Você não é registrado, por favor registre-se para ter acesso ao conteúdo completo.
Caso seja registrado, efetue login.
Esqueceu sua senha? Clique aqui
Recomendamos o uso do Mozilla Firefox para uma melhor visualização.    


Início Postados Hoje Marcar Fóruns Como Lidos Álbums Banidos SE Team Medalhas
Voltar   Secret Experience > Área L2J > [L2J] Dúvidas > [L2J] Dúvidas Solucionadas
Registrar Loteria VIPStaff SERegras do fórum Comunidade Arcade Postados Hoje Pesquisar Experience
   

Secret Experience.NET   Secret Experience Corporation - Welcome To The Real World
     Anúncios SE

 
 
LinkBack Ferramentas do Tópico Modos de Exibição
Prev Post Anterior   Próximo Post Next
Antigo 20-03-2011, 09:36 PM   #1 (permalink)
Membro - General
 
Avatar de vitorjose12
 
Registrado em: Dec 2008
Localização: Jataí
Posts: 242
Agradeceu: 132
Agradecido 109 Vezes em 51 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Enviar mensagem via Skype para vitorjose12
Pontos: 6,027, Nível: 50
Pontos: 6,027, Nível: 50 Pontos: 6,027, Nível: 50 Pontos: 6,027, Nível: 50
Atividade: 99%
Atividade: 99% Atividade: 99% Atividade: 99%

Nome Real: Vitor José

Inventório de vitorjose12

Padrão Py de Buffer com problema?

Boa noite pessoal, acho que pelo titulo ja diz tudo.
Bom, ontem peguei a rev Frozen e estou testando, gostei muito do pack, e então vou montar meu server com base nesse pack.
Eis então que surgiu um problema, eu adicionei a Buffer e ela não funciona, os Imports estão tudo certo de acordo com o post do pack. Outra não gera nenhum erro GameServer...
E antes eu usava La2Zeus e funcionava perfeitamente.
Se vocês poderem me ajudar esse pequeno problema.
Aqui está o Py da Buffer.
Código: [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
#
# Criado By Setokaiba
#
import sys
from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from com.l2jfrozen.gameserver.datatables import SkillTable
from com.l2jfrozen.util.database import L2DatabaseFactory
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest

qn = "9998_NPCBuffer"

NPC=[40006]
ADENA_ID=57
QuestId     = 9998
QuestName   = "NPCBuffer"
QuestDesc   = "custom"
InitialHtml = "Menu.htm"

print "Impotando Buffer Free 100%"

class Quest (JQuest) :

	def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


	def onEvent(self,event,st):
		htmltext = event
		count=st.getQuestItemsCount(ADENA_ID)
		if count < 1000000  or st.getPlayer().getLevel() < 1 :
			htmltext = "<html><head><body>Tu nao possui adenas suficientes,<br> ou esta abaixo do level necessario (40).</body></html>"
		else:
			st.takeItems(ADENA_ID,0)
			st.getPlayer().setTarget(st.getPlayer())
			
			#Might
			if event == "2":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1068,3),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Shield
			if event == "3":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1040,3),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Focus
			if event == "4":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1077,3),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Death Whisper
			if event == "5":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1242,3),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Bless the Body
			if event == "6":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1045,6),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Bless the Soul
			if event == "7":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1048,6),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Haste
			if event == "8":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1086,2),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Guidance
			if event == "9":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1240,3),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Acumen
			if event == "10":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1085,3),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Concentration
			if event == "11":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1078,6),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Magic Barrier
			if event == "12":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1036,2),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Wind Walk
			if event == "13":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1204,2),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Berserker Spirit
			if event == "14":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1062,2),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Bless Shield
			if event == "15":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1243,6),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Mental Shield
			if event == "16":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1035,4),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Empower
			if event == "17":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1059,3),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Wild Magic
			if event == "18":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1303,2),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Agility
			if event == "19":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1087,3),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)			

			#Resist Shock
			if event == "20":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1259,4),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Decrease Weight
			if event == "21":
				st.takeItems(ADENA_ID,1000000)	
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1257,3),False,False)
 				return "Menu.htm"

			#Arcane Protection
			if event == "22":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1354,1),False,False)	
 				return "Menu.htm"

			#Divine Protection
			if event == "23":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1353,1),False,False)
 				return "Menu.htm"

			#Elemental Protection
			if event == "24":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1352,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Holy Resistance
			if event == "25":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1392,3),False,False)
 				return "Menu.htm"

			#Unholy Resistance
			if event == "26":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1393,3),False,False)
 				return "Menu.htm"

