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Ferramentas do Tópico | Modos de Exibição |
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#21 |
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Membro - Aspirante
![]() Registrado em: May 2009
Localização: Ce-Fortaleza
Posts: 67
Agradeceu: 73
Agradecido 39 Vezes em 26 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Nome Real: Felipe Pinheiro
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so para completa o que o nosso amigo CavaleiroNegro falou
Dedicado ou semi-dedicado ja vem com todas as portas abertas ou seja de 1 a 65535 todas liberadas ! |
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#22 | ||||||||||||||
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Membro - Veterano
![]() Registrado em: Apr 2009
Localização: Giran Castle Town
Posts: 587
Agradeceu: 585
Agradecido 121 Vezes em 80 Posts
Nome Real: ThiagoO RasieL
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o mael vc ainda ta com esse problema
seguinte a l2.ini sua tem ke ter o seu ip local host 127.0.0.1 pra os plaey vc vai faser a system deles assim l2.ini com esse ip aki: meuno-ip.servegame.com ou meu no-ip.no-ip, ou meuddns.ddns.com.br entendeu?? o seu system o l2ini tem ke ter ip 127.0.0.1 e dos players tem ke ter o seu noip ou seu ddns e seguinte va vai por seeu login properties e gameserver properties do geito kee esta aki sem mas alterações pq do jeito kee ta aki o meu roda file entao so faz isso LOGIN SERVER. properties assim: Código:
[Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
# This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar] # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar] # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = seu_host.ddns.com.br ou no Ip # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = seu ip interno e nao local host (iniciar>xecutar>cmd>ipconfig é o primeiro ip k apaarece la geralmeente Ex:192.168.3.40 # Bind ip of the LoginServer, use * to bind on all available IPs LoginserverHostname = * LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 GMMinLevel = 100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = * # The port on which login will listen for GameServers LoginPort = 9014 # If set to True any GameServer can register on your login's free slots AcceptNewGameServer = False # If False, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password=*****<--senha do seu banco de dados no mysql configurada no começo MaximumDbConnections = 100 # Useable values: "True" - "False", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts = True # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) IpUpdateTime=0 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth = False #FloodProtection. time in ms EnableFloodProtection = True FastConnectionLimit = 15 NormalConnectionTime = 700 FastConnectionTime = 350 MaxConnectionPerIP = 50 ---------- SEU GAME SeRVer POE AASSIMM: Código:
[Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
# This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http:\\l2equal.lt\forum\ # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar] # =================================================================================================== #Do not True if you don't know what it means. Debug = False # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname = * GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname = seu no-ip ou ddns aki! # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname =seu ip interno e nao local host (iniciar>xecutar>cmd>ipconfig é o primeiro ip k apaarece la geralmeente Ex:192.168.3.40 # The Loginserver host and port LoginPort = 9014 LoginHost = 127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to true, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= ----- <Senha configrada na stalaçã do seu mysql MaximumDbConnections=100 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = C:/Work/tmp/DataPack # Define character name template # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]* # will allow names with first capital letter, next three small letters, # and any (capital or not) letter or number, like ZbigN1eW # Most rational to have CnameTemplate=[A-Z][a-z]* # meaning names only of letters with first one capital, like Zbigniew # Default .* - any namy of any symbols CnameTemplate = .* PetNameTemplate = .* # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit]) CharMaxNumber = 5 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers = 500 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 740 MaxProtocolRevision = 746 #====================================================# # L2j-Equal # # EXTRA fuctions # # before you set them up ready carefully the info # #====================================================# # Activate Protection for unknownPacket flooding PacketProtection = False # How much unknown packets before punishment. # If the player send more than 5 unknownPackets per second, the player get punished. UnknownPacketsBeforeBan = 5 # Punishments # 1 - broadcast warning to gms only # 2 - kick player (default) # 3 - kick & ban player (Accesslevel -100) UnknownPacketsPunishment = 2 MASSSS Se VC KER UM BOM CONSELHU ALUGA UM HOST NA MUST HOST KE VC VAI SAIR LUCRANDO CARA TE DO MO CONSELHU NAO TEM KEM FIKE SATISFEITO COM A MUST HOST eu PAGO UM DEDICADO DURANTE UM ANO PRO CAMARADA em qual VPS le kiser SE ele ACHAR KE LEVO PREJU NA MUST HOST |
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#23 | ||||||||||||||
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Membro - Veterano
![]() Registrado em: Jul 2009
Localização: Machadinho D'Oeste- Rondônia
Posts: 731
Agradeceu: 121
Agradecido 319 Vezes em 109 Posts
Nome Real: Jean Paulo Sassi de Miranda
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CARA TE DO MO CONSELHU NAO TEM KEM FIKE '''''InSATISFEITO'''' COM A MUST HOST
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