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Antigo 26-06-2009, 05:35 AM   #1
valentierro
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Inventório de valentierro

Icon11 Npc buffer

OLA,

MEU NPC BUFFER NAO ESTA BUFFANDO O PLAYER QUANDO ELE TA COM MAIS DE 80% DE ITENS NA BAG, COMO SE FOSSE UMA QUEST, ELE DA A SEGUINTE MSG:

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agradeço as ajudas!

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Antigo 26-06-2009, 06:27 AM   #2
 
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Nome Real: Júlio César R.de Morães

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Padrão

Poste aki seu npc buffer ou o arquivos dele escrito para vermos o q pode ser!!!(Para mim falar desse npc seu, so vendo, q naum trabalho com gracia final e ate hoje naum aconteceu isso comigo, mais se postar ele ai da para te ajudar)

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valentierro (26-06-2009)
Antigo 26-06-2009, 07:50 AM   #3
junim666
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Padrão

Npc e buffer e baseado em quest e sempre que for pegar uma quest seu iventorio nao pode exeder 80% e pelo que vi e isso que ta acontecendo,esvasia teu inventorio e tente novamente..

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valentierro (26-06-2009)
Antigo 26-06-2009, 09:07 AM   #4
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Padrão

Proucure deixar seu iventorio com menos de 80% da capacidade e teste!! =)

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valentierro (26-06-2009)
Antigo 26-06-2009, 09:50 AM   #5
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Padrão

aconselho ir em configs e mudar esta linha:
Citação:
# Weight Limit multiplier - default 1
AltWeightLimit = 1 - ( Valor Maximo de Seu inventório multiplicado aconselho por 1000)
ou/e
Retirar os Pesos de Todos os Itens do seu Servidor com o script que se encontra neste tópico: [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]

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valentierro (26-06-2009)
Antigo 26-06-2009, 10:41 AM   #6
valentierro
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Inventório de valentierro

Icon11 arquivos npc

ola,

OBG PELA AJUDA DE TODOS, JA ALMENTEI O LIMITE DE PESO DOS PLAYERS E CONTINUA A MESMA COISA, QUANDO EU ESVAZIO PRA 80% DO PESO ELE BUFFA SEM PROBLEMAS, SO QUE NAO EH ENTERESSANTE SABE, PQ O CERTO SERIA BUFFA COM ITENS TBM, ESTOU POSTANT AQUI O .PY DO MEU BUFFER, ESPERO Q ALGUEM ME AJUDE! OBG!

Código: [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
# ####################
#  By L2RP #
# ####################
import sys
from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from net.sf.l2j.gameserver.datatables import SkillTable
from net.sf.l2j			       import L2DatabaseFactory
from net.sf.l2j.gameserver.model.quest import State
from net.sf.l2j.gameserver.model.quest import QuestState
from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest

qn = "9998_NPCBuffer"

NPC=[40015]
ADENA_ID=57
QuestId     = 9998
QuestName   = "NPCBuffer"
QuestDesc   = "custom"
InitialHtml = "1.htm"

print "importing custom: 9998: NPCBuffer"

class Quest (JQuest) :

	def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


	def onEvent(self,event,st):
		htmltext = event
		count=st.getQuestItemsCount(ADENA_ID)
		if count < 0 or st.getPlayer().getLevel() < 10 :
			htmltext = "<html><head><body>Voce Nao tem Adena<br></body></html>"
		else:
			st.takeItems(ADENA_ID,0)
			st.getPlayer().setTarget(st.getPlayer())
			
			if event == "1":
				st.takeItems(ADENA_ID,10000)
				return "1.htm"		
				st.setState(COMPLETED)