			#Kiss of Eva
			if event == "27":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1073,2),False,False)
 				return "Menu.htm"

			#Regeneration
			if event == "28":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1044,3),False,False)
 				return "Menu.htm"

			#Resist Poison
			if event == "29":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1033,3),False,False)
 				return "Menu.htm"

			#Invigor
			if event == "30":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1032,3),False,False)
 				return "Menu.htm"
			
			#Vampiric Rage
			if event == "31":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1268,4),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Prophecy of Fire
			if event == "32":
				st.takeItems(ADENA_ID,1000000)		
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9900,1),False,False)
 				return "Menu.htm"

			#Prophecy of Water
			if event == "33":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9901,1),False,False)
 				return "Menu.htm"

			#Prophecy of Wind
			if event == "34":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9902,1),False,False)
 				return "Menu.htm"

			#Greater Might
			if event == "35":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9903,3),False,False)	
 				return "Menu.htm"

			#Greater Shield
			if event == "36":
				st.takeItems(ADENA_ID,1000000)	
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9904,3),False,False)
 				return "Menu.htm"

			#War Chant
			if event == "37":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9905,1),False,False)
 				return "Menu.htm"

			#Earth Shield
			if event == "38":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9906,1),False,False)
 				return "Menu.htm"
			
			#Chant of Spirit
			if event == "39":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1362,1),False,False)
 				return "Menu.htm"
				st.setState(COMPLETED)
				
			#Chant of Victory
			if event == "40":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9921,1),False,False)
 				return "Menu.htm"
				st.setState(COMPLETED)
				
			#Chant of Magnus
			if event == "41":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9920,1),False,False)
 				return "Menu.htm"
				st.setState(COMPLETED)		

			#Ritual of Life
			if event == "42":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1306,6),False,False)
 				return "Menu.htm"

			#Nobless Blessing
			if event == "43":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9922,1),False,False)
 				return "Menu.htm"
				st.setState(COMPLETED)				

			#Cancellation
			if event == "44":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9923,1),False,False)
 				return "Menu.htm"
			
			#Dance of Fire
			if event == "45":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9910,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)	

			#Dance of Fury
			if event == "46":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9911,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Dance of Warrior
			if event == "47":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9907,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Dance of Inspiration
			if event == "48":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9908,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Dance of Mystic
			if event == "49":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9909,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Dance of Concentration
			if event == "50":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9912,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Dance of Siren
			if event == "51":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9918,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Dance of Light
			if event == "52":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9913,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Dance of Aqua Guard
			if event == "53":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9914,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Dance of Earth Guard
			if event == "54":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9915,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Dance of Vampire
			if event == "55":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9916,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Dance of Protection
			if event == "56":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9917,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Dance of Shadow
			if event == "57":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9919,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Song of Earth
			if event == "58":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(264,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Song of Life
			if event == "59":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(265,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Song of Water
			if event == "60":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(266,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Song of Warding
			if event == "61":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(267,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Song of Wind
			if event == "62":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(268,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Song of Hunter
			if event == "63":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(269,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Song of Invocation
			if event == "64":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(270,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Song of Vitality
			if event == "65":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(304,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Song of Vengeance
			if event == "66":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(305,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Song of Flame Guard
			if event == "67":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(306,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Song of Storm Guard
			if event == "68":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(308,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Song of Meditation
			if event == "69":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(363,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Song of Champion
			if event == "70":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(364,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Song of Renewal
			if event == "71":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(349,1),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Advanced Block
			if event == "72":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1304,3),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)

			#Heal
			if event == "73":
				st.takeItems(ADENA_ID,1000000)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(10000,33),False,False)
 				return "Menu.htm"		
				st.setState(COMPLETED)


			if htmltext != event:
				st.setState(COMPLETED)
				st.exitQuest(1)
		return htmltext


	def onTalk (self,npc,player):
	   st = player.getQuestState(qn)
	   htmltext = "<html><head><body>Eu nao tenho nada para ti!</body></html>"
	   st.setState(STARTED)
	   return InitialHtml

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

for npcId in NPC:
 QUEST.addStartNpc(npcId)
 QUEST.addTalkId(npcId)

vitorjose12 está offline   Responder com Citação
Links Patrocinados
 


Regras para Posts
Você não pode postar novos tópicos
Você não pode postar respostas
Você não pode postar anexos
Você não pode editar seus posts

Código [IMG] Sim
Código HTML Não
Trackbacks are Sim
Pingbacks are Sim
Refbacks are Sim



Horários baseados na GMT -3. Agora são 03:10 AM.
 



Search Engine Optimization by vBSEO 3.3.0