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LinkBack Ferramentas do Tópico Modos de Exibição
Antigo 01-04-2009, 09:48 PM   #1 (permalink)
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Inventório de TiagoStradiotto

Padrão Arumar npc buffer

Eu usso o npc buffer muito bom ele, mais nas opsao de Full Buff ele buffa muito devagar e fica mostrando as animaçoes dos buffs e isso fas com q ele demora muito pra buffar.
Se alguem souber renover agradeço.

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Antigo 01-04-2009, 11:36 PM   #2 (permalink)
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Padrão

Código: [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
			if event == "2":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())	
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())	
				SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer())								
				SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())		
				SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
				return "1.htm"
				st.setState(COMPLETED)

			if event == "3": 
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())								
				SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())								
				SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())				
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())	
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())	
				SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer())								
				SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer())	
				return "1.htm"
				st.setState(COMPLETED)
O primeiro eh de Figther e o segundo de Mago, com songs, dances, profeta, cov e sumon... eu que montei esse macro ai e nao tem animacao, clicou buffou ^^

Serve se seu buffer for dakeles de quest que fica na pasta jscript/custom
Coloque esse codigo ou edite caso ja exista no arquivo __init__.py

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astradiotto (01-04-2009)
Antigo 02-04-2009, 12:03 AM   #3 (permalink)
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Padrão

Código: [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
import sys
from com.l2jfree.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from com.l2jfree.gameserver.datatables import SkillTable
from com.l2jfree			       import L2DatabaseFactory
from com.l2jfree.gameserver.model.quest import State
from com.l2jfree.gameserver.model.quest import QuestState
from com.l2jfree.gameserver.model.quest.jython import QuestJython as JQuest

qn = "9999_NPCBuffer"

NPC=[5000]
ADENA_ID=57
QuestId     = 9999
QuestName   = "NPCBuffer"
QuestDesc   = "custom"
InitialHtml = "1.htm"

print "Importing custom: 9999: NPCBuffer By GansO"

class Quest (JQuest) :

	def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


	def onEvent(self,event,st):
		htmltext = event
		count=st.getQuestItemsCount(ADENA_ID)
		if count < 150000 or st.getPlayer().getLevel() < 10 :
			htmltext = "<html><head><body>You don't have adena<br></body></html>"
		else:
			st.takeItems(ADENA_ID,0)
			st.getPlayer().setTarget(st.getPlayer())
			
			if event == "1":
				st.takeItems(ADENA_ID,1000)
                                st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9951,5),False,False)
                                st.getPlayer().restoreHPMP()
				return "1.htm"		
				st.setState(COMPLETED)

			#Wind Walk
			if event == "2":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#Arcane Protection
			if event == "3":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#Shield
			if event == "4":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#Might
			if event == "5":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#Mental Shield
			if event == "6":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless the Body
			if event == "7":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless the Soul
			if event == "8":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#Magic Barrier
			if event == "9":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#Resist Shock
			if event == "10":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#Concentration
			if event == "11":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#Berserker Spirit
			if event == "12":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless Shield
			if event == "13":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#Vampiric Rage
			if event == "14":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#Acumen
			if event == "15":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#Empower
			if event == "16":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#Haste
			if event == "17":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#Guidance
			if event == "18":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#Focus
			if event == "19":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#Death Whisper
			if event == "20":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			if event == "21":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())	
				st.getPlayer().restoreHPMP()
				return "3.htm"

			if event == "22":
				st.takeItems(ADENA_ID,20000)	
				SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "3.htm"

			if event == "23":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "3.htm"

			if event == "24":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "3.htm"

			if event == "25":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "3.htm"

			if event == "26":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "3.htm"

			if event == "27":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "3.htm"

			if event == "28":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "3.htm"

			if event == "29":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "3.htm"

			if event == "30":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "3.htm"

			if event == "31":
				st.takeItems(ADENA_ID,20000)		
				SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "3.htm"

			if event == "32":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "3.htm"

			if event == "33":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()			
				return "3.htm"

			if event == "34":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())	
				st.getPlayer().restoreHPMP()
				return "4.htm"

			if event == "35":
				st.takeItems(ADENA_ID,20000)	
				SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "4.htm"

			if event == "36":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "4.htm"

			if event == "37":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "4.htm"

			if event == "38":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "4.htm"

			if event == "39":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "4.htm"

			if event == "40":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "4.htm"

			if event == "41":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "4.htm"

			if event == "42":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "4.htm"

			if event == "43":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "4.htm"	

			if event == "44":
				st.takeItems(ADENA_ID,20000)	
				SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "4.htm"

			if event == "45":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "4.htm"

			if event == "46":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "4.htm"	
              
			if event == "47":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "4.htm"	
				st.setState(COMPLETED)
				
