Citação:
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