			#Wind Walk
			if event == "2":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Decrease Weight
			if event == "3":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1257,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Shield
			if event == "4":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Might
			if event == "5":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Mental Shield
			if event == "6":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless the Body
			if event == "7":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless the Soul
			if event == "8":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Magic Barrier
			if event == "9":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Resist Shock
			if event == "10":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Concentration
			if event == "11":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Berserker Spirit
			if event == "12":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless Shield
			if event == "13":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Vampiric Rage
			if event == "14":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Acumen
			if event == "15":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Empower
			if event == "16":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Haste
			if event == "17":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Guidance
			if event == "18":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Focus
			if event == "19":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Death Whisper
			if event == "20":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			if event == "21":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())	
				return "3.htm"

			if event == "22":
				st.takeItems(ADENA_ID,200)	
				SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "23":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "24":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "25":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "26":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "27":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "28":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "29":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "30":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "31":
				st.takeItems(ADENA_ID,200)		
				SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "32":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "33":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())			
				return "3.htm"

			if event == "34":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())	
				return "4.htm"

			if event == "35":
				st.takeItems(ADENA_ID,200)	
				SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "36":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "37":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "38":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "39":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "40":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "41":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "42":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "43":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"	

			if event == "44":
				st.takeItems(ADENA_ID,200)	
				SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "45":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "46":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"	
              
			if event == "47":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"	
				st.setState(COMPLETED)
				
				
			#Chant of Battle
			if event == "48":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Shielding
			if event == "49":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Fire
			if event == "50":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Flame
			if event == "51":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of life
			if event == "52":
				st.takeItems(ADENA_ID,2000)
				SkillTable.getInstance().getInfo(1229,18).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Fury
			if event == "53":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Evasion
			if event == "54":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Rage
			if event == "55":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Revenge
			if event == "56":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Vampire
			if event == "57":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Eagle
			if event == "58":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Predator
			if event == "59":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Spirit
			if event == "60":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Victory
			if event == "61":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#chant of magnus
			if event == "62":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)	
			
			#MPreg
			if event == "63":
				st.takeItems(ADENA_ID,1000)
				SkillTable.getInstance().getInfo(1013,32).getEffects(st.getPlayer(),st.getPlayer())
				return "1.htm"		
				st.setState(COMPLETED)			

			#greatmight
			if event == "64":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#greatshield
			if event == "65":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#holyresist
			if event == "66":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Unholyresist
			if event == "67":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#pof
			if event == "68":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#elemtprotect
			if event == "69":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#wildmagic
			if event == "70":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#advblock
			if event == "71":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#divProtect
			if event == "72":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#pow
			if event == "73":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#powi
			if event == "74":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#manaregen
			if event == "75":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1047,4).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#nobless
			if event == "76":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

                        #Bless of Seraphim
			if event == "77":
	                        st.takeItems(ADENA_ID,200) 
                                SkillTable.getInstance().getInfo(4702,13).getEffects(st.getPlayer(),st.getPlayer())
                                return "6.htm"
				st.setState(State.COMPLETED)

                        #Gift of Seraphim
			if event == "78":
	                        st.takeItems(ADENA_ID,200) 
                                SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer())
                                return "6.htm"
				st.setState(State.COMPLETED)

 				#BoQ
			if event == "79":
	                        st.takeItems(ADENA_ID,200) 
                                SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer())
                                return "6.htm"
				st.setState(State.COMPLETED)

                        #GoQ
			if event == "80":
	                        st.takeItems(ADENA_ID,200) 
                                SkillTable.getInstance().getInfo(4700,13).getEffects(st.getPlayer(),st.getPlayer())
                                return "6.htm"
				st.setState(State.COMPLETED)

			if event == "81": 
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())	
				SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())	
				SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())	
				SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4703,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				return "1.htm"
				st.setState(State.COMPLETED)

			if event == "82": 
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())		
				SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())	
				SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1077,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4700,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4703,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				return "1.htm"
				st.setState(State.COMPLETED)


			if event == "84":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(4094,12).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().stopAllEffects()
				return "1.htm"
				st.setState(State.COMPLETED)

			if event == "85":
				st.takeItems(ADENA_ID,200)
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				return "1.htm"
				st.setState(State.COMPLETED)

                        if event == "86":
				st.takeItems(ADENA_ID,1000)
                                st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
                                st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
                                st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
				return "1.htm"		
				st.setState(COMPLETED)
						
				
 			if htmltext != event:
				st.setState(State.COMPLETED)
				st.exitQuest(1)
		return htmltext


	def onTalk (self,npc,player):
	   st = player.getQuestState(qn)
	   htmltext = "<html><head><body>Nao Tenhu Nada a Oferecer a Voce</body></html>"
	   st.setState(State.STARTED)
	   return InitialHtml

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

for npcId in NPC:
 QUEST.addStartNpc(npcId)
 QUEST.addTalkId(npcId)

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