				
			#Chant of Battle
			if event == "48":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Shielding
			if event == "49":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Fire
			if event == "50":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Flame
			if event == "51":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of life
			if event == "52":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(1229,18).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Fury
			if event == "53":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Evasion
			if event == "54":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Rage
			if event == "55":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Revenge
			if event == "56":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Vampire
			if event == "57":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Eagle
			if event == "58":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Predator
			if event == "59":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Spirit
			if event == "60":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Victory
			if event == "61":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "5.htm"
				st.setState(COMPLETED)
				
			#chant of magnus
			if event == "62":
				st.takeItems(ADENA_ID,20000)
				SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "5.htm"
				st.setState(COMPLETED)	
			
			#MPreg
			if event == "63":
				st.takeItems(ADENA_ID,1000)
				SkillTable.getInstance().getInfo(1013,32).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "1.htm"		
				st.setState(COMPLETED)			

			#greatmight
			if event == "64":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#greatshield
			if event == "65":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#holyresist
			if event == "66":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#Unholyresist
			if event == "67":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#pof
			if event == "68":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#elemtprotect
			if event == "69":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#wildmagic
			if event == "70":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#advblock
			if event == "71":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#divProtect
			if event == "72":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#pow
			if event == "73":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#powi
			if event == "74":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#manaregen
			if event == "75":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1047,4).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)

			#ba
			if event == "76":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"		
				st.setState(COMPLETED)
                        
			#noble
			if event == "77":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				return "1.htm"		
				st.setState(COMPLETED)
			
			#Cancellation
			if event == "78":
				st.takeItems(ADENA_ID,5000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9950,1),False,False)
				st.getPlayer().restoreHPMP()
				return "1.htm"
				st.setState(COMPLETED)
                        
			#SongofElemental
			if event == "79":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(529,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

                        #DanceofAlignment
			if event == "80":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(530,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			#HolyWeapon
			if event == "81":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1043,1).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)
			
			#Regeneration
			if event == "82":
				st.takeItems(ADENA_ID,5000)
				SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"
				st.setState(COMPLETED)
                        
			#ResistFire
			if event == "83":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1191,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"
				st.setState(COMPLETED)

                        #ResistPoison
			if event == "84":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1033,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"
				st.setState(COMPLETED)

                        #ResistAqua
			if event == "85":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1182,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"
				st.setState(COMPLETED)

                        #ResistWind
			if event == "86":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1189,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"
				st.setState(COMPLETED)

                        #WarChant
			if event == "87":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "5.htm"
				st.setState(COMPLETED)

                        #EarthChant
			if event == "88":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "5.htm"
				st.setState(COMPLETED)

                        #Protection
			if event == "89":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1461,1).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "5.htm"
				st.setState(COMPLETED)

                        #Invigor
			if event == "90":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"
				st.setState(COMPLETED)

                        #Agility
			if event == "91":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"
				st.setState(COMPLETED)

                        #Clarity
			if event == "92":
				st.takeItems(ADENA_ID,10000)
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "2.htm"
				st.setState(COMPLETED)							
				
			if htmltext != event:
				st.setState(COMPLETED)
				st.exitQuest(1)
		return htmltext


	def onTalk (self,npc,player):
	   st = player.getQuestState(qn)
	   htmltext = "<html><head><body>I have nothing to say to you</body></html>"
	   st.setState(State.STARTED)
	   return InitialHtml

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

for npcId in NPC:
 QUEST.addStartNpc(npcId)
 QUEST.addTalkId(npcId)
O meu é asim so q esse parte sao os buffs q vende separado o q mostra a animasao é o q buffa full fight e full mage

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Antigo 02-04-2009, 01:18 AM   #4 (permalink)
Jesus Te Ama, Mas EU Não!
 
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Antigo 02-04-2009, 01:43 AM   #5 (permalink)
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Citação:
Postado Originalmente por Setokaiba [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
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essas skill do npc meu vem do Navicat Buff_templates (L.FighterSupport) nao vem desse aquivo q vc me falo

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Antigo 02-04-2009, 09:12 AM   #6 (permalink)
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É só reduzir o Delay no código então.
Você vai ter que procurar, ou postar o código aqui para que possamos alterá-lo para você.
;D

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Antigo 02-04-2009, 01:20 PM   #7 (permalink)
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Postado Originalmente por Kryer [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
É só reduzir o Delay no código então.
Você vai ter que procurar, ou postar o código aqui para que possamos alterá-lo para você.
;D
Seria so abaixar o Delay de no xml das skill

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