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Ferramentas do Tópico Modos de Exibição
Antigo 25-01-2011, 02:05 PM   #121
out
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Padrão

Citação:
config\head\olympiad
Citação:
# Alt Oly period: MONTH/DAY/WEEK
# es. 2weeks-->AltOlyPeriod=WEEK and AltOlyPeriodMultiplier=2
AltOlyPeriod=MONTH
AltOlyPeriodMultiplier=1

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O seguinte membro ao lado disse Obrigado(a) a : out por gostar deste Post :
GM-RasieL (19-02-2011)
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Antigo 25-01-2011, 04:05 PM   #122
GugaMagic
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Padrão

@all

estou com todas xmls arrumadas.. assim que voltar para casa posto pra vcs so esperarem

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Os Seguintes 3 Usuários disseram Obrigado(a) para GugaMagic por gostarem deste post :
GM-RasieL (19-02-2011), lordvenancio (25-01-2011), xadresz (25-01-2011)
Antigo 25-01-2011, 05:09 PM   #123
out
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Padrão

Bom, peço que apara quem conseguiu com sucesso implantar npc buff na rev, poste aqui no fórum para membros poderem utilizar.

No meu caso, tentei 6 scripts para passar para o Frozem, todos ocoreram tudo bem, mas porém, todos só da para se buffar naprimeira vez que clica no npc, ou seja, você pegou o target, se buffou perfeito, quando você sai do arget do npc e tenta se buffar denovo, ele não buffa, fica sem buffar seu char para sempre.

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Antigo 25-01-2011, 05:31 PM   #124
ola
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pessoal esto com um com um ploblema aki para excuta umas sqls

quem puder me ajuda nessas sql's tipo assim adpeta

Link [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]

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Antigo 25-01-2011, 06:44 PM   #125
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Padrão

@Gma93,
Olha um script que funfa, eu mesmo adaptei e comigo pega deboa.
só modificar a seu gosto ae.
Código: [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
import sys
from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from com.l2jfrozen.gameserver.datatables import SkillTable
from com.l2jfrozen.util.database import L2DatabaseFactory
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest

qn = "9997_NPCBuffer"

NPC=[40009]
ADENA_ID=57
QuestId     = 9997
QuestName   = "NPCBuffer"
QuestDesc   = "custom"
InitialHtml = "1.htm"

print "NPC Buffer Free L2 Fenix - Ligado"

class Quest (JQuest) :

	def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


	def onEvent(self,event,st):
		htmltext = event
		count=st.getQuestItemsCount(ADENA_ID)
		if count < 0  or st.getPlayer().getLevel() < 1 :
			htmltext = "<html><head><body>Voce nao tem Adena,<br> Ou esta com level muito baixo. Tem que ter level 40 ou mais.</body></html>"
		else:
			st.takeItems(ADENA_ID,0)
			st.getPlayer().setTarget(st.getPlayer())
			
			if event == "2":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().stopAllEffects()
				SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4394,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "1.htm"
				st.setState(COMPLETED)

			if event == "3": 
				st.takeItems(ADENA_ID,0)
				st.getPlayer().stopAllEffects()
				SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4394,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "1.htm"
				st.setState(COMPLETED)

			if event == "4":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().stopAllEffects()
				SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4394,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "1.htm"
				st.setState(COMPLETED)
                        
			if event == "5":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().stopAllEffects()
				SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4394,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())
				st.getPlayer().restoreHPMP()
				return "1.htm"			
				st.setState(COMPLETED)

			if event == "6":
				st.takeItems(ADENA_ID,0)
				return "1.htm"		
				st.setState(COMPLETED)

			#Wind Walk
			if event == "7":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Decrease Weight
			if event == "8":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4343,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Shield
			if event == "9":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Might
			if event == "10":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Mental Shield
			if event == "11":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless the Body
			if event == "12":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4394,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless the Soul
			if event == "13":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Magic Barrier
			if event == "14":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Resist Shock
			if event == "15":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Concentration
			if event == "16":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Berserker Spirit
			if event == "17":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless Shield
			if event == "18":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Vampiric Rage
			if event == "19":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Acumen
			if event == "20":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Empower
			if event == "21":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Haste
			if event == "22":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Guidance
			if event == "23":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Focus
			if event == "24":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Death Whisper
			if event == "25":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			if event == "26":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "27":
				st.takeItems(ADENA_ID,0)	
				SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "28":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "29":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "30":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "31":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "32":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "33":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "34":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "35":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "36":
				st.takeItems(ADENA_ID,0)		
				SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "37":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "38":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"

			if event == "39":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "40":
				st.takeItems(ADENA_ID,0)	
				SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "41":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "42":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "43":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "44":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "45":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "46":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "47":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "48":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"	

			if event == "49":
				st.takeItems(ADENA_ID,0)	
				SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "50":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"

			if event == "51":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"	

			if event == "52":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)
				
				
			#Chant of Battle
			if event == "53":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Shielding
			if event == "54":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Fire
			if event == "55":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Flame
			if event == "56":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of life
			if event == "57":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1229,18),False,False)
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Fury
			if event == "58":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Evasion
			if event == "59":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Rage
			if event == "60":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Revenge
			if event == "61":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Vampire
			if event == "62":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Eagle
			if event == "63":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Predator
			if event == "64":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
			
			#Greater Might
			if event == "71":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)
                        
                        #Noblesse Blessing
			if event == "70":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				return "1.htm"
				st.setState(COMPLETED)	
		        
                        #Invigor
			if event == "72":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)		
                           
                        #Elemental Protection
			if event == "73":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)	
                                              
