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Ferramentas do Tópico | Modos de Exibição |
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#1 | ||||||||||||||
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Jesus Te Ama, Mas EU Não!
![]() Registrado em: Oct 2008
Localização: 45º 33º 34º N | 122º 41º 41º W DESTINATION: ANYWHERE Adidas
Posts: 4,133
Agradeceu: 837
Agradecido 6,058 Vezes em 2,106 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Meu Estado:
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Nome Real: Anderson Andrade
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Serve como um NPC de doações.
Código:
[Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
Crie uma classe com.l2jfrozen.gameserver.model.actor.instance com o nome L2DonManagerInstance em cole o seguinte código. Código:
[Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jfrozen.gameserver.model.actor.instance;
import java.io.*;
import java.util.StringTokenizer;
import javolution.text.TextBuilder;
import com.l2jfrozen.gameserver.ai.CtrlIntention;
import com.l2jfrozen.gameserver.model.L2World;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.L2GameClient;
import com.l2jfrozen.gameserver.network.clientpackets.Say2;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
import com.l2jfrozen.gameserver.network.serverpackets.CreatureSay;
import com.l2jfrozen.gameserver.network.serverpackets.MyTargetSelected;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.gameserver.network.serverpackets.ValidateLocation;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
/**
* @author squallcs
*
*/
public class L2DonManagerInstance extends L2FolkInstance
{
private static String _type;
public L2DonManagerInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
}
@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
if (command.startsWith("send_donate"))
{
StringTokenizer st = new StringTokenizer(command);
st.nextToken();
String msg = null;
String type = null;
type = st.nextToken();
msg = st.nextToken();
try
{
while (st.hasMoreTokens())
{
msg = msg + " " + st.nextToken();
}
sendDonate(player, type, msg);
}
catch (StringIndexOutOfBoundsException e)
{
}
}
}
static
{
new File("log/BugReports/").mkdirs();
}
private void sendDonate(L2PcInstance player, String command, String msg)
{
String type = command;
L2GameClient info = player.getClient().getConnection().getClient();
if (type.equals("Weapons"))
_type = "Weapons";
if (type.equals("Armors"))
_type = "Armors";
if (type.equals("Skills"))
_type = "Skills";
if (type.equals("EtcItems"))
_type = "EtcItems";
if (type.equals("Currency"))
_type = "Currency"; //you can expand this just use the same method for more categories
try
{
String fname = "log/DonateOrders/" + player.getName() + ".txt";
File file = new File(fname);
boolean exist = file.createNewFile();
if (!exist)
{
player.sendMessage("You have already ordered your gift, wait for a GM to get in contact with you.");
return;
}
FileWriter fstream = new FileWriter(fname);
BufferedWriter out = new BufferedWriter(fstream);
out.write("Character Info: " + info + "\r\nBug Type: " + _type + "\r\nMessage: " + msg);
player.sendMessage("Order has been delivered. A GM will be informed and get in contact with you soon.");
for (L2PcInstance allgms : L2World.getInstance().getAllGMs())
allgms.sendPacket(new CreatureSay(0, Say2.SHOUT, "Donator Manager", player.getName() + " has send a donation for the server, thanks for helping us with the billings."));
System.out.println("Character: " + player.getName() + " has donated.");
out.close();
}
catch (Exception e)
{
player.sendMessage("Something went wrong try again.");
}
}
@Override
public void onAction(L2PcInstance player)
{
if (!canTarget(player))
{
return;
}
if (this != player.getTarget())
{
player.setTarget(this);
player.sendPacket(new MyTargetSelected(getObjectId(), 0));
player.sendPacket(new ValidateLocation(this));
}
else if (!canInteract(player))
{
player.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, this);
}
else
{
showHtmlWindow(player);
}
player.sendPacket(new ActionFailed());
}
private void showHtmlWindow(L2PcInstance activeChar)
{
NpcHtmlMessage nhm = new NpcHtmlMessage(5);
TextBuilder replyMSG = new TextBuilder("");
replyMSG.append("<html><title>Donator Instance</title>");
replyMSG.append("<body><br><br><center>");
replyMSG.append("<table border=0 height=10 bgcolor=\"444444\" width=240>");
replyMSG.append("<tr><td align=center><font color=\"00FFFF\">Hello " + activeChar.getName() + ".</font></td></tr>");
replyMSG.append("<tr><td align=center><font color=\"00FFFF\">There are no Gms online</font></td></tr>");
replyMSG.append("<tr><td align=center><font color=\"00FFFF\">and you want to help us by donating?</font></td></tr>");
replyMSG.append("</table><br>");
replyMSG.append("<img src=\"L2UI.SquareWhite\" width=280 height=1><br><br>");
replyMSG.append("<table width=250><tr>");
replyMSG.append("<td><font color=\"LEVEL\">Select Gift Category:</font></td>");
replyMSG.append("<td><combobox width=105 var=type list=Weapons;Armors;Skills;EtcItems;Currency></td>"); //this is the next step if you expand the categories just add your new ones with a ";" after the name
replyMSG.append("</tr></table><br><br>");
replyMSG.append("<multiedit var=\"msg\" width=250 height=50><br>");
replyMSG.append("<br><img src=\"L2UI.SquareWhite\" width=280 height=1><br><br><br><br><br><br><br>");
replyMSG.append("<button value=\"Send Order\" action=\"bypass -h npc_" + getObjectId() + "_send_donate $type $msg\" width=204 height=20 back=\"sek.cbui75\" fore=\"sek.cbui75\">");
replyMSG.append("</center></body></html>");
nhm.setHtml(replyMSG.toString());
activeChar.sendPacket(nhm);
activeChar.sendPacket(new ActionFailed());
}
}
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| Os Seguintes 2 Usuários disseram Obrigado(a) para Setokaiba por gostarem deste post : |
CavaleiroNegro (30-09-2013), OzzyOsbourne (30-09-2013)
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| Links Patrocinados |
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#2 | ||||||||||||||
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Membro - Soldado
![]() Registrado em: Mar 2014
Posts: 11
Agradeceu: 1
Agradecido 0 Vezes em 0 Posts
Achei Ruim:
Acharam ruim Vezes em Posts
Meu Estado:
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tem imagem ?
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