                        #Divine Protection
			if event == "74":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Arcane Protection
			if event == "75":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Regeneration
			if event == "76":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
                        #Agility
			if event == "77":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
                        #Clarity
			if event == "78":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Advanced Block
			if event == "79":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Kiss of Eva
			if event == "80":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1073,1).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
                        #Greater Shield
			if event == "81":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                               
                        #Wild Magic
			if event == "82":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
                        #Body of Avatar
			if event == "83":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
                        #Resist Aqua
			if event == "84":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1182,3),False,False)
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Resist Fire
			if event == "85":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1191,3),False,False)
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Resist Wind
			if event == "86":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1189,3),False,False)
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Resist Poison
			if event == "87":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1033,3),False,False)
				return "7.htm"
				st.setState(COMPLETED)	
                                                
                        #Salvation
			if event == "88":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1410,1),False,False)
				return "1.htm"
				st.setState(COMPLETED)
                                                
                        #Prophecy of Water
			if event == "89":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"
				st.setState(COMPLETED)
                                                
                        #Prophecy of Fire
			if event == "90":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"
				st.setState(COMPLETED)
                                                
                        #Prophecy of Wind
			if event == "91":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"
				st.setState(COMPLETED)
                                                
                        #War Chant
			if event == "92":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
                                                
                        #Earth Chant
			if event == "93":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
                                                
                        #Blessing of Queen
			if event == "94":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4699,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)
                                                
                        #Gift of Queen
			if event == "95":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)
                                                
                        #Blessing of Seraphim
			if event == "96":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4702,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)
                                                
                        #Gift of Seraphim
			if event == "97":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"
				st.setState(COMPLETED)
                        
                        #Chant of Spirit
			if event == "65":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#Chant of Victory
			if event == "66":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)
				
			#chant of magnus
			if event == "67":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"
				st.setState(COMPLETED)	
			
			#Cancel
			if event == "98": 
				st.getPlayer().stopAllEffects()
				return "1.htm"
				st.setState(COMPLETED)

			#CPHEAL
			if event == "69":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().restoreCP()
				return "1.htm"		
				st.setState(COMPLETED)	
                        
            #Restore CP
			if event == "100":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().restoreCP()
				return "1.htm"
				st.setState(State.COMPLETED)
				
			if htmltext != event:
				st.setState(COMPLETED)
				st.exitQuest(1)
		return htmltext


	def onTalk (self,npc,player):
	   st = player.getQuestState(qn)
	   htmltext = "<html><head><body>I have nothing to say to you</body></html>"
	   st.setState(STARTED)
	   return InitialHtml

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
CREATED=State('Start',QUEST)
STARTED=State('Started',QUEST)
COMPLETED=State('Completed',QUEST)

QUEST.setInitialState(CREATED)

for npcId in NPC:
 QUEST.addStartNpc(npcId)
 QUEST.addTalkId(npcId)
Flw!

@EDIT
Vejo que não vai dar certo só esse script, então resolvi postar o npc buff completo.
Ele foi feito pelo Tayran.Cannabs de outro fórum, eu modifiquei e coloquei para esta revisão.
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Os Seguintes 3 Usuários disseram Obrigado(a) para xadresz por gostarem deste post :
GM-RasieL (19-02-2011), out (25-01-2011), {ADM}-Fenex (12-02-2011)
Antigo 25-01-2011, 06:45 PM   #126
GugaMagic
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@all
ta ai as skills arrumadas tirada da ultima rev...

-----------------------------

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Os Seguintes 2 Usuários disseram Obrigado(a) para GugaMagic por gostarem deste post :
GM-RasieL (19-02-2011), xadresz (25-01-2011)
Antigo 25-01-2011, 07:55 PM   #127
xadresz
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Bom, não sei se é configuração mas as olly nao ta entregando os pontos corretamente.
eu tinha 18 de início, fui nas oly com o outro char pra testa e só deu 3 pontos, sobro 15.
O certo não é dar 1/3 dos pontos?
Flw!

@EDIT
Mobs, não esta dropando os itens que eu coloquei pra drop. todos estão com 100% de chance e não cai nem adena. Tem alguma config para isso?

@EDIT2
O tempo de respawn dos mobs custom ta demorando muito, 5minutos pra nascer o.o'
Eu mechi nesta config mas nao adiantou:
Código: [Somente Usuários Registrados Podem Visualizar os Links Desta PáginaClique aqui para se Registrar]
# Delay before teleporting monsters back to spawn if past drift range in seconds
# 0 is disabled, 300 for 5 minutes, etc
# Default: 0
MonsterReturnDelay = 60
Alguem sabe como baixar o tempo?
Flw!

@EDIT3
Comando .stat só funciona se o cara tem uma arma na mão, se nao tiver da erro no gs e nao funciona o comando.
Flw!

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Antigo 25-01-2011, 08:32 PM   #128
luisa
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[ATTENTION]lordvenancio[/ATTENTION]

bom, tambem reparei as skills todas bagunçadas, todas as linhas juntas ne?
bom se voce tiver front page ai, copia tudo que tem no xml bagunçado e joga no front page, ele vai organizar automaticamente, depois é só jogar de volta pro xml

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O seguinte membro ao lado disse Obrigado(a) a : luisa por gostar deste Post :
GM-RasieL (19-02-2011)
Antigo 25-01-2011, 08:39 PM   #129
tovo
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alguem sabe pq nao consigo falar no chat ALL. nao aceita o comando shift +!

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Antigo 25-01-2011, 08:40 PM   #130
lordvenancio
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mas quer poxa cara n ta dando para copiar a linha do bufs ! seto tem que arrumar essa parada ae !

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